FOnline: Ashes of Phoenix
General section => Game Tips & Guides => Topic started by: lvhoang on November 23, 2014, 06:42:45 PM
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I ve been wondering about this for some time. Since they are uncrit-able, is there even any point of doing aimed shots?
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i guess no unless if it would be possible to cripple their arms or make their weapon drop , but i guess its not happening ... atleast i havent tested it that much . but theres one point which could be good for aimed shoots , every critical will wind them or how it was named , so they cant run for quite some time , can be usefull if pa guy wants to escape :D
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just KO/KD makes PA winded
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AFAIK Winded also debuffs the target with -10DR for a small period of time. Still probably not that worth it (since it will last for about a second or two).
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AFAIK Winded also debuffs the target with -10DR for a small period of time. Still probably not that worth it (since it will last for about a second or two).
I haven't heard of this <.<
With nerves of steel, they gain an extra +10 DR, so either they get more or nothing happens
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@STALKER you are welcome :) http://fonline-aop.net/forum/index.php?topic=2047.0
'Suppression / Winded / Disorient now properly reduce DR by 10%'
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So I guess the question remains, to you get a bonus +10%, taking the total when suppressed to 0, or is the end result +10%, effectively a +20% DR bonus when suppressed?
When taking nerves of steel I mean.
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@STALKER you are welcome :) http://fonline-aop.net/forum/index.php?topic=2047.0
'Suppression / Winded / Disorient now properly reduce DR by 10%'
I've done some testing, seems if the player doesn't have nerves of steel, he gets that -10%. If he has NoS, then he gets an extra +10% (No -10%)