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Suggestions / Outdoorsman revamp
« on: February 12, 2015, 04:35:40 PM »
Outdoorsman is useless in this game at the moment lets be honest and there is an easy solution it has a bio that states
'Practical knowledge of the outdoors, and the ability to live off the land. The knowledge of plants and animals.'
So i think, you could make this skill have a negative correlational increase with the chance of mobs attacking you and over a certain percentage it will make them want to fight for you, anyone that has dealt damage to you, smelling your blood they will attack them, this could lead onto many more possibilities like animal taming to have a follower for a short while (a molerat following your footsteps and licking your ass; all the way up to a deathclaw hunting by your side. this skill would coincide with charisma and the leadership skill but only have this available with around 250% skill and up with a maybe a perk.
Lastly it could increase the chance you have to have secret encounters whilst scavenging in the core by 0.33% for every 10% outdoorsman skill.
We can decide which of these should or should not be affected by the skill or maybe could have all. THOUGHTS
'Practical knowledge of the outdoors, and the ability to live off the land. The knowledge of plants and animals.'
So i think, you could make this skill have a negative correlational increase with the chance of mobs attacking you and over a certain percentage it will make them want to fight for you, anyone that has dealt damage to you, smelling your blood they will attack them, this could lead onto many more possibilities like animal taming to have a follower for a short while (a molerat following your footsteps and licking your ass; all the way up to a deathclaw hunting by your side. this skill would coincide with charisma and the leadership skill but only have this available with around 250% skill and up with a maybe a perk.
Lastly it could increase the chance you have to have secret encounters whilst scavenging in the core by 0.33% for every 10% outdoorsman skill.
We can decide which of these should or should not be affected by the skill or maybe could have all. THOUGHTS