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Messages - Captain Chilly

Pages: 1 2 3 [4] 5 6 ... 13
61
General Discussions / does this game hate me?
« on: January 25, 2015, 05:59:02 AM »
okay, so, i tried using nthe heart merchants and bam! i can't use thme becuase they're bugged, reported it on the forum 2 days ago and got no response, and now i tried the full reroll and it's not working and i'm stuck on a dialog screen for the res tof my character's life


am i really just THAT unlucky?

62
Technical Center / Re: Heart Merchants Not Working
« on: January 25, 2015, 05:09:26 AM »
HALP COMMAYND

63
Family: it was basically a showoff with who has the best looking suit
V-Tecs: the overseer had a bit too many "intimate" relationships with the vault's residents
Lawyers: they put them all in a free for all arena to kill eachother, whoever lost the most reputation became the leader, sadly, 3 people had tied score and therefore had to lead together
B-Boys:they had a shitshoveling contest, whoever shoeveled the most shit got elected as their Top-Shovel, he was called Skeeter, such a great man

64
General Discussions / Re: What color is this???
« on: January 24, 2015, 07:19:48 PM »
mine is green

65
Technical Center / Heart Merchants Not Working
« on: January 24, 2015, 10:16:35 AM »
so, hear merchants won't let me buy anything from them, i can still get heart missions though,
faction: Family

66
Game Tips & Guides / Re: Heart Merchants
« on: January 24, 2015, 10:13:41 AM »
First one. Merchants should be available without reputation.

any tip on how to fix it?

67
does the reroll include traits as well?

68
General Discussions / Re: gate patrols
« on: January 24, 2015, 10:11:09 AM »
just 5 minutes ago i saw a whole vtec patrol getting destroyed by molerats
wtf can you expect from a faction whose biggest enemy are a bunch of shitshovelers called "Skeeter"

69
Game Tips & Guides / Re: Heart Merchants
« on: January 23, 2015, 08:48:45 AM »
it's bug
which part is a bug? the fact that i can't use the heart merchants with low Rep, or the fact that i have access to the heart?

70
General Discussions / Re: Pack Brahmin
« on: January 23, 2015, 08:47:59 AM »
i say +1 to brahmin , why not have them ingame , i mean u can go with them core but i think they will be dead very fast so its ok otherwise it could be hard with mining balance ...
as jimmy said, you're better off turning me into your personal sex slave

71
General Discussions / Re: Unknown invaders!
« on: January 23, 2015, 08:47:18 AM »
I guess if a scripter and an art guy get together they could probably write up some script to apply a specific filter to a whole bunch of frms, but no matter how you do it, it still takes time and effort. The next 2 factions are purple and red so there wont be a problem with it. For the last 2 factions, the "desert combat" will stand out from both lawyers and family armors well enough and then the syndicate COULD get the black ca.






As long as it doesnt mean that half the server joins syndicate for shiny black cock ca.
don't worry, it's gonna be split between the Church, the Syndicate, Hound Square and The Family because:

Bridgekeeper's Robes (yes, i know your secret)
big black dick Combat armor
people will wanna teamkill eachother and call it: "syndicate wars"
GEDDOUT OF HERE SDALGER
Shiny Red Combat Armor
Carebear hugbox faction

72
General Discussions / Re: Unknown invaders!
« on: January 23, 2015, 01:43:26 AM »
dude dont forget all that animation frm which u need to recreate lel   ::)
it all uses the same animations though

73
General Discussions / Re: Pack Brahmin
« on: January 22, 2015, 07:00:12 AM »
i thought our alliance with the BBoys consisted of being eachother's pack brahmins whenever one of us needed someone to carry their shit

that, or i might have turned into a shitshoveleer's sex slave

74
General Discussions / Re: Unknown invaders!
« on: January 22, 2015, 06:58:41 AM »
if Hound Square will have a gard standing in the entrance wearing red combat armor saying "Get out of here, Wastelander" then it will be my pick for greatest faction ever

75
General Discussions / Re: Suppression exploiting build?
« on: January 19, 2015, 10:04:28 AM »
hahaha, same, exccept that in my ase i have 6 chars and it's because i keep fucking up builds

76
General Discussions / Re: Unknown invaders!
« on: January 19, 2015, 10:03:50 AM »
i'm probably gonna be joining the syndicate once the factions are implemented because holy shit i just encountered one of their patrols and they look H0t as fuck

77
Game Tips & Guides / Re: Hello friends
« on: January 19, 2015, 02:35:18 AM »
btw, about that Faction place, the Lawyers base is really easy to understand as it is considerably small, the High end medic though, cna be tricky to access because of the high ammount of doors

78
Game Tips & Guides / Heart Merchants
« on: January 19, 2015, 02:32:37 AM »
so, i just made a new character and i only have around 14K reputation, i have access to the heart and can take on heart missions, but i can't tradde with the heart merchants

so is the Reputation lock only removed for the heart itself and not the merchants?

79
General Discussions / Re: Unknown invaders!
« on: January 19, 2015, 02:30:02 AM »
1 Syndicate
2 Deathclaws
3 Colored robes guys
4 Super ghools

no great soviet union ?

fuck this game

I WANT MY GLORY

I WANT MY COMMUNISM

80
General Discussions / Re: Suppression exploiting build?
« on: January 19, 2015, 02:28:30 AM »
dude, the PKS is already hella powerful, specially with the new increased bleed damage

just play fair like everyone else

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