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Author Topic: SMGS are useless?  (Read 19073 times)

Captain Chilly

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SMGS are useless?
« on: September 26, 2014, 03:54:53 AM »

seriously, i've been playing since release and i've found SMGs to be the worst kind of weapon, no one ever uses them, due to the fact that if i wanted to use single shots from close to medium range, i would use a pistol and if i wanted to burst the fuck out of everything, i'd use an assault rifle

Kink

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Re: SMGS are useless?
« Reply #1 on: September 26, 2014, 04:44:42 AM »

All the differents smgs can be really good weapons, it just depends of the situation you use it : some of SMGs have a big DPS in burst and are really low AP to use. Also, remember there are different kind of bullets for most of the weapons, it can really make the difference.

It's just a "way of playing".
« Last Edit: September 26, 2014, 07:32:42 AM by Kink »
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Butthead

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Re: SMGS are useless?
« Reply #2 on: September 26, 2014, 07:22:08 AM »

smg is cool for science or something dont remove it
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wojciech

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Re: SMGS are useless?
« Reply #3 on: September 26, 2014, 08:21:10 AM »

All the differents smgs can be really good weapons, it just depends of the situation you use it : some of SMGs have a big DPS in burst and are really low AP to use. Also, remember there are different kind of bullets for most of the weapons, it can really make the difference.

It's just a "way of playing".

Lie.
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Smalltime

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Re: SMGS are useless?
« Reply #4 on: September 26, 2014, 08:26:54 AM »

There is only one (kind of two) semi-viable SMG, and that is the Sterling and the silenced sterling. Other than that, the burst damage is not high enough to justify using them in place of any other weapon.
They are outperformed in nearly all areas.
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dillinger

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Re: SMGS are useless?
« Reply #5 on: September 26, 2014, 09:41:59 AM »

On this server SMG useless bigger then 146%(full auto and burst), say how member "p90 private c l u b"

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S.T.A.L.K.E.R

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Re: SMGS are useless?
« Reply #6 on: September 26, 2014, 09:58:15 AM »

Smgs are....gross, only good one is RAD smg.

all others do weak damage for bursting, and I don't think I've seen anyone use them during PvP. Mostly BGs (cause they do damage) or snipers.
« Last Edit: September 26, 2014, 10:01:21 AM by S.T.A.L.K.E.R »
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Niamak

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Re: SMGS are useless?
« Reply #7 on: September 26, 2014, 10:21:00 AM »

I can two shot bluesuit with sterling smg hollow point ammo, so OP. :o
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Perteks

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Re: SMGS are useless?
« Reply #8 on: September 26, 2014, 10:23:44 AM »

Oh ah bluesuit is so viable thing in pvp :D
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Deathproof

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Re: SMGS are useless?
« Reply #9 on: September 26, 2014, 10:31:13 AM »

I haven't used them yet but how are they compared to assault rifle burst in terms of damage ?
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The Brazilian Slaughter

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Re: SMGS are useless?
« Reply #10 on: September 26, 2014, 11:49:11 AM »

SMGs suck so far - its like a bad pistol-assault rifle hybrid. Most of them lack power or penetration. I only use SMGs as thrown-away weapons when I go on Core runs, their main use is going at enemies and spraying bullets at their faces. Anything decently armored doesn't even give a shit to SMGs.
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Fayfay

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Re: SMGS are useless?
« Reply #11 on: September 26, 2014, 11:56:00 AM »

It is the global problem about burst weapons (maybe i'm wrong, but it is how I feel it.)

Big guns are good, because of their range & suppression. And they deal good damage at good range.
The burst weapons have the same power wherever is your target, juste in front of you or 40ex away (as long as you stay in the eff range). Basically, theses weapons should be much more powerfull at short range (more bullets hits at short range->more dmg). But it's not the case. It's a choice the dev's made, I respect that.

And that's why smg's are uselless. They are outclassed by pistols/shootys at short range, because the burst dmg don't increase with the proximity of target.

(again, maybe i'm totally wrong, but i feeld it like that)
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3.14

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Re: SMGS are useless?
« Reply #12 on: September 26, 2014, 03:29:56 PM »

I was running about today with a Walther and it's kind of okay against cannibals and bandits, you can deal about 200-250 damage with 100 ap to a single target at pointblank. The thing is you can probably do the same with a combat knife and a M1 can do the same from 40+ hex and a 1911 from 20+ (even if people keep calling it a colt - this is what I think of when I hear 'colt').

SMG would be much more useful if:
-the full auto mode would shoot 10+ bullets not 3-5 (smg have sometimes absurd rate of fire like 1.200 rpm)
-the bullets should start spreading about 5-10 (7?) hex away from the shooter
-no smg should have the burst range under 20, it would be best around 30-35 with the first 5-10 hex with no spread at all, and then the bullets can fan out in a 30-45 degrees cone.

...or just make them deal damage x2 and cripple random limbs :P
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wojciech

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Re: SMGS are useless?
« Reply #13 on: September 26, 2014, 03:47:03 PM »

About 150 dmg from hex to armed ca mk2 from hex will solve problem with smg.
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dillinger

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Re: SMGS are useless?
« Reply #14 on: September 26, 2014, 03:52:24 PM »

About 150 dmg from hex to armed ca mk2 from hex will solve problem with smg.

on snipers server say about one hex its moveton ;D
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wojciech

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Re: SMGS are useless?
« Reply #15 on: September 26, 2014, 04:31:13 PM »

It should be insta kill from hex but if I say about implementing it some people will kill me in real life for that suggestion :D
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RazorRamon

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Re: SMGS are useless?
« Reply #16 on: September 26, 2014, 05:09:44 PM »

I can two shot bluesuit with sterling smg hollow point ammo, so OP. :o

Someone with a Remington can kill a bluesuit in 36 AP

But that's not what the weapons should be balanced around
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mojuk

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Re: SMGS are useless?
« Reply #17 on: September 26, 2014, 09:23:55 PM »

So far I only found 1 good bursting SG. And it's not smg or assault rifle, they all suck hard. And you anyone here is judging weapons by tests on npc, bluesuits or random players than good luck... try against good build with good armor and leader buffs. ;]
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MickDick

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Re: SMGS are useless?
« Reply #18 on: September 27, 2014, 01:24:41 AM »

increase range.  so much.  minimum of 40.
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Myakot

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Re: SMGS are useless?
« Reply #19 on: September 27, 2014, 01:39:16 AM »

increase range.  so much.  minimum of 40.
Sniper-SMGs? bursting from 40 hex is a wondrous solution, how come no1 came up with it so far? I wonder.
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