Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - KAM

Pages: 1 [2]
21
Resolved bugs / Re: [MISC] Workbench in the inventory
« on: September 07, 2014, 04:28:06 PM »
wait, what? you can pick up workbenches? lol?

22
Roleplay Activities / Re: Roleplay activities - explanations
« on: September 07, 2014, 04:24:44 PM »
Hmm. I'm tempted to RP but I would like more people to RP with me. Also were F0nline Two and Reloaded bad? This is my first F0nline game... So...

I think what Cpt. Chilly was referring to was how RP kinda devolved into forum-based shittalk-RP. At least that's what happened on FO2 a lot. But it wasn't ALL bad, I had some very nice RP sessions there. Dunno how it was on Reloaded.
Generally RP is not that popular on any FOnline and is mostly done by secluded small groups to avoid the shitload of trolling it gets from many regular players.

23
Game Tips & Guides / Re: [GUIDE] Lawyers Base Overview [WIP]
« on: September 07, 2014, 03:56:28 PM »
GJ, thanks.

24
Roleplay Activities / Re: Roleplay activities - explanations
« on: September 07, 2014, 03:52:47 PM »
i hope people actually roleplay in ashes of Pheonix unlike the failure that happened in Fonline Reloaded and fonline 2

Don't count too much on it. The people here are the same players, that were on Gayloaded and FO2.
For now I decided not to RP and just check out the game, but maybe I'll start a RP-char and give it a try here later on.

25
Game Tips & Guides / Re: Parties or whatever they're called.
« on: September 07, 2014, 03:49:34 PM »
The faction chat feature can be helpful to find some people to run with or ask questions. Just don't let yourself be lured into zone control in by assholes promising it gives you xp. They just want you as meatshield. As long as you don't kill someone you get nada – and with no gear and low level you won't do much killing.

26
Suggestions / Re: Quick Pickup/Drop
« on: September 07, 2014, 03:10:15 PM »
As nice as it would be, yeah I kind of like having the one item pickup at a time. The fear of "what if the owner comes back? ...What if the killer comes back?!" is too great to remove.
Still adding shift-click to drop/move single items and ctrl-d to drop all, as well as ctrl-l for seeing what's in a pile of stuff and picking single items from it should be added here.

27
General Discussions / Re: Quests
« on: September 07, 2014, 09:05:48 AM »
Im searching for that scout book in town ( awareness perk quest ) can anyone tell me where i can find it ?

War-Mart or Library Park, in one of those, I found one yesterday. I think books and magazines are pretty common though, they are all over the place.

28
Suggestions / Re: Quick Pickup/Drop
« on: September 07, 2014, 08:59:50 AM »
1up for adding item moving shortcuts. I got so used to that convenience in FO2. It should be a standard on every FOnline server :)

As for ninja looters: I don't see much of a problem with that. It didn't get any worse on FO2, when the feature was introduced.

29
Suggestions / Orientation
« on: September 07, 2014, 08:51:44 AM »
So, I've checked out the game for the last 2 days a bit and did some first recon runs into the city and noticed that it's quite hard to find out where you exactly are. Sure, there is the automap, filled with beautiful descriptions and all, but
when opening the map you get no indication whatsoever in which zone you actually ARE.

I know, sooner or later a player will of course recognize the area by himself, but right now as a new player many maps seem so similar.

2 ideas here:
Either make the zone you are in get highlighted in some way in the automap,
or add a short message in the chatbox, something like "Entered zone xy: Adams School".

30
General Discussions / Re: The worldmap
« on: September 07, 2014, 08:42:12 AM »
This is completly against fallout logic.. no locations?!? Really?!

Gameplay focus is the city, it's different, but not totally un-fallout-ish, I think.
Still, quite the HUGE worldmap for that, maybe in the future it will be filled with some interesting remote locations...

31
Game Tips & Guides / Re: Worldmap and random encs?
« on: September 06, 2014, 08:52:44 PM »
Mob pools differ from a type of region to another. For now we have three types of regions:

- desert
- mountain
- city

and all combinations of those 3.

Mobs such as geckos and brahmins spawn much more in mountain maps, while humans spawn more often in city maps.
First helpful answer, thanks.

32
Game Tips & Guides / Re: Worldmap and random encs?
« on: September 06, 2014, 06:53:51 PM »
Golden geckos sometimes could be met around your Phoenix gates

Thanks, will try there.

Would be helpful if there was at least a message telling what you encounter when you spawn into a random map ::)

33
Game Tips & Guides / Worldmap and random encs?
« on: September 06, 2014, 06:04:11 PM »
So uhm, yeah. How exactly does it work here? While I walk all over the goddamn map nothing pops up, making me wonder if there even ARE any random encs.. No forced spawn on a random map and no "do you wish to encounter..."-dialogs coming up.. With 70 outdoorsman:/

"So fuck it" I tell myself, "I just try spawn on a map in some remote area, searching for those freakin'  geckos for the quest to get my awareness perk" and keep getting f'ed in the a by all sorts of well equipped NPC-humans.

So apart from my first question how encounters and outdoorsman work here–

Which zones should I check to find some geckos?

34
General Discussions / Re: Where is the old starting area?
« on: September 06, 2014, 04:03:51 PM »
Yes, bring it back please.

35
News & Announcements / Re: AoP Client v1.0 & server launch info
« on: September 05, 2014, 08:41:22 PM »
Nope, when I hit F8 it locks all the directions. But I can move my cam to the right, left and up directions but not down. But no other trouble. Can it be becuz I used the .dat files from a ressurection modded version of fo2?
Ok I didnt read carefully enough what you wrote, sry. No idea what could be the problem, but yeah in general I guess it's best to use vanilla .dats and not modded ones.

36
News & Announcements / Re: AoP Client v1.0 & server launch info
« on: September 05, 2014, 07:57:13 PM »
Please guys tell me, is it only me? I can't scroll down the screen with the mouse. I'm playing in fullscreen mod becuz I've got widescreend and in windowed I can't the see the interface, nor moving the window. I can only keep the screen while going down on the map if I continously use the Home button.

Sounds like a classic "having pressed F8 at some point" problem. Try pressing F8 again. Dunno about that business you're having with interface not showing in windowed though.


As said by others before, lags like hell, unplayable for me right now sadly. I give it another shot tomorrow, so far it looks as if it will be able to provide some good fun. :)

It's because everyone is downloading the new client from the same server, making it lag

Remove DDL and keep only torrent? I took the direct too, but I'll gladly seed it a while if that helps.

Pages: 1 [2]


SMF 2.0.2 | SMF © 2011, Simple Machines
Simple Audio Video Embedder - Theme by Crip