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Author Topic: 21-01-2015 Changelog  (Read 40077 times)

cirn0

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21-01-2015 Changelog
« on: January 21, 2015, 12:51:34 AM »

Fixes:
- Fixed ammo modifier which had % components were actually dealing 100% damage ( Notability affecting the 9mm AP bullet doing 40% more damage, minigun doing 20% more and 40mm nades doing 100% more )
- Envenom perk now takes 100 Melee Skill to get, was checking for throwing
- Error in the Lawyer Gate default spawn
- AP Plus from agility now correct giving .69 per point (up from .56)
- ~noreloadmode renamed to ~noreload and fixed
- Alt+click for dropping items fixed
- Shift+click to equip items remade: possible to use only if slot is free
- Core map fixes
- Fixed Grenadier Perk

Changes:
- Weapon deterioration rate inline with new armor deterioration rate.
- ~rerolls are unlimited
- Actions with item screens now require click to perform per each item
- Traits in description now stacks to numbers instead of repeating itself
- Psycho now gives -20 to Bleed Resist instead of AP Regen Malus
- Grenade costs now reduced in price
- Djibooti Shooti added to all DMR sniper rifles ( Semi-auto sniper rifles )
- Reloading hotkey stops all action to prioritize reload
- Reloading hotkey works on WM
- Changed Weapons:
Pulse Grenade
Plasma Grenade
Frag Grenade
Laser Rifle
Mageneto Laser Pistol
Electro Rifle
Turbo Plasma
Needler

Additions:
- All new perks introduced will now be available at level 21, allowing a mix and match of 2 of them.
- Added Rambo Perk
- Added Shotgun Surgeon Perk
- Throwing Damage now increased by Melee Damage
- CTRL + G will open up a pickup menu so you can select specific items in a pile on the floor. ( Rebind-able later )

Control schemes commands added:
~moveattack - skips default cursor after changing cursor in attack mode
~easymove - RMB is used to move, spacebar (or MMB) to change modes
~holdmove - pressing RMB turns on move cursor, releasing is turning it off
~wheelzoom - mouse wheel will zoom without key modifier
~lessclicks - combination of ~easymove, ~wheelzome and ~noreload

« Last Edit: January 21, 2015, 01:15:18 AM by cirn0 »
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faopcurious

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Re: 21-01-2015 Changelog
« Reply #1 on: January 21, 2015, 01:02:47 AM »

You can finally CNTRL-G item piles now?  We love you, you guys ;).
and finally balancing that magneto laser pistol and others huh? good, good job, fix da balance.
I really hope this fonline gets players again, it doesn't deserve to be left in the ashes ;D
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paragon

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Re: 21-01-2015 Changelog
« Reply #2 on: January 21, 2015, 01:07:55 AM »

"There is no balance, only experiments" (Cirn)
And bugs.
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Stem Sunders

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Re: 21-01-2015 Changelog
« Reply #3 on: January 21, 2015, 01:12:27 AM »

This is awesome!

Although I literally just bought 30 grenades...Damn you, cruel world.

So if I choose ~lessclicks I dont need to do the others?

Pick up menu, genius. However my persoanal favorite, R works on WM  ;D
« Last Edit: January 21, 2015, 01:17:06 AM by Stem Sunders »
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paragon

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Re: 21-01-2015 Changelog
« Reply #4 on: January 21, 2015, 01:15:05 AM »

Yes. But you should try others, they are different. Mostly
~moveattack
~holdmove
~easymove

Also you can use it along with old ~controls if you don't like to change modes at all.
« Last Edit: January 21, 2015, 01:17:35 AM by paragon »
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Stem Sunders

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Re: 21-01-2015 Changelog
« Reply #5 on: January 21, 2015, 01:15:40 AM »

Yes. But you should try others, they are different.

Okay will do, thanks very much!
"Core map fixes"?
__________________________________________________________________________________________________________

(Edit) When you say cheaper grenades you really meant it haha. Now there is no reason for everyone not to have one or two in their pockets. Can now buy 10 mustard gas nades for the price of one.

Although I don't have grenadier perk and the mustard nades still stay in my hands after throwing one.

Tested all the others and they unequip after first throw.

« Last Edit: January 21, 2015, 01:55:01 AM by Stem Sunders »
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FrankenStone

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Re: 21-01-2015 Changelog
« Reply #6 on: January 21, 2015, 08:28:45 AM »

FA could still see some love with 200 FA + field medic first aid kit u cant heal more than some 20 or 40 hp after bandage level gets 100 , so if u fa yoursels one time for very much hp u have almost 100 bandage which makes FA useless atm or half ap cost for it , before update u could easily go to 200 bandage with that fa kit which was okey maybe something broken i dunno

that ctrl + g is nice but it needs some love , pls let it pop up automatically after u picked one item it would also be cool to have working binoculars in that window to see what condition specific items has also if u search big pile u cant scroll through items
« Last Edit: January 21, 2015, 10:34:24 AM by FrankenStone »
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Teela

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Re: 21-01-2015 Changelog
« Reply #7 on: January 21, 2015, 08:43:30 AM »

I can't seem to find shotgun surgeon. Am I blind, retarded or is there a prerequisite?
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nailbrain

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Re: 21-01-2015 Changelog
« Reply #8 on: January 21, 2015, 08:48:12 AM »

throwing increased by melee ???
hmm i see no change dmg for thrown seem the same or it is just not displayed ?
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RazorRamon

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Re: 21-01-2015 Changelog
« Reply #9 on: January 21, 2015, 09:16:05 AM »

- Fixed [...] 9mm AP bullet doing 40% more damage

Why are you doing this to me

My character was made to use sniper rifles and wakizashi. So that's what i used at first.
Then came the nerf to sneak when using two-handed guns
So i switched to Desert Eagle .50 and waki instead
Then came the nerf to carry weight while sneaking
So then i used wakizashi only
Then came the nerf to crit damage%
So i used 9mm SMGs instead
and now this


Now all that's left for me is to stand sneaked in a corner and /s insults in arabic letters to demoralize the opponent
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Komrade

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Re: 21-01-2015 Changelog
« Reply #10 on: January 21, 2015, 09:19:57 AM »

- Fixed [...] 9mm AP bullet doing 40% more damage

Why are you doing this to me

My character was made to use sniper rifles and wakizashi. So that's what i used at first.
Then came the nerf to sneak when using two-handed guns
So i switched to Desert Eagle .50 and waki instead
Then came the nerf to carry weight while sneaking
So then i used wakizashi only
Then came the nerf to crit damage%
So i used 9mm SMGs instead
and now this


Now all that's left for me is to stand sneaked in a corner and /s insults in arabic letters to demoralize the opponent

You know what comes next, right ?  :)
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Myakot

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Re: 21-01-2015 Changelog
« Reply #11 on: January 21, 2015, 09:27:40 AM »

22-02-15
...
Added:
- Shouting consumes energy cells, 600 per shout.
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RazorRamon

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Re: 21-01-2015 Changelog
« Reply #12 on: January 21, 2015, 09:27:55 AM »

- Fixed [...] 9mm AP bullet doing 40% more damage

Why are you doing this to me

My character was made to use sniper rifles and wakizashi. So that's what i used at first.
Then came the nerf to sneak when using two-handed guns
So i switched to Desert Eagle .50 and waki instead
Then came the nerf to carry weight while sneaking
So then i used wakizashi only
Then came the nerf to crit damage%
So i used 9mm SMGs instead
and now this


Now all that's left for me is to stand sneaked in a corner and /s insults in arabic letters to demoralize the opponent

You know what comes next, right ?  :)

Arabic letters removed from game?
Spoiler for Hiden:
No i sadly know whats gonna come next already, movespeed rework so i cant GO FAST any longer by stacking bloodthirst+voodoo but that would require me to be able to kill someone with sneak weapons in the first place :^]

22-02-15
...
Added:
- Shouting consumes energy cells, 600 per shout.
Please dont joke about this, cirn0 might change it so sneaked characters can only whisper
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FrankenStone

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Re: 21-01-2015 Changelog
« Reply #13 on: January 21, 2015, 10:31:19 AM »

make milkor smoke and flame grenades also buyable in boxes and cheaper pls
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anonymousplayer

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Re: 21-01-2015 Changelog
« Reply #14 on: January 21, 2015, 10:48:54 AM »

It's coming along nicely. Looking forward to re-release, it's already much better, combat getting a lot of additions, just the content needs more MASS
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naossano

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Re: 21-01-2015 Changelog
« Reply #15 on: January 21, 2015, 11:11:33 AM »

Maybe not consumming  more cells, but shouting should definitely unsneak.
How can someone be able to shout strong enough to be heared in an entire block, and be stealthy at the very same time ?
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RazorRamon

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Re: 21-01-2015 Changelog
« Reply #16 on: January 21, 2015, 11:28:09 AM »

because my sneakboy has voice distortion software

it also has a little screen where i watch porn clips of your mum
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Komrade

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Re: 21-01-2015 Changelog
« Reply #17 on: January 22, 2015, 08:21:24 AM »

Naossano continue your great Crusade against these filthy sneakers, gather your followers and cleanse the lands of Phoenix from this disease called sneaking.

Now lets see if Ramon will be able to withstand the great force of destruction that descends on his lands, defeat is not an option because extermination will follow. 
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RazorRamon

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Re: 21-01-2015 Changelog
« Reply #18 on: January 22, 2015, 09:34:58 AM »

Ill gladly give up my ability to shout while sneaked, after all it does not follow realism

But Naossano gets held to the same principles: He gets his in-game vision stripped to only whats directly in front of him, after all humans only have a 120° cone of vision. Now finally Naossanos new world will be void of any sneakers because now its not even needed to kill him from behind!
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Stem Sunders

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Re: 21-01-2015 Changelog
« Reply #19 on: January 22, 2015, 09:36:34 AM »

Ill gladly give up my ability to shout while sneaked, after all it does not follow realism

But Naossano gets held to the same principles: He gets his in-game vision stripped to only whats directly in front of him, after all humans only have a 120° cone of vision. Now finally Naossanos new world will be void of any sneakers because now its not even needed to kill him from behind!

Kinda true, but even though you can't see behind you I'll bet you're often aware whats back there.

Awareness.
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