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Author Topic: 24.10.2014 Changelog  (Read 27678 times)

mAdman

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Re: 24.10.2014 Changelog
« Reply #20 on: October 25, 2014, 04:03:12 AM »

Anyone who goes into the core bluesuit deserves to be shot repeatedly (risking nothing at all for only gain). If bluesuits got some get out of getting shot for free card just because they are bluesuits, that is all you would ever see in the core, entitled bluesuits who make forum complaints when killed ("I thought shooting bluesuits was bad form, why did I get shot!?!?!" sort of posts).

To go further, how boring would it be, if everyone knew the way to get rich looting was just to take off your pants and run naked into the core, cos, theres no risk of losing anything, and no players will shoot you.

No thanks. After hunting 3 vtech bluesuit scavengers in game successfully, I forced them to group up, gear up and move together in the core.

And guess what happened, I could no longer kill them! My bluesuit hunting helped to force friendly relations and taught them a valuable lesson.
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Smalltime

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Re: 24.10.2014 Changelog
« Reply #21 on: October 25, 2014, 04:51:06 AM »

Madman has a point, if you just let bluesuits slide, they don't learn anything.
FOnline has traditionally been very harsh, and some of the comments I've heard from some of the v-tech who I've never seen wear armor have made me laugh. If only they knew how easy they had it.
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John Porno

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Re: 24.10.2014 Changelog
« Reply #22 on: October 25, 2014, 05:53:19 AM »

remember those times at ncr when certain people killed every bluesuit entering the town, no matter what? The only way to avoid it was to put on any kind of armor. I like that thinking. THE IMMERSION!
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Myakot

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Re: 24.10.2014 Changelog
« Reply #23 on: October 25, 2014, 05:54:42 AM »

remember those times at ncr when certain people killed every bluesuit entering the town, no matter what? The only way to avoid it was to put on any kind of armor. I like that thinking. THE IMMERSION!
Remember that time when you respawn in Hell and you are already under an attack? THE IMMERSION (was fun, learned a lot).
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Smalltime

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Re: 24.10.2014 Changelog
« Reply #24 on: October 25, 2014, 06:52:47 AM »

when can we pickpocket tnt into factionmate's pockets?
the game doesn't feel complete without unexpected explosions in town and blue chunks falling from the sky.
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PorkchopExpress

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Re: 24.10.2014 Changelog
« Reply #25 on: October 25, 2014, 07:02:39 AM »

when can we pickpocket tnt into factionmate's pockets?
the game doesn't feel complete without unexpected explosions in town and blue chunks falling from the sky.

Yeah and add more explosives and buff them so we can plant them around and inside building so we can finally convert server to Reloaded's New Reno Arms......seriously.....
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Re: 24.10.2014 Changelog
« Reply #26 on: October 25, 2014, 07:08:53 AM »

remember those times at ncr when certain people killed every bluesuit entering the town, no matter what? The only way to avoid it was to put on any kind of armor. I like that thinking. THE IMMERSION!

Good times ahh good times ,especially that with karma exploit :D
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John Porno

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Re: 24.10.2014 Changelog
« Reply #27 on: October 25, 2014, 08:19:24 AM »

the more kurwa the better
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good guy

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Re: 24.10.2014 Changelog
« Reply #28 on: October 25, 2014, 11:05:01 AM »

you guys need hugs
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Re: 24.10.2014 Changelog
« Reply #29 on: October 25, 2014, 11:09:56 AM »

lol but seriously i think that why should i risk anything if im gonna die anyway? i lag in combat so i cant get any shots so what's the point of carrying weapons and armor into the core if you are gonna get shot anyways? id rather die 10 times in a bluesuit then going in the core with a nice weapon and armor and just getting one shotted by players and kiss my items goodbye forever
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Re: 24.10.2014 Changelog
« Reply #30 on: October 25, 2014, 11:12:21 AM »

lol but seriously i think that why should i risk anything if im gonna die anyway? i lag in combat so i cant get any shots so what's the point of carrying weapons and armor into the core if you are gonna get shot anyways? id rather die 10 times in a bluesuit then going in the core with a nice weapon and armor and just getting one shotted by players and kiss my items goodbye forever
that's your fault for having potato internet.  If you're talking about the moonwalk,everyone gets that both PvE and PvP.
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Captain Chilly

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Re: 24.10.2014 Changelog
« Reply #31 on: October 25, 2014, 11:22:49 AM »

>pickpockets teammate on ZC
>Puts an active grenade in his pocket
>teammate opens inventory
>"ehh, guys, turns out i do have a grenade"
>proceeds to trry and equip it
>teammate explodes into a million pieces
>everyone around him is either dead or near death
>lose
Fucking worth it

Stem Sunders

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Re: 24.10.2014 Changelog
« Reply #32 on: October 25, 2014, 01:14:42 PM »

Stem Sunders, I want to scavenge, I'm going alone, what's the difference if I take equipment or not if I meet 5 players? No difference at all. With best equipment 2 good players will have hard time fighting 5 usual. Do I care that enemy will get exp? Not at all.
There's no connection between having gear / not having it when coming to the core and bounty.

> Hum Im not sure im getting it... what do you mean?
Usually I don't kill bluesuites, as it makes no any sense. It's not fun, not profitable, and only interrupts someone on the way to get some equipment to give me a fair fight. Now seeing bluesuite I will think that potential 250+ exp is not that bad to get for couple shots.

Firstly read Madmans post because he takes the words out of my mouth every time.

Secondly.

I thought your reply may be something along those lines.

You wanna go alone and bluesuite? Thats not up to anybody else.

Its not up to the devs, its not up to your teammates and it certainly is not up to the guy that wants to shoot you.

If thats what you do, expect to die.

Dont like it? YOU should change, YOU should adapt.

Its not like its an exploit that should be somebodys responsibility to fix.
Its a CHOICE, You choose to go in blue and others choose to shoot you.

And of Course carrying gear or not makes a difference.
You are most likely to get out from the core alive had you got some armor and a weapon, and if you run into 5 other players while you're out there BAD LUCK.
try again, get some friends, go a different way, take a stealth boy, don't say out so long.

The fact is, in your reply you're not even complaining about blue suites being killed.
You're just complaining about being outnumbered and killed in general!

Stop backtracking, you haven't even actually replied clearly to anything I posted.

You just made up another poor excuse...

Lets hear the next one.

Lastly, what is "Fun" and what is "Profitable" is up to interpretation.
Not everyone is going to think and want to play like you do.
« Last Edit: October 25, 2014, 01:59:33 PM by Stem Sunders »
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good guy

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Re: 24.10.2014 Changelog
« Reply #33 on: October 25, 2014, 01:36:58 PM »

lol but seriously i think that why should i risk anything if im gonna die anyway? i lag in combat so i cant get any shots so what's the point of carrying weapons and armor into the core if you are gonna get shot anyways? id rather die 10 times in a bluesuit then going in the core with a nice weapon and armor and just getting one shotted by players and kiss my items goodbye forever
that's your fault for having potato internet.  If you're talking about the moonwalk,everyone gets that both PvE and PvP.
good I thought I was the only one that got the moonwalk
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Hang-Lip

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Re: 24.10.2014 Changelog
« Reply #34 on: October 25, 2014, 07:52:39 PM »

-Added scope perk to scopes. You can now hold scopes for sight bonus.

A binoculars item for use with the utility slot?


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Re: 24.10.2014 Changelog
« Reply #35 on: October 26, 2014, 04:00:20 AM »

-Added scope perk to scopes. You can now hold scopes for sight bonus.

A binoculars item for use with the utility slot?




Free fov, no thanks
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vaultboy

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Re: 24.10.2014 Changelog
« Reply #36 on: October 26, 2014, 06:27:20 AM »

Good to see new update, going to play again next week. Unfortunately many people go out to fonline2 but I hope they will back very quickly.
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naossano

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Re: 24.10.2014 Changelog
« Reply #37 on: October 26, 2014, 08:08:08 AM »

You won't hear me endorse bluesuit killing.
Although, to be more specific, i rather not shoot newbies. Turn out that most newbies are initially on bluesuits because they can't afford anything. If i see a known characters that i already seen in ZC/PVP/dungeon/having stuff/killing people, then it is not a newbie even if he isn't wearing anything. As he isn't a newbie and he can afford stuff, he then can be killed freely.

If i shot the guy endlessly before he has anything (weapon, money, levels, etc...) i might prevent him from reaching the level that would allow him to fight back and enjoy the game more. If he spend too much time not enjoying it, he will leave. Less players in Phoenix means that the whole game will suck even more for everyone else, as you won't meet people at all. If you don't meet people at all, you will leave too even if you initially enjoyed the game.

Sure, it is more about newbie killing than bluesuit killing, but the newbies are more likely to be in blue suit (or robe).

RP wise, see unarmed and un-armored people as civilian, and those with weapons/armors as soldiers. You might want to shoot soldiers, but there absolutly nothing to be proud of in shooting harmless civilians. It only destroy the way other player see your faction. They would see you shooting civilians and will think that faction X has no pride/honor/ is made of trolls, no matter how good players your faction have. Not all player, but a significant number, especially amongs the new players that still trying to understand the game mechanics.

Once again, a veteran wearing bluesuit is an entirely different animal.
« Last Edit: October 26, 2014, 08:20:00 AM by naossano »
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Stem Sunders

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Re: 24.10.2014 Changelog
« Reply #38 on: October 26, 2014, 09:37:47 AM »

You won't hear me endorse bluesuit killing.
Although, to be more specific, i rather not shoot newbies. Turn out that most newbies are initially on bluesuits because they can't afford anything. If i see a known characters that i already seen in ZC/PVP/dungeon/having stuff/killing people, then it is not a newbie even if he isn't wearing anything. As he isn't a newbie and he can afford stuff, he then can be killed freely.

If i shot the guy endlessly before he has anything (weapon, money, levels, etc...) i might prevent him from reaching the level that would allow him to fight back and enjoy the game more. If he spend too much time not enjoying it, he will leave. Less players in Phoenix means that the whole game will suck even more for everyone else, as you won't meet people at all. If you don't meet people at all, you will leave too even if you initially enjoyed the game.

Sure, it is more about newbie killing than bluesuit killing, but the newbies are more likely to be in blue suit (or robe).

RP wise, see unarmed and un-armored people as civilian, and those with weapons/armors as soldiers. You might want to shoot soldiers, but there absolutly nothing to be proud of in shooting harmless civilians. It only destroy the way other player see your faction. They would see you shooting civilians and will think that faction X has no pride/honor/ is made of trolls, no matter how good players your faction have. Not all player, but a significant number, especially amongs the new players that still trying to understand the game mechanics.

Once again, a veteran wearing bluesuit is an entirely different animal.

Nobody intentionally goes out for the sole purpose of killing blue suites, "Civilians" Or atleast I know my squad does not. It just happens
And I agree with what you say about them being new still learning the ropes when it comes to gear and exploring.

We've ALL been there.
I have started doing what you stated in that I'll shoot names that I recognize as  "Soldiers" and known PvPers.
While trying my best to ignore/avoid/interact with those that aren't an immediate threat.
Although its not always possible to know who is who and some civilian casualties are to be expected in a war zone.

I'd just like to give a small example and ask a couple of questions.

Last night I was wandering the core close to our gate when I saw a bluesuite (V-Tec) I walked over and said "hi looking for loot?".
He was quite friendly, he gave me a beer and an iguana so I gave him a pistol and a LA.

We started searching the immediate area together for some loot
(He was looking for relics) After a while we were full of loot and required dropping it back at base.
We decided to use family gate to part ways, but before we could, we saw another bluesuite with a sniper who immediately opened fire.
I killed him because he was shooting (Bluesuits guns are just as dangerous as mine)

I gave my apologies to my new friend and asked him to take the weapons back to him.
He agreed, said thanks and we parted ways. Richer and better off than if we had killed one and other.

My question is, was that bluesuite a civilian? or a soldier?

And interestingly, is the initial bluesuite I met a soldier once I passed him a gun and armor?

I like your thinking, Civs and soldiers....I like it.



P.s Still standing by my previous statements, If you go out blue EXPECT to become red.
I never said it was right but it does happen but please dont think its a one faction deal. everyone has blues and everyone has blues that die.
Also agreed with Madman, if they got a free pass every time for being blue why would they ever change?
« Last Edit: October 26, 2014, 10:00:25 AM by Stem Sunders »
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naossano

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Re: 24.10.2014 Changelog
« Reply #39 on: October 26, 2014, 10:35:47 AM »

I also agree about the madman sentence you mentioned.

My point was more about avoiding killings newbies/pacifist whenever possible, and especially not brag about it, never considering it as something to be proud of. Turn out that most newbies are in bluesuits, which lead to the "avoid killing bluesuit" mindset. But it is more about newbies that bluesuit itself.
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