Author Topic: [MECH] and [MAP] A Few Random Bugs.  (Read 2453 times)

faopcurious

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[MECH] and [MAP] A Few Random Bugs.
« on: August 26, 2014, 05:24:11 PM »

* Cannot attack when doing aimed shot with thrust when using combat knife, it spends my action points, and does not attack
*same thing with snake spear, cannot attack with it, uses action points, in both modes
*There is a container in the building in the right bottom corner of wall mart, a desk, you cannot loot it because a chair is in the way

*there are several big lockers or ''ammo boxes'' in gun runners you cannot get to due to big bar table.
« Last Edit: August 26, 2014, 05:27:18 PM by faopcurious »
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Shangalar

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Re: [MECH] and [MAP] A Few Random Bugs.
« Reply #1 on: August 26, 2014, 05:38:50 PM »

Quote
*There is a container in the building in the right bottom corner of wall mart, a desk, you cannot loot it because a chair is in the way

Rather a bookcase, wasn't it? In that case, fixed.

About gunrunners, this is intended. Later on, there will be NPCs there, selling you equipment.
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faopcurious

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Re: [MECH] and [MAP] A Few Random Bugs.
« Reply #2 on: August 26, 2014, 05:41:19 PM »

Quote
*There is a container in the building in the right bottom corner of wall mart, a desk, you cannot loot it because a chair is in the way

Rather a bookcase, wasn't it? In that case, fixed.

About gunrunners, this is intended. Later on, there will be NPCs there, selling you equipment.
Bottom right corner, there is a metal desk.

LOL what? merchant NPC's inside city core?  can you kill them?
Can you sell them random junk for caps?

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Shangalar

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Re: [MECH] and [MAP] A Few Random Bugs.
« Reply #3 on: August 26, 2014, 05:48:33 PM »

Indeed, fixed, thanks.

Details are not known yet about those NPCs, but in any case no, you won't be able to rob them. They're part of the zones, and your role will be to protect them. And gain wealth from it, of course.

However, soon we'll introduce roving traders with their guards in the city, and you should probably be able to loot their stock. I say probably because we're not sure yet.
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