61
Changelogs / Re: 01-04-2015 Changelog
« on: April 01, 2015, 10:12:03 AM »
Hmm, so a sneaker with 10 pe at night gets reduced to 3 pe at the darkest times? Ouch.
You can talk with us on IRC: #AshesOfPhoenix on ForestNet.
I was gonna say that the green stimpack makes you extremely resistant to bleed and boost your critical resistant by 40% but you lose 40 Action points, your AP regen+ goes down by 7, AP regen drops to 8 from 10.
As for your suggestion on alcohol, 25% is not a major difference The player is basically losing only 1 weapon perk for such a huge bonus.
Bomba Blot Clot seems a bit too powerful as in most ZC situations, you can take cover to regenerate AP so it's almost 80% free reduc dam from bleeding most of the time.
Liquid Courage seems nice, do you mean if you have 250%, you go to 225, making you lose 1 perk ? That could be nice, but the bonus should be viable (not OP, but useful). Hard to tell without tests I guess
had this idea for a long time:
how about - "with X(33 for ex.)% chance will reflect any EW attack to another character". Not sure if it will be easy to implement .
Well if you want to be a dedicated critter you'd need ~120% crit chance. So luck and int 9 or 10. Way it should be for a dedicated char. This way you can for example rely on cripples in combat. Lowering base resistance will punish the 'grunts'. You won't really notice 135 or 125 crit ag. But you'll surely notice 75 or 65 crit ag.
So: if it ain't broke don't fix it. If you want to crit, roll a critter
BTW: ATM you need 135% crit SPECIAL to be invulnerable. But its a sacrifice to dedicate 1 buff and 1 perk.
Aiming for crit effect is more about guessing opponent builds and active leadership modules nowadays.
Simple examples : if you see a close range character with high HP, he will most likely have low PE, so blinding him will be easier. If you see a low max HP character, crippling him will be easier. Leadership modules add another layer of mindgame over that.
I hope they bring back one hexing with SMGs
I really don't like to see before-human-history weapons to be competitive with last and best technological weapons and often be much better them.
Team deathmatch was really fun.
Yeah could have played it for hours