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Topics - hell

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1
Technical Center / MG fire crashes client
« on: May 07, 2016, 11:57:25 AM »
Hello,

client crashes after firing MG-type weapon (PKS,UKM) at target.

Any solutions ?
Thanks

#update

Looks like it happens when firing any weapon.
Melee combat missing audio.
Any shot made in the vicinity crashes client (NPC, Players)
Maybe some kind of audio problem ?

2
Bug reports / [MECH] skilled ~reroll
« on: October 06, 2014, 01:09:46 PM »
~reroll with skilled trait does not allow me to pick perk at lvl 6.(wait to lvl 6 to pick more appropriate perks)
Which kind of fuked up my char.

3
Suggestions / Reworked ZC Mechanics
« on: September 27, 2014, 10:30:10 PM »
Greetings,

i'v got a suggestion about current ZC mechanics.
Since i am playing on this server from the start i'v got a feeling that ZC mechanics are just not right atm.

First what i want to discuss is score while capturing starts.
Defending team gets 50 points which is logical, but random wastelander can be shot dead in a second or just get enough damage to force capturing faction to attack due to lower score. So attackers can just camp outside and wait for defending team.

Second i dont like the idea of 6 people required to start scoreboard for attacking team.
I think that enough of good players can beat enemy swarm just by great tactics and gameplay.
Of course attackers would still need 6 equiped people to avoid chaos across phoenix core.
This would elliminate the boredom of capturing zones when noone is coming, becouse they dont have numbers and they see no point in going there if they wont get any points for it even they could break capturing.

Third: Make damage score points based on enemy gear. Tier 0 = 1 score per 100 dmg. Tier 1 = 1 score per 50 dmg. Tier 2-3 = 1 score per 10 dmg.
Kills - 10 per bluesuit. 50 for tier 1. 100 for tier 2-3.

So lets make capturing team points increased by some amount like 200. So started capture points would be 250 and this will eliminate random bluesuit score giveaway along with score given based on enemy gear. And make scoreboards automaticcaly apear which will motivate players to stop doing assignments and come to ZC. So it will look like this.

V-Tec - 250
BB - 0
Family - 0
Lawyers - 0

I didnt think over it through compeltely but i would like to see something in this sense.
What do You think ?


4
Bug reports / [MECH][CHAR] Can't leave squad
« on: September 23, 2014, 06:03:52 PM »
Character: Hel.

When FTL left i disapeared from the squad roster.
I cant kick myself and ~dropsquad doesn't work.
SL can't see me in roster too and refuses to disband the whole squad.
Spoiler for Vulgarism:
Fuck you glow

Kink said that only SL can help me and it will be fixed in next update, but i don't know when the next update will be + this is critical problem for my 10 CH character.

5
Bug reports / [CHAR][MECH] Perma leadership boost
« on: September 21, 2014, 01:31:18 AM »
Kicked from squad somehow resulted in perma boost.
You can keep it that way tho. I like it.

6
Resolved bugs / [CHAR] Low hit points
« on: September 19, 2014, 09:49:32 AM »
Char: Hel.
ST 5
EN 10
lifegiver

I should have 331 hp, not 299.

7
Resolved bugs / [MECH] Assignment progress
« on: September 15, 2014, 07:51:34 AM »

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