![](http://www.fonline-reloaded.net/wiki/images/6/62/Buggy.jpg)
Tomorrow, tuesday at 8pm eurotime I will host a small Deathmatch style event, partly as a test to see if the recent stability fix worked out, partly to test next season's Tier 6 mockup and partly because why not. Here's the gist of it:
- The arena will be a very big Airfield with a new feature, explained in
this video as well as the usual cover. The location will be in a blocked off area on WM, only enterable with GM teleport but can be left by dying on a non-event map. Event scripts probably need the char to be logged off for 3+ minutes to be disabled. Use main char at own risk.
- The script used will be the usual TDM with waverespawn and tickets.
- Each team has a separate respawn area with containers/vendors/npcs/whatever to allow players to choose their own weapons, on top of the random ones that come with the script. There are
no grenades, spears, energy weapons, melee weapons or stealth boys, only stimpaks and bandages
- The only armor available will be a normal Leather Armor to go with the weapons
- There will be around 10 weapons of next season's Tier 6, some new, some already in the game but with different stats. The current weapons would be about tier 8-9 in strenght so the event weapons might seem weak.
- There is one weapon for each weapon class, all loaded with neutral 9mm ammo for simplicity's sake and, for the most part, no weapon perks.
1: Heavy Pistol / M29 44. Magnum Revolver
2: Automatic Pistol / M1911
3: Sub-machine Gun / PPs-43
4: Shotgun / Model 1912 Trench Gun
5: Assault Rifle / AK-47
6: Light Machine Gun / BAR
7: Battle Rifle / M1 Garand
8: Sniper Rifle / Kar98k Scoped
9: Big Gun Sniper / Mauser 1918 T-Gewehr
10: Medium Machine Gun / Maxim-Tokarev
11: Rocket Launcher / M20 Bazooka(the supply of Big Guns might be limited, depending on how that works out)As some weapons use new sounds and, obviously, new pictures so it's advised to run the updater a couple of hours before the event starts. (there is still one soundfile I have to polish and add)
Depending on the number of players, we might screw around with the number of teams, the randomness, the map or just go FFA.
Have fun and remember not to screw around in the teleporting stage and remember to check your squad status after respawning, depending on what method we use.
As usual, be there a couple minutes before and use ~help ASDAFASDASDFASD to show up in my window so I can port with ease.