Author Topic: [BUG] Wrong spawn points  (Read 4660 times)

Mad Matt

  • Experienced Survivor
  • ***
  • Offline Offline
  • Posts: 279
  • True Ranger... True Ranger never changes...
    • View Profile
[BUG] Wrong spawn points
« on: March 10, 2016, 03:13:01 PM »

As everybody knows I'm a young and low-experienced texas ranger from Brahmins Boys Squad.
I found this somehow awkard, I know it has rather low priority but it can confuse new players and at beggining it could be annoying.

Center spawn point on WM throw you into west side of the map:

WM spawn point:

Spoiler for Hiden:

Real spawn point:
Spoiler for Hiden:

While in the same time West Side spawn point throw you in to the center of the map:

WM spawn point:

Spoiler for Hiden:

Real spawn point:

Spoiler for Hiden:


In the end, thx for letting me join this fine community and have rather peacefull play  while scavenging Core 8)
« Last Edit: March 10, 2016, 03:32:00 PM by Mad Matt »
Logged
He rules the roads.
The Maximum Force of the Future.
The last law in a world gone out of control. Pray that he's out there somewhere.
When the gangs take over the highway... ...Remember he's on your side.

Stem Sunders

  • Guest
Re: [BUG] Wrong spawn points
« Reply #1 on: March 10, 2016, 03:15:10 PM »

Thanks for reporting in detail.

This is a known bug and will hopefully see a fix, soon.

Pretty much everyone left here has gotten used to it and act accordingly, but it is confusing for newer players.

Welcome to Phoenix!
Logged

Mad Matt

  • Experienced Survivor
  • ***
  • Offline Offline
  • Posts: 279
  • True Ranger... True Ranger never changes...
    • View Profile
Re: [BUG] Wrong spawn points
« Reply #2 on: March 10, 2016, 03:32:38 PM »

Thx, didn't know it's well known. I'll try to search better next time on forum. Cheers :)
Logged
He rules the roads.
The Maximum Force of the Future.
The last law in a world gone out of control. Pray that he's out there somewhere.
When the gangs take over the highway... ...Remember he's on your side.

John Porno

  • No Name Yet Team
  • Wasteland Figure
  • *********
  • Offline Offline
  • Posts: 1392
  • run updater
    • View Profile
Re: [BUG] Wrong spawn points
« Reply #3 on: March 10, 2016, 05:03:49 PM »

we will probably replace those fixed spawns with the dynamic spawn system used on airfield
Logged
"if i was a dev i would just stop server, and nobody hurt"

I love Clochard

  • Guest
Re: [BUG] Wrong spawn points
« Reply #4 on: March 10, 2016, 05:13:28 PM »

same bug on tec gate, west and center reversed
Logged

Mad Matt

  • Experienced Survivor
  • ***
  • Offline Offline
  • Posts: 279
  • True Ranger... True Ranger never changes...
    • View Profile
Re: [BUG] Wrong spawn points
« Reply #5 on: March 10, 2016, 06:14:55 PM »

we will probably replace those fixed spawns with the dynamic spawn system used on airfield

Well, I was there few times and I need to admit you did great job guys with this new spawn point system. I'm glad to see new ideas thrown in this old engine. Especially if those ideas are such a succesfull as yours.
Logged
He rules the roads.
The Maximum Force of the Future.
The last law in a world gone out of control. Pray that he's out there somewhere.
When the gangs take over the highway... ...Remember he's on your side.
 



SMF 2.0.2 | SMF © 2011, Simple Machines
Simple Audio Video Embedder - Theme by Crip