FOnline: Ashes of Phoenix

Game improvements => Suggestions => Topic started by: S.T.A.L.K.E.R on October 19, 2014, 11:39:05 AM

Title: Craftable first aid/ doctor kits
Post by: S.T.A.L.K.E.R on October 19, 2014, 11:39:05 AM
I would really like to see these craftable.

The recipe can consist of bottles with water,  medical supplies, bandages,tourniquet, empty hypodermic, first aid book, and first aid/doctor skill as requirement. 

Lets say first aid field kit it :
2x medical supplies
5x bandages
2x tourniquet
1x first aid books
5x bottles with water
200% first aid skill

Something can be added like a rare part but don't know what, scalpels?
Title: Re: Craftable first aid/ doctor kits
Post by: mAdman on October 19, 2014, 12:13:54 PM
+1 Yeah it would be nice, like you said if you link it to FA skill you only need to be able to craft the skill based kit. Same for the skill based doctors bag too. Also 200 is extremely high, 175 would be fine, if you can even link a recipe to skill level that is.

But that is a lot of ingredients, you could cut out the tourniquets (and add them to the doctors bag recipe) and that would be a fine recipe, maybe an antidote or two.

First Aid Kit
2x medical supplies
5x bandages
2x antidote
1x first aid books
3x bottles with water
175% first aid skill

Doctor's bag
3x medical supplies
4x bandages
2x tourniquet
1x Buffout or Healing powder
5x bottles with water
175% doctor skill

Seems reasonable.
Title: Re: Craftable first aid/ doctor kits
Post by: paragon on October 19, 2014, 12:51:43 PM
Skill requirement for crafting items creates alts
Title: Re: Craftable first aid/ doctor kits
Post by: mAdman on October 19, 2014, 12:54:56 PM
Because nobody has alts now? hehe

But yes, you could remove the skill requirement as the basic first aid and doctor kits require skills from the user anyway.
Title: Re: Craftable first aid/ doctor kits
Post by: FrankenStone on October 19, 2014, 02:05:59 PM
+1 to this but i wouldnt connect it to any skill , because this would force people to create new alts , u also dont need skill for other craftable items
Title: Re: Craftable first aid/ doctor kits
Post by: S.T.A.L.K.E.R on October 19, 2014, 03:02:41 PM
Skill requirement for crafting items creates alts
wtf alts really?

almost everybody tagged FA or doctor skill, I don't think they'll make alts just to craft them. and those who didn't tag could just raise it since no level cap.
Title: Re: Craftable first aid/ doctor kits
Post by: Myakot on October 19, 2014, 09:57:56 PM
and those who didn't tag could just raise it since no level cap.
So everyone on this server has 10INT+educated or what? ;D In order to raise 2 secondary skills to min 175.
Title: Re: Craftable first aid/ doctor kits
Post by: MuchaChota on October 20, 2014, 01:05:10 AM
+1, i hate spending so many caps buying field fa kit and fa kit
Title: Re: Craftable first aid/ doctor kits
Post by: S.T.A.L.K.E.R on October 20, 2014, 01:30:53 AM
Yes myakot. I'm pretty sure everyone has 10 int, 1 AG, and 8 or more luck.

Title: Re: Craftable first aid/ doctor kits
Post by: baskila on October 20, 2014, 04:45:47 AM
Yes myakot. I'm pretty sure everyone has 10 int, 1 AG, and 8 or more luck.
You forgot the "optional" 10ch.
Title: Re: Craftable first aid/ doctor kits
Post by: FrankenStone on October 20, 2014, 12:36:03 PM
200 skill is just too high make both 100 and its fine
Title: Re: Craftable first aid/ doctor kits
Post by: Deathproof on October 20, 2014, 12:48:35 PM
+1 to idea

No, it actually should require skill coz its a medic specialized thing and it could encourage more medics in teams.
Title: Re: Craftable first aid/ doctor kits
Post by: S.T.A.L.K.E.R on October 21, 2014, 12:17:41 AM
200 skill is just too high make both 100 and its fine
I say 200 for the Field kit and paramedics bag and 150 for the first aid kit and doctor bag.