FOnline: Ashes of Phoenix

Game improvements => Bug reports => Topic started by: mojuk on September 15, 2014, 06:49:03 AM

Title: [MECH] Dead critter's body disappear too fast.
Post by: mojuk on September 15, 2014, 06:49:03 AM
After you kill critter in Phoenix it's body disappear very fast, so if you do that on range there is no chance to loot it.
https://www.youtube.com/watch?v=7YCfrvvbP5o (https://www.youtube.com/watch?v=7YCfrvvbP5o)
Title: Re: [MECH] Dead critter's body disappear too fast.
Post by: Doobee on September 18, 2014, 05:25:25 AM
Bump!

This is very big problem in case of Adventurers! I kill them for loot, I go loot the corpse, it disappears. Please look into that, or if its something rly bad, just force it to stay AT LEAST 10 seconds!
Title: Re: [MECH] Dead critter's body disappear too fast.
Post by: Benf on September 18, 2014, 05:47:57 AM
The problem seems to come when there are still survivors in a patrol, after a battle. The rest of NPC ends their patrol and the dead bodies link to the patrol desapear with them, even if a NPC just come to die. It is what i saw for me.

Maybe, in case of NPC, do disappear the dead body if nobody if looking at it?
Title: Re: [MECH] Dead critter's body disappear too fast.
Post by: Doobee on September 18, 2014, 06:48:36 AM
First thing is Adventurer is solo NPC, not patrol. And like was mentioned, you kill, you go loot, its gone.
Title: Re: [MECH] Dead critter's body disappear too fast.
Post by: clochard on September 18, 2014, 07:51:21 AM
yes, it happened to me with adventurers too.
Title: Re: [MECH] Dead critter's body disappear too fast.
Post by: cirn0 on September 18, 2014, 11:47:31 AM
Tell me if this still the case after the patch yesterday
Title: Re: [MECH] Dead critter's body disappear too fast.
Post by: mojuk on September 20, 2014, 05:26:19 AM
Seams to be working fine now.