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Messages - Mouzone

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Suggestions / Being able to see opened lockers/doors before in view range...
« on: September 19, 2014, 03:10:15 PM »
One thing that keeps bothering me a lot, but also keeps helping a lot is that you see open doors/lockers etc. before they are in your view range.
Usually I go the core badly equipped or not equipped at all. I go to a zone, lets say Warmart and see the front door is open. So I know there has been a player recently, urging me to be cautious. Since doors/lockers keep being open for some time, player may have left already. Or not. So I enter the building, hide behind smth and watch the other doors/lockers. Now if any opens I know there is a guy and Id usually better leave. If not, all is cool and there is noone and Im free to loot. Now while looting, if other doors open inside the building, I know someone is coming and I better get the hell out.

Im not sure this is meant this way, or its just not possible to work around this. Anyway, it makes noticing other people fairly easy without ever actually seing them. There would be a way bigger suspense of running into someone, if this was not the case and you couldnt see a door/locker being open before you actually saw it in view range. Id probably die a lot more often, but on the other hand, it would be way more exciting.

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Game Tips & Guides / Re: Containers capacity
« on: September 18, 2014, 10:28:09 AM »
Locker is stuffed with 1k+ of each cheap crafting material and hundreds of other crafting stuff and I see no end of it. Seems quite unlimited to me.

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Changelogs / Re: 18.09.2012 Changelog
« on: September 17, 2014, 09:24:07 PM »
2012 year. Oh i missed something? :P good update
And what about characters with 10 int on 24 leveled, now they can easy make INT 1, isnt it not fair?

This, this and this? Any answer?

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Game Tips & Guides / Re: Engineering
« on: September 15, 2014, 09:28:29 PM »
Good Tip, another 1050 Magnetos and Im at 120%...
Since Wiki says the chance for a skill point is 1-50%, I should have gotten like 8-9 points on 35 Magento crafts, but seing I only got one point I assume I got bad luck with the variance of 1-50%.

My question again, why is this so random? Why not have it be a plain 10 or 25% chance? Instead you can be unlucky and get 1 point on 100 crafts and another rather lucky guy gets 50 on 100 tries. Just doesnt seem to make sense.

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Game Tips & Guides / Re: Engineering
« on: September 15, 2014, 05:01:52 PM »
Imo engi is way too random. If Wiki is right, its 1-50% chance to get a point.
I listened to the guy here saying craft magneto laser pistols. I crafted 35 laser pistols, then 35 Magnetos. 1 Engi point. ONE.
After that I spent ressources of at least 2 days of scavenging I horded, crafting all kind of stuff, armors, weapons etc. Another 2 points for like 1000 scraps/metal/etc.

There just has to be some easier way, cant imagine how people reached 200 or even 300 without some kind of abuse. Someone told me Sharpened Poles is the way to go (2 wood for 1), but after creating about 200 poles, all I got is some science points.

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