FOnline: Ashes of Phoenix
General section => Changelogs => Topic started by: cirn0 on May 12, 2016, 02:58:41 AM
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Run the updater
temp command ~zc to toggle if you want to start ZC automatically or not
Just start of some changes to help save many lives of lone scavengers in the core from sneak menace.
Scopes now increases effective range for aimed shots, higher magnification results in better results
Removed the armor requirements from the mk2 and mk3 armor crafts ( man this is confusingly worded )
Replication time increased to 2 minutes
12g Slug increased bleed from 20% -> 60%
Sonic Cannon - Decreased range by 10, damage by 25% and AoE by 2
Raised price of fibers
Nerfed Weather Volume 50%
World Map Group size limit removed
Fixed Incinerator Burst
Fixed Scorpion Silenced Burst amount 1 => 10
Fixed WM entrances for Church and Hound
Workbenches spawning workbenches fixed
Alt+G Loot All fixed ( no longer possible to do outside of room )
Bleed & Burn kill fixes for HOF and Karma related thing
Fixed resigning from a faction that would result in staying negative rep and not seeing HQ with Hounds and Church.
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Lowered Weather Volume 50%
(https://images.duckduckgo.com/iu/?u=http%3A%2F%2Fwww.marketingpilgrim.com%2Fwp-content%2Fuploads%2F2009%2F10%2FiStock_000003827645XSmall1.jpg&f=1)
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Hmmm was expecting minigun nerf.
Does the scope thing mean that x4 and x6 scopes are now obsolete? Or does increased magnification increase tunnel vision?
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Big +
The only thing...why red and green shells dont have so much love as white one ? :(
Edit.: Noooo, older armors useless again T.T
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oooo another great update
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I was expecting something like "Fixed: Minigun range decreased to 99 hexes".
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But... Nothing was actually done to nerf sneak. Now just nobody will be able to find each other lol. I was hoping for
"Fixed: sneak skill removed from game with no plans to return it."
Then this would be the best server ever. Sneak and melee are both a blight upon all fonline servers.
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Now just nobody will be able to find each other lol.
not true, it doesnt affect it at all, had alot of nice pvps today already 5-10 vs 5-10
bigger groups will want to take zones so they will turn ZC on and other groups will see them and fight
just loners wont be hunted by tracking on map so its only good, let loners scavengers in peace
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Indeed, powerplay just PvPed my ass all over the floor in Slaughterhouse today 8)
Edit: Big words powerplay as for someone who wiped one of those loners...it wasn't in peace...more in pieces :D
I hope you see difference, pal :D
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Yes that is fine but what about at night when somone wants small pvp and not as many players on? They have to keep it off or attract sneakers like zombies instead of real pvp.
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Well, it was small PvP. 20 players on-line on server, and I met two hounds. Very painful lesson.
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yeah well even for loners
no minimap tracking = people less afraid of entering
people less afraid of entering = more people in core
more people in core = more pvp, maybe not that much but still .. just search maps and look for opened doors/containers ;)
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Run the updater
temp command ~zc to toggle if you want to start ZC automatically or not
Just start of some changes to help save many lives of lone scavengers in the core from sneak menace.
Finally I was able to Scavenge my ass off today.
One more thing tho... Add recruiters to all bases there is one in BBs base. Would be lovely to sever rats not have to spend 20 minutes in sewers looking for damn manhole.
yeah well even for loners
no minimap tracking = people less afraid of entering
people less afraid of entering = more people in core
more people in core = more pvp, maybe not that much but still .. just search maps and look for opened doors/containers ;)
from what I've seen all you have to do is enter gates owned by opposite factions and type ~zc if any loner is there you'll get "contested" anyways.
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Things i dont agree with are a blight upon all fonline servers.
ok ::)
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So... this might be the wrong place to ask, but I'm gonna ask anyways. How many PA fragments do you need, and WHERE can you make them into SPA?
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5 fragments and 4k of bottlecaps
dunno what is your faction, but in lawyers it is npc next to heart elevator
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Things i dont agree with are a blight upon all fonline servers.
I play sneak and don't want nerfed
OK ;D
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5 fragments and 4k of bottlecaps
dunno what is your faction, but in lawyers it is npc next to heart elevator
The hounds don't have an NPC! No fair!
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Hounds have swarm, and after all they looks like raiders...raiders don't use Power Armors. Wear leather :v
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(https://i.ytimg.com/vi/BxLAMOSAl8w/maxresdefault.jpg)
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Where's the update the makes the mingun a BG and not a sniper?
And snek nerf so BBs can come back
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Replication time increased to 2 minutes
Y U DO DIS?
12g Slug increased bleed from 20% -> 60%
Didn't you just nerf this like 1-2 patches ago? lel.
Raised price of fibers
Because too many people were running a round in leather armors?
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Replication time increased to 2 minutes
Y U DO DIS?
its good thing so your team can finish fighting and ressurect you, if you want, you can chose to spawn earlier anyways
Hounds have swarm
not true, often we have equal or less amount of people then church in fights
and how can you even know, i never see u in big ZCs
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@ Gimper Fallouts from Bethesda doesn't count as cannons. Drop this shit in toilet :P
@ Stalker BBs are not dead, there are still some true rangers.
@powerplay, I was joking about swarm. Second thing I took part in big ZC at beginning of this session.later it was not possible due to small BBs numbers and third thing when you invite me to hounds your people wasted me on entrance :D
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Can anyone apply fix to date of changelog topics, so it'll be 12-05-2016, instead of 05-xx-2016 at the beginning all the time?
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Can anyone apply fix to data of topics, so it'll be 12-05-2016, instead of 05 at the beginning all the time?
(http://i.imgur.com/R5CYFSD.png)
Cirno like to be retarded :D
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...but do you know why is it that way?
It's beauce that's America fuck yeah, that's why!
https://www.youtube.com/watch?v=IhnUgAaea4M
Btw. I will still whine for "changing" WW I and WW II weaps :(