There are some interesting things over here, though some will be hard to script at first sight. Looking at Ninja trait, I think that having a trait called 'Shi' could be nice.
I think you should continue to imagine more traits, as for now you picked a lot of 'extreme' traits (Bloody mess, Masochist, Berzerker, Barbarian,...). It would be necessary to overview all the possible character profiles and set up traits that will suit different types of players. Not everyone wanna be a beast. Traits should regularly impact your
Derived stats too.
I cannot really answer for the balance though, for example on Masochist.
There are some traits that I don't like at first sight:
- 'The wey of Shadow aka Ninja' seems too much sneak-hth oriented, and will be useless for everyone else.
- I'm not much fan of Barbarian, it should be called Raider blood or something and the effect isn't that interesting.
- Sticky blood seems too much situational, btw your char goes to -100 to die by default.
- Baked is too specific too.
- I'm not sure I wanna have Jinxed at all, I think it worked well on Fallout games but I don't think it could find its place here, aside from trolling chars.
- Peoples Man seems to refer to the current Altruist trait. We consider this trait to be a poor choice, limited to leaders and completely overpowered.
- Chosen One effect seems way too extreme.
- Vampire Blood. Vampire? Take that shit away from me. =p was never fan of bringing that into the Wasteland since Fallout 3.
Those effects I like:
- SnowCrash, your version of Gifted is interesting, and I'd like at least one trait to deeply impact your SPECIAL, at the cost of Derived stats/skills. No tag allowed seems to be rather extreme though, and would conflict with our soft cap system where you can only raise your non tagged skills up to your tagged skills levels after level 24.
- Masochist could be really nice but it needs thinking and calculations to be made.
- Ham Fisted is quite funny. Depends on what we have next.
- One in a million could constitute a really nice change to combat feeling but could also affect balance a lot, making some crits really imba.
- Death Trance / Berzerker could really be the kind of effect we would like. This brings another sweet thingy to combat.