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Messages - Komrade

Pages: 1 ... 14 15 [16]
301
General Discussions / Re: Teamkilled by own Faction
« on: September 22, 2014, 03:39:22 AM »
Didn't expect anything less from the Vtecs, I see you are having fun  :)
But no it's kinda easy I'm not sure how it works in your faction but announcing it in faction chat will solve the problem and everyone will know who are the offenders.

Also anything not allowing you to team-kill isn't fonline. 

302
Events & Politics / Re: Is there any point playing Family now?
« on: September 22, 2014, 03:34:20 AM »
Ok the topic just became very awesome.
We are always defending against the hordes of degenerates, mutants and worse.
But in the Don's name we will prevail !

303
Suggestions / Re: Make doors "breakable"
« on: September 22, 2014, 03:29:57 AM »
They will need to be breakable at some point although that will make it even more difficult for the Family because we are always outnumbered. Also about the door acrobatics, I remember when we were defending poly in a small room and for 10 minutes I was closing the only other door in the room and with only 1 entrance it was a fun duel between sniper and glaunchers.     

304
Suggestions / Re: Booby trap your body
« on: September 22, 2014, 03:25:16 AM »
See my timebomb suggestion? Set the timer to 10 seconds and rush into a room full of dudes >.<

It maybe the reason it's not in the game already.

Now that sounds awesome, think of the possibilities ... even lvl 1 players can participate now :)
No really that will open many possibilities in pvp zc battles, we can even make suicide squads and melee users will be usable now in zc.   

305
Suggestions / Booby trap your body
« on: September 21, 2014, 02:49:13 PM »
Maybe add something to surprise your would be looter.
Not strong enough to kill of course unless he is low on hp, something like timed dynamite maybe that get activated when you die. Would be fun  :D   

306
Suggestions / Re: Family name color
« on: September 21, 2014, 02:44:17 PM »
Yeah I vote for green too.
We need a different color to make us stand out from these degenerates.   

307
Suggestions / Mines mission
« on: September 21, 2014, 02:42:24 PM »
I think that the mission protecting NPCs need to be expanded a little.
While fending of rat waves when you are low level and have a noob team might be fun later it gets boring or useless when you level even a little.

Now maybe adding some more difficult mission like fending of aliens (wanamingos) or Deathclaws will make it more interesting and fun. Of course the pay need to change according I think, or maybe even give different scripts for more advanced ammo that most high levels use.
Because I remember having fun defending NPCs and it's kinda sad for this feature to be left unused.   

 

308
Events & Politics / Re: Is there any point playing Family now?
« on: September 21, 2014, 02:32:12 PM »
(Unless swarmed like bees on a honeycomb)

Almost always  ;)

309
Events & Politics / Re: Is there any point playing Family now?
« on: September 18, 2014, 03:26:01 PM »
So, where are the doomsayers saying Family is DOOMED and etc? Because our combination guerilla-tactics and our ZC tactics have been winning us battles and accumulating gear. Under the tactics of Blasma Khan we have been outwitting our feeble-minded foes. With my shotgun ours foes are thrown away from our clay.

Many noobs are training hard under Apollo Creed's watchful eye, pumping iron and doing assigs to the sound of "Eye of the Tiger". Veteran donations and advice ensure their continued sucess as guns and ammo flow to their hands. More dead vtecs, lawyers and BBs have dying to our hands and having their obviously stolen proprierty given to better, more rightful owners. Our elite members become better and stronger every day. Some of our members are so elite that I hear two of them are capable of overcoming ten times their numbers in vtec!

Once the current batch of noobs is molded into members of the elite Family fighting forces, we will have, according to my calculations, 20+ new elite fighters fit for ZC. I also believe that according to my sources, The Family will gain some strong reinforcements soon.

If current growth rate continues, Family will have around 30 or 40 elite fighters by the end of the month.

We accept surrender declarations bellow the dotted line. Those who surrender and defect will be allowed to keep their gear.

-------------------------------------------------------------------------------

Bets post that I have read in a while.
Well said my friend, well said.

310
Events & Politics / Re: Which clans are in which factions?
« on: September 12, 2014, 06:27:39 PM »
We will rise again let the weak leave. We will have small but strong groups that can ravage through the whole map.

Well the only problem is that new players that join the family won't be able to scavenge easily, because everything is enemy territory. 

311
Events & Politics / Re: A Proposed cease-fire Between Lawyers and V-tec
« on: September 09, 2014, 05:15:42 PM »
Even if you tried making a ceasefire there is no way to enforce it.
A part will always fight and kill on sight and the rest will be wary. 

312
General Discussions / Re: Decent way to level up?
« on: September 09, 2014, 05:10:51 PM »
2. i wasnt sleeping for over 40 hours after release

And I thought that me playing 14 hours was hardcore  :P

As everyone said assignments and crafting.
Well disassembling all the junk after assignments help a little too .

313
General Discussions / Re: Books for xp
« on: September 09, 2014, 05:04:51 PM »
Books make me some good income, after missions I think that I get most of caps from selling books.

314
General Discussions / Re: hello everyone
« on: September 09, 2014, 05:02:37 PM »
Hello people  :)
Played from the launch and really to say that this one is better fonline is really an understatement.
Actually I think that there are enough people to say that it's well populated and you are doing a great job.   

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