A more refined implementation of burning would be interesting, here's some things I can see it doing:
- OHMYGODIMONFIRE effect - dunno what it would do, but I think someone who's BURNING shouldn't be able to act like a non-burning char. Wonder if we could use the "flame dance" animation, but without the death, for this. There should be stuff that protects one from this, however - Fire Leather and Power Armor, for example.
- Temporary charisma down? To account for burnings, even after the fact.
- A small possibility of making your bullets go off and your batteries melt and short-circuit?
- Item degradation? Dirty-baggery, but I like of attacking someone's items directly.