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Messages - Vector

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1
Русская территория / Re: Вопрос-ответ
« on: April 21, 2016, 12:43:55 PM »
Калькулятор старый, критический шанс перевели на 3 стата около двух(?) недель назад, в Воспру, Инту и Удачу, вместо привычных Инты и Удачи, не совсем уверен, был ли ченджлог, чёрт ногу сломит.

2
Если ты о показателе пинга в игре через F1, то по факту если у тебя не лагает на 2500, можно же не беспокоиться, к тому же это нормально, что-то не так работает с пингованием, хотя в общем он показывает приблизительно верный пинг.

3
Game Tips & Guides / Re: Tips on Builds
« on: April 16, 2016, 04:37:09 AM »
Varies on stats bonuses to skills, it would be a bad build by stats if you will make it 250-200-200 imo, it is possible to make such a build with skilled, but it doesnt worth it atm.

4
Purchases / Re: WTB Salvaged Power Armor
« on: April 13, 2016, 08:17:22 AM »
PM me.

5
Events & Politics / Re: Prewipe Event
« on: April 06, 2016, 05:44:02 PM »
L O G OFF THE SERVER
DELETE IT NOW
KEEL ITS ELECTRICITY OR BUTTHURT ON WHICH IT IS WORKING

6
Русская территория / Re: Вопрос-ответ
« on: March 06, 2016, 05:58:28 PM »
Ну, если у тебя что-то не получается, это не всегда значит что дело в игре, попробуй для начала изучить разные билды и перки, чтоб из деплоя не выбивало, используй перк "Gun Turret", для вепон дроп резиста используй критрезист силы(конечно же зависит от силы). ИМХО нет нужды в вайпе, если говорить о боевой системе в целом, ожидается через полтора месяца приблизительно.

И билд под кольт вполне реально сделать, почему бы и нет.

7
General Discussions / Re: FOV Blocker + Hex Shooting
« on: October 22, 2015, 03:25:09 AM »
Bursts hits without enemy in sight get CTH malus, not stronk enough to be OP.

8
Suggestions / Re: Infrared/night vision scope
« on: October 22, 2015, 03:22:52 AM »
One thing about nighttime your guys probably missed, sniper builds still have more fov than others, even on max malus value.

9
The Lobby / Re: M249 SAW
« on: September 13, 2015, 10:15:41 PM »
100 ap with FLA will cause a nice effect.

10
Suggestions / Re: Remove Mozambique Shotty
« on: August 28, 2015, 05:42:31 PM »
Gib back mozambiq for any weapon, so no butthurt only about pistols.

Srsly : mozambiq is quite op for the stuff that it should be used with, how do i see it - i should use only the same weps whole the time to get my mozambiq build more or less usable in combat, otherwise this perk will be useless, using the same weapons whole the time is boring and fights become less dynamic, it would be better if this perk will work on smg/ar BUT with 3-4-5 hit-headshots dependable from weapon that you are using, and yes, delete headshot-blindess, thats sick.

And buff arm cripples

11
Challenges & Accomplishments / Re: new home
« on: August 27, 2015, 11:10:05 AM »
Rat's just dont appear, in any factions, but the room is still free to use, not a problem, but confusing.

12
Bug reports / Re: Detoriation bug
« on: August 27, 2015, 09:04:59 AM »
I doubt it's a bug, Plasma cannon has fragile trait, also it shoots 10 ammo per one bolt, same goes for mpf and particle accelerator, they all use too much ammo per shot and/or fragile.

13
Challenges & Accomplishments / Re: PvP Movies and Screens
« on: August 25, 2015, 07:21:49 PM »
Pancor

14
Suggestions / Re: [PERK] Animal trainer
« on: August 21, 2015, 06:12:53 PM »
If animals trying to attack your character, they take 1 piece of meat from your inventory. If succesfully, well-fed animal won't notice "animal trainer" anymore, except of being attacked by him. If no food - perk isn't work.


This perk can't remove dmg from first attack even if meat avialable, because wild animals bites the hand that feed them   ;D

I think it has nothing with petting followers, it's about giving animals food for them to ignore you if u arent hostile, no?
Still it's not the feature i'd personally like to see before some improvements of balance and content, as always.

Hm, also it could be used as a point where to bait your enemies so these npc will attack them, but only if you success in baiting. Then it will become MEAT-BAIT-FIGHTS.

15
Challenges & Accomplishments / Re: PvP Movies and Screens
« on: August 18, 2015, 01:48:00 PM »
Good vid, good fight, law leader did bad, stop flaming the forum and fight more.

16
Challenges & Accomplishments / Re: PvP Discussion
« on: August 10, 2015, 12:03:10 PM »
Ignorance wont help you this time.

17
Challenges & Accomplishments / Re: PvP Discussion
« on: August 10, 2015, 11:54:21 AM »
It's not a lol anymore, time to stop, tecs dont rage or qq at forum or irc when they loose/get swarmed, but core law player goes insane on forum, better u'd edited wiki when u loose.

For those people those already know who you are, it's not a big deal, but think about reputation, you already spoiled two threads made by newcomers with this raging.

18
Game Tips & Guides / Re: Few questions.
« on: July 30, 2015, 05:07:10 AM »
Use stairs, Luke, dont try to pass rc lvl2 alone, only hellmoi knows the secret tactic of doing it alone, polymer lvl2 is quite hard for one guy too, prepare to meet some angry npcs.

19
Changelogs / Re: 27-07-2015 Changelog
« on: July 27, 2015, 06:09:53 AM »
Rate of fire shows how much time you need to fire a single shot, it was nerfed, actually, and yeah, nice update, luv it.

20
Game Tips & Guides / Re: Need a Beginners Guide.
« on: July 11, 2015, 05:30:12 PM »
here it goes, TC, dont join lawyers, try to find some old HQ schematics at the forum, there was at least 1 of really great guides for each of faction bases, from the players, look for the stuff at the core, exchange relics for recipes and craft yourself something good, then go and find some enemies to fight, stalker in example.

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