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« on: May 21, 2015, 10:22:04 AM »
We had the exact same suggestion with the XvX hinkley style like a month ago.
I don't like it because you seem to think only numbers matter in a fight. This is wrong as gear and experience are also factors. Moreover, equipment choice is very important, far more than on other Fonlines.
Of course the swarm is real, I don't like to get swarmed either, but I've been to several fights while we could won or at least fight despite being outnumbered, because of decision making, good usage of grenades, good positionning, communication, etc..
There are two issues in your suggestion that are the same as the previous instanced pvp suggestion :
- Core will get even less populated, there are not many core players left (not only because of Reloaded wipe), and you want to make new pvp zones.
- PvP team won't accept casuals or newcomers as they will want the most efficient team and have the enemy has lowest people possible. So what will happen to newbies ? They will go to empty core, get bored, then leave the game, or they will teamup with other newbies to go to instanced pvp and let's face it, they gonna get rekt big time, same conclusion, after some time they will stop.
Again the main thing about faction is to allow new people to join experienced pvp players and learn from them, then become part of the Fonline community. And this is easy only on AoP. I would like AoP to stay THE server casual/noob friendly.
Last thing, when it comes to instanced pvp with low numbers (2-3-4 people), builds variety will disappear. I do love the weapon variety in AoP and I feel like having 2v2 3v3 etc would make full sneak / full melees / camping specialists / etc teams and i'm not sure it would be for the best. For instance, graviton weapons have been implemented and they seem nice, but I don't see them in a 2v2 or 3v3.
Maybe make this suggestion for next season when there will be more people playing. And I'm not saying there is no swarm issues, I'm just saying this suggestion won't help the AoP gameplay experience imo.