FOnline: Ashes of Phoenix

General section => Changelogs => Topic started by: John Porno on September 26, 2015, 05:28:56 PM

Title: 26-09-2015 Changelog
Post by: John Porno on September 26, 2015, 05:28:56 PM
Fixes:
- Chat fixes
- Deploy bonus now properly gives 10% to-hit cover
- Hex shooting things through walls
- Instant molotovs
- No more FA/Doc tables
- Optimized hexburst cone display
- Cant use defib on live targets
- Partially fixed the issue with bugging equipped weapons when dying and being defibbed. Still not 100% reliable though.
- Fixed a bug with bandaged% not being added properly

Changes:
- The free headshots from Mozambique now come at a -2 critical roll.
- Crit table changed, notably removed blind from headshot
- Funbox now 600% more fun
- Eye crippling levels have been reduce to reduce accuracy by 25% per level
- Arm crippling penalties have been increased to 2 strength per level
- Changed sound of M1 Garand (It's easy to switch back to the old sound in sound/fmod folder)
- Changed all machinegun sounds to extra dakkadakkadakka (m240, m60, ukm, pks, negev)
- Changed Door Charge damage to 100-120
- Instead of having 4 times the ap cost, undeployed weapons simply cant shoot (still only applies to first firemode)
- Camouflage is squad specific instead of faction specific
- Lowered DT of Voodoo to 5
- Heartbeat detector now usable from active slot, showes charge in the inventory
- Door Wedge Jammer now usable form utility slot

- changed Epi weight to 30

Additions:
- Added Squad logging in/logging out notifications
- Added Info about Util slot: "Item Name: amount" is displayed in the timeout zone
- You can attack doors with CTRL+Attack
- EMP weapon trait added to Pulse weapon family
- While under EMP target's HUD is disrupted
- Added Grav grenade, super knock-back harmless grenade
- Added Stoner 63 LMG to the ZC Conditional bags of Police Department, Gun Runners and Whorehouse. Holding these zones will spawn the weapon on the t3 Merchant (15% per respawn per map)

Settings
mid_click_turn_to_cursor =1/0 - turn on/off (Makes your char look in that direction with Middle mouse click)
free_hex_shoot - free shoot for hexfire
display_distance = 0 - off / 1 - with ctrl / 2 - always
display_lack_ap = 0/1 - indication for lack of AP required to use the weapon in active slot
rts_alternative_controls=true - hold to use / less changing of cursor / no message


Hotkeys
turn_to_cursor=key (just like the setting above)
show_dead doesn't show KO and -HP
rtsmode default button is T
Door charges and glue can be used by "A" or utility hotkey
Holding shift shows distance between chosen and pointed hex
Title: Re: 26-09-2015 Changelog
Post by: wolvarrr on September 26, 2015, 05:36:59 PM
hello ;) when you can expect the start of the season ?
Ps. Good job ;)
Title: Re: 26-09-2015 Changelog
Post by: John Porno on September 26, 2015, 05:41:13 PM
hello ;) when you can expect the start of the season ?
Ps. Good job ;)
most probably after fallout 4
Title: Re: 26-09-2015 Changelog
Post by: Count Matthew on September 26, 2015, 06:32:13 PM
Love the changes.

Great, great, great stuff, thanks.

Sounds are so nice.
Title: Re: 26-09-2015 Changelog
Post by: Kurwier on September 26, 2015, 06:33:19 PM
solid update except , reputaion issues
Title: Re: 26-09-2015 Changelog
Post by: Stem Sunders on September 26, 2015, 06:34:12 PM
"Funbox now 600% more fun" - Seems legit  ::)


Sounds are sick!

Just wait until a real fight kicks off!

Overall, some cool stuff up there.

DAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKA
Title: Re: 26-09-2015 Changelog
Post by: lvhoang on September 27, 2015, 03:15:58 AM
Nice update!
Also Mozambique is a bit nerfed with less critical rolls and no more blinding effect on headshots.
Title: Re: 26-09-2015 Changelog
Post by: paragon on September 27, 2015, 05:44:13 AM
- The free headshots from Mozambique now come at a -2 critical roll.

Was it really necessary?
Title: Re: 26-09-2015 Changelog
Post by: naossano on September 27, 2015, 06:01:59 AM
- Camouflage is squad specific instead of faction specific
What does it mean ?
Title: Re: 26-09-2015 Changelog
Post by: zobylamouche on September 27, 2015, 07:20:29 AM
Great update!

I found a stoner on a mut at hospital.
It's... stunning! Perfect weapon against muts and solar scorcher gueeks.

The counter seems to be buggy again:/
Title: Re: 26-09-2015 Changelog
Post by: paragon on September 27, 2015, 02:49:07 PM
<teela> dr_decker how do i get back mah m1c sound? :)
<Dr_Decker> client/data/sound/fmod
<teela> ok
<Dr_Decker> the old sound shoudl still be there
<Dr_Decker> as well as a soundlist
<teela> ok cool
<Dr_Decker> get a notepad which shows you the line in the document
<Dr_Decker> all we do is apply a number to the firemode on the server
<Dr_Decker> and then it just plays the file thats on that line
<Dr_Decker> so you can just change the line from m1single.wav to m1garand.wav
<teela> k thanks
<Dr_Decker> and do that for the bling, too
<teela> bling still there
<Dr_Decker> if you put a space between sounds, it will randomly choose
Title: Re: 26-09-2015 Changelog
Post by: Teela on September 27, 2015, 03:00:58 PM
this will make game crash whenever you shoot  :D

If you want old sound back first lines of soundlist.ini should read:

GravitronFire.wav
mmgslow.wav
m1garand1.wav
m1garand2.wav
Title: Re: 26-09-2015 Changelog
Post by: S.T.A.L.K.E.R on September 27, 2015, 03:52:17 PM
noice

WHO THE FUNK IS CHANGING THE HOTKEYS? I CANT ZOOM OUT WITH Z, FUGG YOU CAT
Title: Re: 26-09-2015 Changelog
Post by: Teela on September 27, 2015, 06:59:15 PM
noice

WHO THE FUNK IS CHANGING THE HOTKEYS? I CANT ZOOM OUT WITH Z, FUGG YOU CAT

harrrr gonna make john delete it twice muahahahahaha
Title: Re: 26-09-2015 Changelog
Post by: cirn0 on September 28, 2015, 02:37:34 AM
Stalker,
run updater
Title: Re: 26-09-2015 Changelog
Post by: Niamak on September 28, 2015, 03:12:16 AM
When you have custom settings, hotkeys, graphic mods, sound mods,

(https://i.imgflip.com/rpokd.jpg) (https://imgflip.com/i/rpokd)
Title: Re: 26-09-2015 Changelog
Post by: John Porno on September 28, 2015, 07:32:34 AM
with great mods comes great responsibility
Title: Re: 26-09-2015 Changelog
Post by: naossano on September 28, 2015, 11:17:58 AM
- Added Stoner 63 LMG to the ZC Conditional bags of Police Department, Gun Runners and Whorehouse. Holding these zones will spawn the weapon on the t3 Merchant (15% per respawn per map)

What is a ZC conditional bag ?
Title: Re: 26-09-2015 Changelog
Post by: Caboose on September 28, 2015, 11:23:43 AM
- Added Stoner 63 LMG to the ZC Conditional bags of Police Department, Gun Runners and Whorehouse. Holding these zones will spawn the weapon on the t3 Merchant (15% per respawn per map)

What is a ZC conditional bag ?

Where is the t3 merchant?
Title: Re: 26-09-2015 Changelog
Post by: John Porno on September 28, 2015, 12:23:58 PM
ZC Conditional bag is the bag thats attached to each of the old ZC maps that spawns in the heart/t3/fcaps/whatever merchant while that zone is held.
Title: Re: 26-09-2015 Changelog
Post by: S.T.A.L.K.E.R on September 28, 2015, 12:33:47 PM
Stalker,
run updater
dank memes