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Messages - Oliver

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41
General Discussions / Re: Beta Videos
« on: February 18, 2014, 09:46:28 AM »
This is best videos that i saw. No long boring moments, good resolution and have not noise voices of players.

42
General Discussions / Re: My palace...
« on: February 17, 2014, 04:12:07 PM »
In additional you need cat or dog.

43
Technical Center / Re: BETA CLIENT
« on: February 16, 2014, 04:54:41 PM »
You can find me on IRC channel with same nick - "Oliver". I can answer on some questions.
Ты можешь найти меня в IRC под тем же ником. Я могу ответить на некоторые твои вопросы.

Shangalar : Попробуй пройти первую обучающую локацию до конца. Затем у тебя есть выбор между четырьмя фракциями (они в четырёх зданиях, внутри которых парни в комбат арморах разных цветов). Затем поговори с лидером каравана на юго-востоке карты для того, чтобы покинуть её. После этого ты прибудешь в штаб твоей фракции.

44
Resolved bugs / [MECH] [F] Assasination
« on: February 15, 2014, 04:22:33 PM »
In this mission you dont get enscription in up left corner of screen , that you killed VIP. And in the time of mission you can not understand who is VIP.

45
Suggestions / Reputation in squad
« on: February 15, 2014, 04:14:33 PM »
If you attack somebody from your squad - you will not lose reputation. Very often it happens by missclick, and friends can decide such questions by theirselfes.

46
Resolved bugs / Re: [ITEM] Colt 1911
« on: February 15, 2014, 03:39:41 PM »
+2 bugs for items :

1. No enscription for 3th mode of super slage. "Use on" ?
2. No enscriptions for modes of improved flamer. When it is full of ammo 2th mode have'nt even AP cost. Improved flamer can use only Flamethrower Fuel.

47
Resolved bugs / [ITEM] Colt 1911
« on: February 15, 2014, 02:39:51 PM »
This pistol have'nt AP price for reload.

48
Bug reports / [MECH] "Esc" button after join in game
« on: February 15, 2014, 02:35:24 PM »
If you are momently after join in game pushh "I" for inventory and after push "Esc" for go out from inventory, in that case you exit from game and monsters kill you in off-mode when you try fast join back. It happens not all time.

49
Suggestions / Re: It can be low-benefited
« on: February 15, 2014, 02:28:24 PM »
? Need be accepted member + 25 fame. ?  :-\

50
Suggestions / Re: It can be low-benefited
« on: February 15, 2014, 09:11:29 AM »
We will again get nicks like : Le Marc, Shanglar, SoNNer, Mayk, PIank and etc... :)

51
Suggestions / Family's enterance location (gate)
« on: February 15, 2014, 08:27:50 AM »
This location have less amount of containers in compare with other faction's gates, and i think some that containers don't work.
+ This is wide empty location, that can be usefull for snipers from others factions.

52
Suggestions / It can be low-benefited
« on: February 15, 2014, 06:53:19 AM »
"- Added faction messaging system. On by default. Use "~factionmessages off" to turn off, "~factionmessages on" to turn on. Type ".f <message>" or "/f <message>" to send a message that will only be seen by your faction mates, wherever they are."

Peopel will register fake characters and spam chat, listen important info or give wrong info for make ambush against enemes. I think this functions must be available only for accepted members more than 6 lvl. And don't speak, that you can switch off it.




53
This is normal. But i think this feature must be only for players with reputation not less than accepted members.

54
Resolved bugs / Re: [CHAR] Enemy's nick is unreadable
« on: February 15, 2014, 05:18:48 AM »
Good, but not all players will do it. Some will use default.

55
Resolved bugs / [MECH] Arrow
« on: February 14, 2014, 04:02:46 PM »
At some time arrow dissappear in the case when you look map by "M button" using. Most time it is when you rejoined in game.

56
Resolved bugs / Re: [CHAR] Enemy's nick is unreadable
« on: February 14, 2014, 02:30:00 PM »
+1

57
Resolved bugs / Re: Reputation Bug ?
« on: February 14, 2014, 01:08:13 PM »
Man, you need push special button on your monitor for normal image. This one is too wide.

58
Resolved bugs / [DLG] Small text bugs
« on: February 14, 2014, 09:33:17 AM »
No variant of end conversation. Dead dialogue line. And mistake.

59
Suggestions / Inconvenient straits in Family
« on: February 13, 2014, 05:32:26 PM »
In Family very inconvenient way to your room and back. Need open many doors and click on many straits, and when you go back, then find place for click on down strait hard. It will be more hard, when in one moment many people will try go back from their rooms down. They will not be liked play for Family.
Need second way for go out on street, like in V-tech. Or more convenient strait on down direction.

60
Resolved bugs / Re: [MECH] Using button "A" with reload mode in 2th arm
« on: February 13, 2014, 12:50:45 PM »
I can,t reproduce it for now with combat shotgun, that Crazy gave me. I think can be different between crafted shotguns and shotguns from NPC's, like bugged spears from ghouls, that might not been taken out from my lockers in my room. And how i remember that shotgun switched mode automaticaly from burst to reload when ammo depleted, this new dont switch on reload by his wish when ammo is zero. May be i dont remember it exactly and i am wrong...
Or may be you resolved this bug and did'nt detected it...
You can try it with spiked knuckles from ghouls and combat shotgun from ghouls too. And i used green ammo for shotgun, in that moment they depleted and only red were in inventory.

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