/*Head*/
20, HF_BYPASS_ARMOR | HF_KNOCKDOWN, 6500,
25, HF_BYPASS_ARMOR | HF_KNOCKDOWN, 6538,
30, HF_BYPASS_ARMOR | HF_KNOCKOUT, 6541,
35, HF_DISORIENTED | HF_BYPASS_ARMOR | HF_KNOCKOUT, 6529,
40, HF_DISORIENTED | HF_BYPASS_ARMOR | HF_KNOCKOUT, 6503,
50, HF_BLINDED | HF_DISORIENTED | HF_BYPASS_ARMOR | HF_KNOCKOUT, 6504,
/*LArm*/
20, HF_DROPPED_WEAPON , 6510,
25, HF_DROPPED_WEAPON , 6509,
30, HF_DROPPED_WEAPON | HF_CRIPPLED_LEFT_ARM, 6508,
35, HF_DROPPED_WEAPON | HF_CRIPPLED_LEFT_ARM, 6501,
40, HF_DROPPED_WEAPON | HF_BYPASS_ARMOR | HF_CRIPPLED_LEFT_ARM, 6510,
50, HF_DROPPED_WEAPON | HF_BYPASS_ARMOR | HF_CRIPPLED_LEFT_ARM, 6510,
/*RArm*/
20, HF_DROPPED_WEAPON , 6510,
25, HF_DROPPED_WEAPON , 6509,
30, HF_DROPPED_WEAPON | HF_CRIPPLED_RIGHT_ARM, 6508,
35, HF_DROPPED_WEAPON | HF_CRIPPLED_RIGHT_ARM, 6501,
40, HF_DROPPED_WEAPON | HF_BYPASS_ARMOR | HF_CRIPPLED_RIGHT_ARM, 6511,
50, HF_DROPPED_WEAPON | HF_BYPASS_ARMOR | HF_CRIPPLED_RIGHT_ARM, 6511,
/*Torso*/
20, 0x00000000, 6512,
25, 0x00000000, 6512,
30, 0x00000000, 6508,
35, HF_WINDED | HF_KNOCKDOWN, 6503,
40, HF_WINDED | HF_KNOCKDOWN | HF_BYPASS_ARMOR, 6503,
50, HF_WINDED | HF_KNOCKDOWN | HF_BYPASS_ARMOR, 6503,
/*RLeg*/
20, HF_KNOCKDOWN | HF_WINDED, 6512,
25, HF_KNOCKDOWN | HF_WINDED, 6514,
30, HF_KNOCKDOWN | HF_WINDED, 6514,
35, HF_KNOCKDOWN | HF_WINDED | HF_CRIPPLED_RIGHT_LEG, 6516,
40, HF_KNOCKDOWN | HF_WINDED | HF_CRIPPLED_RIGHT_LEG, 6516,
50, HF_KNOCKDOWN | HF_WINDED | HF_CRIPPLED_RIGHT_LEG, 6517,
/*LLeg*/
20, HF_KNOCKDOWN | HF_WINDED, 6512,
25, HF_KNOCKDOWN | HF_WINDED, 6514,
30, HF_KNOCKDOWN | HF_WINDED, 6514,
35, HF_KNOCKDOWN | HF_WINDED | HF_CRIPPLED_LEFT_LEG, 6516,
40, HF_KNOCKDOWN | HF_WINDED | HF_CRIPPLED_LEFT_LEG, 6516,
50, HF_KNOCKDOWN | HF_WINDED | HF_CRIPPLED_LEFT_LEG, 6517,
/*Eyes*/
20, HF_DISORIENTED | HF_KNOCKDOWN, 6518,
25, HF_DISORIENTED | HF_KNOCKDOWN, 6518,
30, HF_DISORIENTED | HF_KNOCKDOWN, 6501,
35, HF_DISORIENTED | HF_BLINDED | HF_KNOCKDOWN | HF_BYPASS_ARMOR, 6520,
40, HF_DISORIENTED | HF_BLINDED | HF_KNOCKDOWN | HF_BYPASS_ARMOR, 6521,
50, HF_DISORIENTED | HF_BLINDED | HF_KNOCKDOWN | HF_BYPASS_ARMOR, 6522,
/*Groin*/
20, HF_KNOCKDOWN | HF_WINDED, 6523,
25, HF_KNOCKDOWN | HF_WINDED, 6523,
30, HF_KNOCKDOWN | HF_WINDED, 6524,
35, HF_KNOCKDOWN | HF_BYPASS_ARMOR | HF_KNOCKOUT, 6524,
40, HF_KNOCKDOWN | HF_BYPASS_ARMOR | HF_KNOCKOUT, 6524,
50, HF_KNOCKDOWN | HF_BYPASS_ARMOR | HF_KNOCKOUT, 6526,