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Messages - Poker-Jack

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41
Suggestions / Re: This Is Becoming a BIG Issue.
« on: September 13, 2014, 05:05:19 PM »
I'm shocked a suggestion thread is being allowed to be derailed into roleplay nonsense.

New players being slaughtered by larger more organized groups "just because"... well there goes the neighborhood.

42
Suggestions / Re: This Is Becoming a BIG Issue.
« on: September 13, 2014, 05:00:13 PM »
For Fucks Sake mate will ya understand a basic fact that :
-i'm not the first
-i won't be the last
-tons of people do the same
-people die constantly
- In real world you can also die by a random bullet , who knows where the next psycho is.



Did anyone see a "random bullet" fired in my screenshots? I saw MULTIPLE bullets AIMED AT MY HEAD...

Shangular... is suggestion forum for roleplay? I'm trying to maintain the quality of thread by keeping it on topic. Apologies if I'm in the minority for trying to fix a problem without making is personal.


And here is for anyone who FORGOT?

read the chat log:


43
Suggestions / Re: This Is Becoming a BIG Issue.
« on: September 13, 2014, 04:43:58 PM »
If you want we can make a score for example 500 caps. And no mather who wins, the oter shuts his mouth, deal?

You killed innocent friendlies without cause. Not sure why you think a duel would somehow change that?

44
Suggestions / Re: This Is Becoming a BIG Issue.
« on: September 13, 2014, 03:55:56 PM »
Then make a goddamn tutorial show him theway around, TEACH HIM ENGLISH, show him the basics, and then, just then come to a ZC not the othe way around. And beside it IS JUST A GAME. I died on my first 3 loot runs in the game, damn i even died at the tutorial zone. Right now i lost like ten CA of all tiers but mostlt MK2.  And coming to a ZC not willing to help but for mere core scavenging is IDIOCY.

Here the yesterdays log.


I missed the part where you WERE KILLED BY YOUR TEAMMATES FOR NO REASON WHILE TRYING TO LEARN A HARSH UNFORGIVING GAME.

Thanks for continuing to try and justify team killing. I'm glad you think it's entirely okay, and will make it easier for devs to make it a harsher penalty for your action. You should be brought down to 0 reputation, and should have to work missions to get it back. SOMETHING to make it difficult and troublesome for teamkilling.
-------------
Teamkilling punishment: Reputation reduced to 0 AND relics no longer boost reputation, this will require players to do a LOT of missions before they have high reputation again.

45
Game Tips & Guides / [Lawyers]New to Fonline? OPEN THIS
« on: September 13, 2014, 03:55:17 PM »
For those who don't know me, I'm Jack. Been playing Fonline for a few years since Fonline2238. I typically play the loud-mouthed good samaritan, and this season will be no different. I open my arms to the new players of the wasteland. Knowing just how hard it was to play such an unforgiving and harsh game, I want to make that transition easier for the many of you who may be for the first time touching your feet to the wasteland sand!

If you're new to the Fonline world, or maybe if you're just new to this iteration of the game, I'd like to welcome you to my squad of Fluent English Speakers.

If you'd like some help getting started, and like to learn the ropes with some other friendly fellows, please, feel free to join us on my mumble server. A few requirements must be met however:

-Must be FLUENT in English. (Accents must be understandable)
-MUST be on mumble to take part in our endeavors, this makes it much easier to carry out missions and tasks.
-Must maintain a friendly and warm attitude, we will not tolerate anyone making our wasteland time any more stressful than it is! :D

Please message me here in order to get my mumble information. Hope to be of help to you new players out there!

46
Suggestions / Re: This Is Becoming a BIG Issue.
« on: September 13, 2014, 03:14:41 PM »
So people are bringing up looters and scavengers in bluesuits as IF that was the situation that the screenshots I posted detailed... IT IS NOT, so can we please stop pretending that WindRunner/Joker/Gown are all great people who were just too impatient to properly handle a "bluesuit looter"

1)He was not a LOOTER
2)He BARELY speaks english
3)He was standing next to the leader of the squad saying: "Hello, whats going on".

Joker, stop trying to justify killing teammates because "you got impatient". And whatever I said to you, is ALSO irrelevant, I can call you whatever I want, shooting me and/or a teammate is still shooting a teammate regardless of what I said to you. I'll keep myself civil on the forums to help fix issues, but don't try and pass blame to me as if I dug my own grave for speaking up in the new players' defense.

You're despicably petty. Help contribute to functionality of the game, and stop partaking in activities that can detriment the population of this game.  New players are what Fonlines (ALL OF THEM) needs. IF not, the world would be bleak and empty. So start HELPING our friendly new players, stop being king-asshole.

47
Suggestions / Re: This Is Becoming a BIG Issue.
« on: September 13, 2014, 06:19:39 AM »
I was a part of the group so let me clear something out.


Not only were you wrong on multiple facets of this story... but what exactly did you clear up about why you killed 2 teammates for no reason?

Did your story justify ANYTHING? Just want to make sure... I'm confused.

48
Suggestions / Re: This Is Becoming a BIG Issue.
« on: September 12, 2014, 08:28:06 PM »
why is wojciech being reported for raising a valid point? If anyone goes to the core, especially to zone control, in bluesuit or sandrobes, he clearly is just a vulture. This is why we have even left that gap of 50score until reputation penalitues apply, so you can get rid of looters (which could be alts of the enemy faction as well)

Because nothing of the sort happened in the scenario I posted. It was irrelevant nonsense that had nothing to do with PURPOSEFUL TKs from a large squad who take pot shots to eliminate random new players. I was not a vulture, I didn't touch ANY body, and I was killed... why was I killed by fellow lawyers? And why do they suffer no repercussion?


49
Sales / [LAWYER] The Accusators Shop! Buy/Sell
« on: September 12, 2014, 06:22:45 PM »
**Four tall lawyers approach you, each carrying a briefcase. They open them in unison, displaying a vast array of items scavenged and crafted in the wasteland.**

You can visit our mumble to discuss any deals!

ip: 184.173.217.82
port: 63654--------
----------------------
*This list will be a constant W.I.P. so come back often to check what we're selling/buying!

BUYING:::
-.50 BMG rounds



SELLING:::
-7,92x57mm Mauser rounds
-5.3mm AP rounds


50
Suggestions / Re: This Is Becoming a BIG Issue.
« on: September 12, 2014, 06:04:20 PM »
LOL if You re useless on ZC and only looting Your teammates dont cry that they are killing You.

I will kill everyone who will loot my teammate.

No one looted anyone. Not sure how you're trying to insinuate anything of the sort.

51
Suggestions / Re: This Is Becoming a BIG Issue.
« on: September 12, 2014, 05:33:52 PM »
I think there should be much harsher penalties for team killing deliberately and without good reason. The only reason to team kill -ever- is if someone is looting a team member, or is a known team killer. Otherwise its just trolling and it hurts the faction.

Being reset to 0 reputation would hurt all but the richest of faction members, so even this I don't think is a good response.


But here we see a new player being gunned down for no reason, Do we really need to make the game HARDER for players who are new... and make it harder because of SHIT TEAMMATES like Wind Runner?

52
Suggestions / Voting System In Order to Ruin Rep of Teamkillers
« on: September 12, 2014, 05:05:50 PM »
SUGGESTION AT BOTTOM


Friendly Players shooting OTHER friendly players, just for being around during town control...

With current system in place, a larger squad can wipe out any other smaller friendly squad without losing reputation. See below:





Windrunner and her group here seem to have no problem killing new friendly players for no reason... or rather (for being bluesuit during ZC)

I die because I defend the new player of course (Of course this is a logical thing to do apparently)

SUGGESTION:

NPC in base that will take votes to kick a volatile member of the faction. Enough votes, and maybe that person goes back down to 0 reputation? (This will only hurt everyone but the richest of players, so even this is only a temporary "fix" )

53
Suggestions / Re: Checking Player Inventory In Core
« on: September 12, 2014, 12:33:39 PM »
Because it makes no sense? No one in his mind would let you check what does he has until he can defend himself.
Let people check inventories and they will start shooting friendlies - it's easier to take his blueprints and donate to avoid reputation loss, getting free gear.
Knockout him / put below 0 HP and here you are. But reputation is already lost and you don't know what you get for it.

You seemed to ignore my point about this not affecting TEAMMATES?

I'm talking about ROBBING OTHER FACTIONS, in the CORE, without having to KILL the person to ensure a proper robbery.




Absolutely nothing of what I suggested would increase the rate of Team-killings, at all. And doesn't make sense? So you think a defenseless blue suit who spent 30 minutes looting would rather die, than be robbed and allowed to continue?

This does not make sense at all...

54
Suggestions / Re: Checking Player Inventory In Core
« on: September 12, 2014, 10:23:35 AM »
Is there any reason we shouldn't be allowed to check a player's inventory while in the core?

55
Suggestions / Re: Checking Player Inventory In Core
« on: September 12, 2014, 09:26:46 AM »
I've forgot to test:
If a person is knocked-out, not killed, can you loot them via pressing "3"? If not, that needs to be added.

I did check, it did not seem possible.. Unless it was added in an update.

56
Suggestions / Checking Player Inventory In Core
« on: September 12, 2014, 01:27:50 AM »
I'd love to see the ability to check inventory implemented while in the core (AND ONLY IN THE CORE TO NON-TEAMATES).

I've successfully robbed 3 people so far, but can't be sure if they shortchanged me... as a robber, I'd like to be thorough in my investigations to make sure I'm not letting them get away with a lethal weapon or valuable relic.

57
Technical Center / Re: URGENT Please change Family or Brahmin color !
« on: September 11, 2014, 07:23:23 PM »
that's treu but the problem is you'll need to tell every single person in the game to change their ini file
EXACTLY>

You want your game to be playable by people who have never touched an fonline game before.

58
General Discussions / About Teamkillers:
« on: September 10, 2014, 09:40:16 PM »
What are we supposed to do about it?

I lost 8k reputation trying to kill 2 teamkillers.

59
Suggestions / Disable Faction Chat When Dead
« on: September 10, 2014, 05:08:46 PM »
I feel that when you're laying on the floor dead, you shouldn't be able to use the faction chat to relay your death, enemies, location etc. In my opinion you should have to wait until you respawn to explain your death to friends and potentially organize a loot-rescue mission.

I understand while the most organized players will be in voice chat and will be coordinating their efforts better than any random using chat... This should also be a setback for playing a loner. You're unable to communicate with anyone until you respawn.

No backup can be called, giving the attacking team about 1 minute of radio silence about their actions.

Any thoughts on this guys?

60
Suggestions / Re: Quick Pickup/Drop
« on: September 10, 2014, 04:33:22 PM »
Ninja looting mostly steal from bodies, not piles of loot.

Srsly this is a lot of bullshiting about this, but any server what have it didn't get problem with this only, praise because of amount of time looting is absurdal.

Just make loot all cost 250 ap or something

1) Your posts are very hard to understand BUT:
2) The reason this idea is getting a lot of attention, is because unlike other Fonline games, this one takes place MAJORLY in the actual city... not on a world map.

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