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« on: October 06, 2017, 07:56:35 PM »
As someone who played AOP during season 1, I had a ton of fun leveling up with other members of my faction (family) together and finding gear.
Missions were a rewarding challenge. The mining challenge was fun at low levels. Also you could farm campsites or whatever they are called because there was a random minion spawn. I think the world map needs to add more city sense. because no city is just the downtown. there are a lot of attachments and smaller cities and areas that are organs that resurrect the phoenix heart.
I think a crucial component that was missing in Season 2 from Season 1 was the faction chat. This added a sense of determination and allegiance that was missing from early Season 2.
There need to be more dispersed challenges, less XP reward for PVP. PVP should be the ultimate challenge and be rewarded with loot. Money needs to be harder to spend and earn unless you have scavenged the Core. This means interacting with challenges and pvp which make the game interactive between more than just Zone Control factions.
good luck devs cant wait to play S3 dont disappoint, get some beta testers who arent spreadsheet masters