Hi guys.
I am trying to understand the mechanics behind this and for what builds this perk is a viable option. So if you have any knowledge or tests on the topic please share them
Would be also great if a member of the dev team could shed some light on the following questions, when they have a free moment.
-Does this work for any damage dealt? Melee,guns,throwing,traps(lol),splash damage from grenades/rockets/40mm?
-Is the bonus damage added before the DR/DT substractions in damage calculations or after?
-If it's added before then it can be amplified by crits?
-If it works for bursts, the bonus applies for each bullet separately?
-What % of hp the enemy player needs to have for you gaining this 30% bonus?