An addition to normal spending skill points each level up i propose an improvement
My idea is simple. Per 24 hours you can improve
any skill by 1 point by using it.
Chance is 0.25% (1 of 400).
Daily limit is 5
different skills by +1.
Avaraglly you should do an action (heal, shoot, travel, trade, etc) 400 times to improve a skill but you never know when its going to improve so you might need even 1000 actions or more
I want it to happen passive way, so people wouldn't shoot at each other, trade or abuse this future somehow just to get this daylily +1. I want it to be a slow background improvement so as more you play and use particular skill, as more skill you have in a loooong run. It is not nesseserry to show playes what is cool down, what skill improved or how many of 5 left for today so they wouldn't abuse it. Just to let people know that every skill (not only 4) can be improved a bit if you play one character a lot and doing some action regularly (healing, travelling, shooting special types of guns, etc)
Why i think this is a good idea?
Well, after level 24 you have plenty of skills to spend your points on, but you have some limitations as well. This
small and slow bonus can open really unlimited possibilities if someone really likes playing one character
The thing is, i took gifted and on 24th get heavy weapons 242 spending all my skill point only on that. I have int 10 and perk +2 skill point each level but i failed to get 250 by only 3 points. It is quite sad
. I thought if only there was a way to slightly improve skills even if it will take 2 weeks or a month to get this 3 point it would be nice