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Messages - MARXMAN

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81
Suggestions / Re: Remove Mozambique Shotty
« on: August 28, 2015, 12:49:24 PM »
Or howabout we just add it back to Assualt Rifles and SMGs and give spammers a reason to use something other than the deagle and 14mm.
No, that will just be worst since assault rifles have much more range than pistols.

But a lot less damage in general, and a lot less perks based on crits and disabling.

Currently spamming anything but an AUG is suicide in terms of ARs, and its the same situation for most weapon groups. As a spammer, I'm limited to few weapon classes for maximum effectiveness, and I don't think this is how it should be. Spammers should be some of the most versatile builds, but currently its pistols/AUG or nothing.

So I would say Mozam needs to be removed or added to more weapons to encourage variety. It could also be changed to every 5th hit or something like that. Point is the meta for spamming does need to be changed, I agree with that.

82
Challenges & Accomplishments / Re: PvP Discussion
« on: August 28, 2015, 11:33:52 AM »
It means PvP is happening in the forum not in-game. Lawl

You speak the troof



In game:




The forums:


83
Suggestions / Re: Eye cripples
« on: August 28, 2015, 11:14:01 AM »
Remove mozam perk and all is good. This perk is seriously disgusting :V

BTW: you couldn't have made 1 thread with all your crappy suggestions?

Between this post, and the thread you made, I would say you got rekt by Mozam and are pretty salty about it. Leave spammers alooonneeeee. Mozam is one of the only things that keeps them competetive.

84
Suggestions / Re: Remove Mozambique Shotty
« on: August 28, 2015, 11:12:42 AM »
Or howabout we just add it back to Assualt Rifles and SMGs and give spammers a reason to use something other than the deagle and 14mm.

85
Challenges & Accomplishments / Re: PvP Discussion
« on: August 28, 2015, 11:11:44 AM »
Friendly PvP is the best
But some people just asking for getting own ass kicked. I already know every one of their kind.


what the hell does this even mean

86
Suggestions / Re: Eye cripples
« on: August 27, 2015, 01:46:19 PM »
Autonomous Regeneration + Lizard limbs = "Cripple mah limbs, I like it!"


I read:  hahahaha! You can't cripple me but I can't heal!


Liz Limbs is a really, really, really bad trait for the fact that it caps your healing rate. If you have doc skill youre fine.


Also, in my experience cripples aren't rampant in combat (eyes seem to be the only one that really happens to me). There are usually 1 or 2 cripplers per side that dish out cripples, but for the most part I see torso-shooting and burst/autoing. If you do get crippled, you can usually just throw smoke or run behind cover and Doc yourself. It sucks if you get critted out in the open or without support, but then you SHOULD be dead IMO.

87
General Discussions / Re: Compliments Thread
« on: August 24, 2015, 02:31:49 PM »
Out of everyone on the server, I actually want to thank Vtecs. Theyve constantly been there to provide us with people to fight, despite the fact that we have a lovers quarrel with them.

88
The Lobby / Re: Mozambique shooty with SMG's
« on: August 24, 2015, 02:29:43 PM »
Why ever would I take a pistol again? Maybe make the bursts cost more AP or something to balance that.

Really? Anything but the Scorpio is prety useless.

14mm will pretty much always beat an SMG in a 1 on 1.

Unless we get a high AP cost high dmg smg I don't think SMGs would really benefit from mozam. I don't think I've ever used single shot effectively with them.

89
Suggestions / Re: Get rid of PE Nighttime malus
« on: August 22, 2015, 04:14:26 PM »

90
Suggestions / Re: [PERK] Animal trainer
« on: August 21, 2015, 02:51:53 PM »
Fuuuuucckkkkk ooooooooooooofffffffff and use the search function, respectfully.

I'll just quote what I've said before in the thousand other threads (exaggeration) about training animals.



Quote
All of that sounds incredibly overpowered and unnecessary.   Having ANY SORT OF NPC on your side to fight I think is gamebreaking. We all saw what happened to 2238 and Mercs. This doesn't need to be repeated.

Search "Animals" and see how many times this has been talked about.

91
Challenges & Accomplishments / Re: PvP Movies and Screens
« on: August 19, 2015, 12:48:48 AM »
Bad for you, because all what you type fits for little boy.


Regardless of his childish his posts are, the way you're attacking him for it is just as childish.

92
Suggestions / Re: Equal numbers PvP
« on: August 17, 2015, 10:43:22 PM »
Where are most of V-Techs? Now Law 1st swarm on server so really nothing to do, except of kicking 900 HP mutants at hospital.
Some of us are making chars in other factions, so PVP will be back soon i guess.

yeah, pretty much this.

I'm Laws first but if there just isn't any PVP I'll be able to help with that once I've leveled another char. Vtecs seem to be taking a holiday. Only 2 fights today before they all went to bed.

93
Challenges & Accomplishments / Re: PvP Movies and Screens
« on: August 17, 2015, 10:41:04 PM »
They really kicked our shit today. That battle they locked us down separated in the street.

94
Suggestions / Re: Equal numbers PvP
« on: August 16, 2015, 04:16:56 PM »
Where are most of V-Techs? Now Law 1st swarm on server so really nothing to do, except of kicking 900 HP mutants at hospital.


VTs have been inactive for the last week, at least when I've been on. What the fuck guys? Where is the daily swarm to fight?

95
Oh, of course we have it. I think the discussion is about the next season and making this system wider and deeper. And more accessible to the playerbase (all the retards lazy people who can't make a weapon legendary on their own).


Thats not nice, I'm not lazy, I just always get looted by Tecs.  One of those fuckers still has my 60 percent UKM/40 percent Milkor.  I'm never going to get leg because I don't care about my gear that much, always end up losing it to uneven battles I shouldn't have entered.


96
General Discussions / Re: AoP down or dead?
« on: August 15, 2015, 10:12:17 PM »

97
No serious grinding in AOP. Go robco with team of 6 people who know what they are doing and everyone will have a t3 weapon within 3 hours of play.

Half the time you loot a tec and go 'damn, that's some gear' is also half the time a tec brings the best he got to ZC rather than hamstering. Not like there is a lack of t3 gear on server on any faction. So if you feel you're not getting your hands on anything worth your while. Better talk to your teammates, because there is plenty to go around for everyone.

Anyways. I left you an sPA and a nuka cola cap in lawyers gate. Better be fast though.



haha, wasn't fast enough apprently.

But Regarding best gear, I bring my best when I have teammates to cover me. If I know I'm probably going to get smoked, I bring a bunch of things Im perfectly ok with losing, that I'm still 100 percent effective with. I Bring the best I think Im going to be with in the situation I'll most likely be in, not the "best of the best". I dont have a selection of T3 to choose from, which isn't my problem really, others got it fair and square. I guess it's my attitude but I try and mix it up everytime I go to ZC with my weapon choice and things, to throw people off. Making T3's farmable as the game has done currently is just making super squads who have the gear to do anything and everything if they know what they're getting into. It sort of kills of fun of having this large selection of weapons. Im not saying T2 isn't totally viable and you can't kill anyone, as some of the best weapons are t2, but recently I've just been seeing these totally geared to fuck and back squads loaded with T3; some on my side included.  It just makes me go hmmmm when I'm searching through my apoco-box-o-guns and I know that pretty much 90 percent of these weapons are going to gimp my damage output. 


MARXMAN
Thats what is my idea about, not adding farm-to-win content, but farm-to-customize. Custom equipment won't be strictly better than normal one, though it will be different!

I'm ok with farming side-grades like tradoffs, but I'm hoping to god these mods will be serious tradoffs when implemented, if implemented. I want all guns to be viable via sidegrading rather than having a set of weapons as we do now that donimates certain types of zones.

 

98
Yeah makes sense.

The thing is if you make it a sidegrade item that requires farming, it would still kinda break the balance. As this kind of item would still be better than regular item in certain situation. You can take sPA for example which require some farming, the idea already kinda backfired and crying ensued (even with such small playerbase).

Or imagine flamer was taken out regular item pool and now require farming, as it is a niche item you wouldnt see it too often but still pretty powerful in certain situation. How would you feel about it ? same could be said for armor.

Just roll with it. #yolo #aopdev

Off topic, but I have always hated sPA just because of what you said, farming. It makes like half the guns in the game no next to no damage. Thats not a sidegrade, thats a straight upgrade for people with no lives.  Would also be just as salty with the flamer suggestion.


My problem, and I think I'm not alone, is that I have a "life". I have a person whos needs I need to satisfy, I have a job, I have obligations/responsibilities. I know it's not fallout's fault that I can't play all the time, but even though I know it isn't I still get mad at the game sometimes because it's run by "no-lifers" (for lack of a better term). Make anything farmable, like what has been done with Robco/Warmart/etc, and 90 percent of the regular playerbase will never see it except for the recieving end. I just don't have time to do PVE farming, and why I have always loved this server. I was a bum in the beggining yes, but it wasn't a hardcore grind to get to where I am currently, level 42 with a stockpile that would make Texas jelly.


And yet, I've never used an MG42

Never seen sPA in my inventory

saw an alien blaster recently because luck

In fact, the only weapon I have that isn't buyable is the Turbo Plas Cannon, and I got real lucky with finding that one.

and I'm fighting people who have been grinding out Robco and etc encounters to get Bozars and Vindicators and blue/yellow nukas. Half the time when I loot a vtec I go, "damn, thats some gear, I would never have taken all of this to ZC." but to them its nothing, because farming pve is fucking easy with the right amount of people.

You figure out a formula, you go in, and you do it X amount of times until you get Y loot.


^ That is my biggest problem with PVE (WHEN YOU ADD ITEM FARMING). Its simply exploitable for people who dont have anything better to do.


Im totally ok with having tons of PVE, but ya'll can go to hell if you think it should be incredibly rewarding.








99
I think the question is how to make it not break the balance of the game.

Modded item vs non modded item.

John has mentioned that they were thinking about mod slots being tradoffs rather than straight upgrades.

EX:  Adding a drum mag gives a huge capacity boost, but takes way more AP to reload.

100
Challenges & Accomplishments / Re: PvP Movies and Screens
« on: August 12, 2015, 01:03:43 AM »
stuff
You're just a total faggot in general. Sorry I just had to say it.

There are so many goddamn words on the planet you can use to insult someone and you use the one that doesn't actually mean anything derogatory unless you think gay people are no good, in which case you are a sad human being.  FFS is it really that hard to call him a cock-guzzling thundercunt or an imbecile or a fucktard or etc etc etc and not what you said?

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