FOnline: Ashes of Phoenix

General section => Changelogs => Topic started by: Lidae on March 06, 2015, 02:34:26 PM

Title: 07-03-2015 Changelog
Post by: Lidae on March 06, 2015, 02:34:26 PM
Fixes:
-Fixed burn and bleed kills giving bounty on self
-Fixed suppression weapon perk
-Added Mustard Gas grenade to grenade list
-Fixed a hex shooting issue when using util slot with deployable weapons in hand
-Repair from the ground fix
-Reduced the margins a bit on the HoF so that longer legendary weapon names fit
-Fixed Mining Dialog Exploit
-Potential fix to some legendary HoF issues

Changes:
-Nerfed Mentats.
-Nerfed Leadership some more.
-Psycho now gives 30% DR to Bleed ( up from 20% ).
-Reworked Afterburner Gum, now reduces max AP by 30 and gives 10 AP Regen+.
-You now get scavenger fame for looting bookshelves and other containers that doesn't close.
-20 XP to loot containers and sceneries (but only if nobody looted them since they respawned stuff last)
-Leadership change: Charisma of leader no longer affect the boost strength (charisma 10 is assumed).
-Spears thrown by NPCs get deleted when they hit the ground.
-Players throwing spears have a 10% chance of losing the spear when it hits the ground.
-Buffed bleed resistance. The character sheet now shows the bleed "half life", which is the time it takes for your character to absorb half of the current bleed. The longer the bleed half life, the longer it takes for you to convert bleed damage into normal damage, meaning you will survive longer.
-Incendiary ground effects now longer (up from 5 to 8 seconds).
-Adjusted male Combat Leather Coat graphic to be darker.
-Returned Combat Leather Jacket to default leather jacket skin.
-Bleed removed from Garand.
-20% bleed added to 30-06 ammo.

Additions:
-Added cover triggers to Library Park
-Added explicit messages when you get a syringe from used stimpack or you heal someone for 0 HP.
-Items can be binded by item type (PID), if you hold SHIFT when you press the number to bind.
-New commands:
--"~colors" - refresh colorizing
--"~hideinvdesc" or "~hid" - turn off SPECIAL, eff weapon range and max weight in inventory screen
-New Aliases:
--"~reloadhotkeys" == "~rhk"
--"~dropsquad" == "~ds"

-You now get to choose a weapon perk each time your weapon becomes legendary. Works retroactively.
-Legendary weapons no longer deteriorate.
-You can see in inventory how far away a weapon is from being legendary.
-You can see with awareness if a player is holding a legendary weapon (though not it's specific name).
-AoP: Broodwar. Leaders of a squad can press 'space' (hotkey rebindable in hotkeys.ini as 'rtsmode') to enter "RTS-mode". While in this mode, all regular commands are disabled, and instead you can drag to select your squad mates, similar to how you would select units in a real time strategy game. You can then issue orders to the selected players that will show up as icons on their screen. There are 3 icons: attack, move and defend. You issue attack orders by pressing 'a' and then clicking on a hex. For move orders you simply right click on a hex. For "defend" orders, you press 'd' and click on a hex. You can also press "s" (for stop) to give each selected player the order to move to the hex they are already on. Similarly you can press "h" (for hold position) to tell them to "defend" the position they are on.

To leave rts-mode, simply press 'space' again (or whatever key you used to bind the rtsmode command).
Title: Re: 07-03-2015 Changelog
Post by: twat on March 07, 2015, 07:37:45 PM
strong work +1
Title: Re: 07-03-2015 Changelog
Post by: S.T.A.L.K.E.R on March 07, 2015, 07:43:29 PM
What were the changes made to mentats? :P
Title: Re: 07-03-2015 Changelog
Post by: Myakot on March 07, 2015, 11:36:41 PM
RTS-mode sounds so damn awesome...

If anybody has doubts about it, google Natural Selection 2, game is awesome, genre mix is awesome.

Now all I need are some broodwar soundtracks when you enter rts-mode kek. (And characters saying "Not enough minerals" if you issue an attack/move order on a blocked hex). (and some "TAKING FIRE NEED ASSISTANCE" ;d (jk)).
Title: Re: 07-03-2015 Changelog
Post by: Count Matthew on March 08, 2015, 11:09:21 AM
Thank you :D
Title: Re: 07-03-2015 Changelog
Post by: PusiteGA on March 09, 2015, 09:10:22 AM
Nerf spears moar

-Leadership change: Charisma of leader no longer affect the boost strength (charisma 10 is assumed).
i dont get this does this mean i will give same boost whit 1CH
Title: Re: 07-03-2015 Changelog
Post by: John Porno on March 09, 2015, 09:17:49 AM
If youre the leader with 1ch, your teammates will get a 10ch boost but you only a 1ch boost.
Title: Re: 07-03-2015 Changelog
Post by: PusiteGA on March 09, 2015, 10:22:07 AM
If youre the leader with 1ch, your teammates will get a 10ch boost but you only a 1ch boost.
so baisicly you dont need CH no more to be effectiv leader
Title: Re: 07-03-2015 Changelog
Post by: John Porno on March 09, 2015, 10:28:17 AM
Yes, only leadership skill. But you also wont get any buffs on your leader character, so you have to consider that when making your build. This change does not mean that every leader is now best at 1ch.
Title: Re: 07-03-2015 Changelog
Post by: naossano on March 11, 2015, 06:47:58 AM
If you could remove the 30K rep limit for buying a platoon base, that would make a lot of newbies happy...
Title: Re: 07-03-2015 Changelog
Post by: faopcurious on March 14, 2015, 02:25:24 PM
Leadership change: Charisma of leader no longer affect the boost strength (charisma 10 is assumed).

Great, so leaders can just run around with 1 CHA?  =/  wtf are you guys doing?
Title: Re: 07-03-2015 Changelog
Post by: John Porno on March 14, 2015, 02:45:45 PM
they still need leadership skill and they wouldnt get any boosts themselves.