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Messages - Komrade

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21
General Discussions / Re: Ahem.....Seriously?
« on: August 17, 2016, 03:21:51 AM »
Work harder guys, need to improve your posting skills to get this :

http://imgur.com/a/iqID3

22
Events & Politics / Re: Orangised PvP - is it possible?
« on: July 16, 2016, 11:32:02 AM »
Nah GaS you are completely mistaken on that part, believe me when I say that players dont leave the game just because they lost a battle or two or 5 for that matter. I played through the whole last season and I can tell you players continued to play the game no matter how outnumbered they were or how many battles they lost. The best examples were Family that had much less and less organized players at the beginning that barely stood a chance against superior paragons vtec numbers/weaponry, the winrate was very low, much worse that I have seen from any faction this season and they still played and still the same players continued to play and improve.

Did the online dropped ? did the players leave ? Nope they continued to play, same thing happened when Family started winning more battles vtecs might have quited for the evening or for a day but they still came and played cause they liked the game.

Another example was last seasons lawyers that at some point had abysmal winrate vs vtecs they hardly won 1 of 10 fights, courier/Stalker will remember those times ;) But point is they still played every day. Also for all the players that had the swarm killed pvp illusion, thats the biggest lie, and I can say that actually swarm is what keeps pvp and in extesion the server alive.

Caboose while I applaud your will to help keep the server alive as we did at some point I see no point in doing that currently for the reason that I didnt see improvements to the state of the game in the last .... months maybe, some things got slightly better other things got slightly worse but it remained still a worse version of AoP that we once played. So there is no point in logging in a few days a week to try a game that didnt change much for months. Still I dont say that I would mind playing vs you again and having fun but surely not at the current servers status.

Calling new players to try the current version of AoP is a disservice to the game that it once was, I personally dont want new players to see the current state that the game is and be dissapointed with it while they never had a chance to play a version that was much more fun.       

23
Events & Politics / Re: Orangised PvP - is it possible?
« on: July 16, 2016, 04:09:57 AM »
Let us be honest Count Mathew/Piggy, you are the starter of the topic that the game was best its ever been, that says more than enough for your views on it, the current online basically shows how well accepted the ''best its ever been'' is, 0-4 online state more than I could ever type here. And except the lie your statement is damaging to AoP as a whole, I doubt players will be happy to learn that the current version is ''the best its ever been'' cause it will give a very bad impression to where the current developing of AoP goes 

Quote
I think that there are enough number of players who left because there was no pvp or no mates online. And i want to ask some mates: do you really think that current AoP so disbalanced that there is no point for game?

Did you ask them why they didnt go to pvp when they were online ? Or you just said its best its ever been and closed your ears to that all, blamed them for not coming to PVP ?



This poll says more than just changes to sneaks, just take a look at current poll and spot the biggest difference. 

And complete disregard and ridiculing of the players wishes arent going to get a lot of players either way.

24
Events & Politics / Re: Orangised PvP - is it possible?
« on: July 15, 2016, 01:28:43 PM »
If you talk about clicking then yes its identical you still click.

As I have said players left for a reason and the last left the game that is in its current form, most of the last season core players have stopped playing for a reason too, why would they live if it would be the same ? They didn't leave for more than a year of last season after all  :)   

25
0vs0 is always balanced

Cant complain about sneak balancing anymore ;)

26
Events & Politics / Re: Orangised PvP - is it possible?
« on: July 15, 2016, 12:56:18 PM »
Yes a lot of changes happened but how much they actually impacted on the game ?

The question is : is it worth for the players to play the server at this moment ? Is it worth the players time to play the server at its current revision that isn't much better than it was at the beginning of the session and definitely worse than last season pre-wipe.

There is a reason that most players left the game, and it didnt happen only at the beginning but at a steady pace, the last players stopped playing at the current version of the game. Whats the point of calling players to try and get dissapointed from AoP at its current form.   

27
Events & Politics / Re: Calling Family
« on: July 07, 2016, 12:29:09 PM »
No need to call anyone here, nothing to see currently.

Gathering players everytime to be reminded how fickle is the current state of both pvp and server. Personally I believe that gathering and doing pvp in the current state of the server is a waste of everyones time, including mine.

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5 people is good, we can have 5v5v5 which some of us had for a long time last season. Who has FTL and can invite in family to main squad?

We had that for a long time last season for a reason, currently we don't.
I like your efforts Caboose but I believe its a waste for the current state of the game.

Quote
fix the fucking sneak/fix the fucking crafting/looting system and wipe the fucking server if you wanna keep the people 

Thats how it normally should happen and not in the reverse order :D

28
Changelogs / Re: 06-30-2016 Changelog
« on: July 07, 2016, 12:13:21 PM »
Nice thread I kinda missed that, I really like the overly dramatic point of view here.
Its a kinda obvious conclusion to a string of not really productive changelogs and a ded server.

All the changelogs that we had lately is a number of +-1 to weapons in an attempt to balance them with no real way to test them and some waste of time sneak changes. The real sad thing is that the server tries hardly to get close to how it was before wipe and has a long way to go still.

My own opinion about the current version of the server is that its bad, its a much more inferior version of what we played before wipe. And from what I can see from the number of players and the current activity I guess most players here would agree with me.       

29
Platoon Embassies / Re: Looking To join PLatoon
« on: June 19, 2016, 04:38:48 AM »
Well I never say no to old friends joining again, welcome back to the Family  8)

30
Platoon Embassies / Re: Looking To join PLatoon
« on: June 19, 2016, 04:32:10 AM »
Well telling your nickname should have been the first step  :)

And obviously I do remember you.

31
Platoon Embassies / Re: Looking To join PLatoon
« on: June 19, 2016, 04:28:14 AM »
Give me screens and my memory will get instantly refreshed ;)

32
Platoon Embassies / Re: Looking To join PLatoon
« on: June 19, 2016, 04:23:11 AM »
Disregard from the above the lawyers and brahminboys option, the last thing you will need is to join a semidead faction. As an addition a lot of players in lawyers are just alts from church, no idea about the brahminboys.

Currently the 2 factions actively doing pvp are the Family and the Church so join the one you like the most and then ask for further instructions in faction chat :) 

33
General Discussions / Re: Best its ever been
« on: June 18, 2016, 03:47:16 AM »
Well I have to agree that posting while drunk can be very fun indeed  8)

34
Game Tips & Guides / Re: some questions I cant find answer anywhere
« on: June 07, 2016, 11:21:09 AM »
Actually make that 3, because sewer rats became a faction too now.

35
Changelogs / Re: 06-06-2016 Changelog
« on: June 07, 2016, 11:20:08 AM »


Thats coming from a guy that comes to pvp with us when other servers have 4-5x our online numbers.

Now guess why he comes to pvp in AoP when other servers have more online  ;)

36
Suggestions / Re: Ideas for the core
« on: June 06, 2016, 12:08:07 PM »
I am already forming a great idea about the core and npcs and hordes of npcs and ghouls and assignments and patrols :)

37
Game Tips & Guides / Re: some questions I cant find answer anywhere
« on: June 05, 2016, 03:04:37 PM »
And I thought it was sneakers that killed the online ...

38
Changelogs / Re: 06-02-2016 Changelog
« on: June 02, 2016, 08:04:06 AM »
Add that with red letters to the main post so players will refrain from doing pvp with weapons  :)

39
Suggestions / Re: Sneak Boys
« on: May 31, 2016, 10:41:36 AM »
Make that 2 voodoo and not only smoke nades.

40
Suggestions / Re: Sneak Boys
« on: May 31, 2016, 10:38:20 AM »
I have played both a lot and must say that my full combat char is around 500 caps more expensive than the sneaker. Personally I was against the idea of very strong sneaker chars but if you count how fast you can die as sneaker with almost no chance to tank anything unless your enemy has weak weapon. The range spread and damage of a minigun can put a real end to your sneaking pretty fast with almost 0 chance to escape.

Whoever said about sneakers with minigun doesn't play the game so whole argument is retarded. On the other hand the ability of a sneaker to wear CA and use the strong pistols really give them the op edge over any normal combat char with pistol.

As for the needler bullshit at the beginning, the desneak was bugged also in case noone noticed, you could make 2 shots and leave without anyone seeing you.       

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