Author Topic: [Guide] Blueprints availability order [WIP]  (Read 5195 times)

paragon

  • Guest
[Guide] Blueprints availability order [WIP]
« on: September 09, 2014, 05:57:08 AM »

Wiki page
This guide will give you information about what kind of blueprint you will get for each new blueprint you bring.
Although currently I has not enough information, and you can start giving it here (:
« Last Edit: September 14, 2014, 04:27:26 PM by paragon »
Logged

PorkchopExpress

  • Wastelander
  • **
  • Offline Offline
  • Posts: 153
  • Give me your best shot, pal. I can take it.
    • View Profile
Re: [Guide] Blueprints availability order [WIP]
« Reply #1 on: September 09, 2014, 06:50:54 AM »

Maps for melee bleuprints; ratio starts at 1:1 ;1 map for 1 new blueprint,after you gain few new blueprints ,ratio goes up to 2 maps for 1 new weapon blueprint and finally goes to 3:1,you gain ability to craft (not in particular order,but got best weapons blueprints  at 3:1 ratio) : Cattle Prod,Super Cattle Prod,Sledgehammer,Super Sledgehammer,Wakizashi blade,Impact gloves,Punch gloves,Power fist,Mega power fist,Ripper.
Logged
Check it out! Independently targeting particle beam phalanx. Vwap! Fry half a city with this puppy. We got tactical smart missiles, phase-plasma pulse rifles, RPGs, we got sonic electronic ball breakers! We got nukes, we got knives, sharp sticks...

Myakot

  • Global Moderator
  • Wasteland Figure
  • *********
  • Offline Offline
  • Posts: 1368
  • Eng\Rus Mod
    • View Profile
Re: [Guide] Blueprints availability order [WIP]
« Reply #2 on: September 12, 2014, 03:17:29 AM »

Maps for melee bleuprints; ratio starts at 1:1 ;1 map for 1 new blueprint,after you gain few new blueprints ,ratio goes up to 2 maps for 1 new weapon blueprint and finally goes to 3:1,you gain ability to craft (not in particular order,but got best weapons blueprints  at 3:1 ratio) : Cattle Prod,Super Cattle Prod,Sledgehammer,Super Sledgehammer,Wakizashi blade,Impact gloves,Punch gloves,Power fist,Mega power fist,Ripper.
Learning new melee recipies always costs 1 map and 2 for spears. What are you talking about.
First blueprint I got was Ripper
Logged
I think it's time we blow this scene, get everybody and the stuff together...
Okay, 3, 2, 1, let's jam!

PorkchopExpress

  • Wastelander
  • **
  • Offline Offline
  • Posts: 153
  • Give me your best shot, pal. I can take it.
    • View Profile
Re: [Guide] Blueprints availability order [WIP]
« Reply #3 on: September 12, 2014, 07:13:17 AM »

Maps for melee bleuprints; ratio starts at 1:1 ;1 map for 1 new blueprint,after you gain few new blueprints ,ratio goes up to 2 maps for 1 new weapon blueprint and finally goes to 3:1,you gain ability to craft (not in particular order,but got best weapons blueprints  at 3:1 ratio) : Cattle Prod,Super Cattle Prod,Sledgehammer,Super Sledgehammer,Wakizashi blade,Impact gloves,Punch gloves,Power fist,Mega power fist,Ripper.
Learning new melee recipies always costs 1 map and 2 for spears. What are you talking about.
First blueprint I got was Ripper

Then it was bugged,i had at 2nd day  all blueprints for melee and i clearly remember giving 3 maps for few last blueprints in which i received mega power fist and one other weapon.....
« Last Edit: September 12, 2014, 07:18:18 AM by PorkchopExpress »
Logged
Check it out! Independently targeting particle beam phalanx. Vwap! Fry half a city with this puppy. We got tactical smart missiles, phase-plasma pulse rifles, RPGs, we got sonic electronic ball breakers! We got nukes, we got knives, sharp sticks...

SnowCrash

  • Wastelander
  • **
  • Offline Offline
  • Posts: 167
  • Ninja Lawyer
    • View Profile
Re: [Guide] Blueprints availability order [WIP]
« Reply #4 on: September 12, 2014, 09:21:49 AM »

Learning new melee recipies always costs 1 map and 2 for spears. What are you talking about.
First blueprint I got was Ripper

Relics required increase as you are unlocking weapons. Wiki information its correct as far as i know, first recipe its ripper, and the number after the weapon its the number of relics required
Logged

Perteks

  • Alpha Explorer
  • Wastelander
  • **
  • Offline Offline
  • Posts: 206
    • View Profile
Re: [Guide] Blueprints availability order [WIP]
« Reply #5 on: September 12, 2014, 11:02:50 AM »

I don't think wiki is up to date with price of relic for levels of it.
Logged

MARXMAN

  • Wiki Editor
  • Experienced Survivor
  • ***
  • Offline Offline
  • Posts: 461
  • Trickshotting Legendaries since before it was cool
    • View Profile
Re: [Guide] Blueprints availability order [WIP]
« Reply #6 on: September 14, 2014, 02:31:31 PM »

I can give you the tree for ARs and Shottys as Ive researched so far:


1)AKs-74

2)AK-112

3) FN FAL




Shotguns:

1) Combat Shotgun

2) H&K CAWS

3) Remington 870

Logged

paragon

  • Guest
Re: [Guide] Blueprints availability order [WIP]
« Reply #7 on: September 14, 2014, 04:27:57 PM »

Thank you. Also I removed the info in the topic and will edit wiki directly
Logged
 



SMF 2.0.2 | SMF © 2011, Simple Machines
Simple Audio Video Embedder - Theme by Crip