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Author Topic: some questions  (Read 36261 times)

Seki

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Re: some questions
« Reply #40 on: September 05, 2014, 03:37:58 AM »

- will be zone control available immediately since start ?
- how is bleeding resistance calculated when taking bleeding damage ?
- how much is skill bleed over effect between FA and doctor without Medicinae Doctor perk ?
- how Silent Hill Death works ?
- whats quest for Silent Running perk ?
- what gives Traps skill ?
- how much is disorient effect decreasing hit chance and sight range ?
- can we see crit table ? its not on wiki
- what can we do in mines ?
- how does work Finisher weapon perk ? i mean that lk and in roll, how its calculated ?
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Aco

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Re: some questions
« Reply #41 on: September 05, 2014, 04:01:32 AM »

Only 4 HQs in server.

What if curtain factions want to play with their own name and not play with others such as.

Pistoleros
Bang Bang Smash
Tim Tom & Ted Lawyer agency
Soldiers of thunderstorm (not sure if they will play)
Crazy88
The Rogues
Section8
Grim Reapers
NCR (from fo2, not sure which name they want to call themselves in this server)

Etc. There is many more. But my question is for example

If Pistoleros/Amboys & Bang Bang Smash both pick Vtec as main HQ faction They cant fight eachother ? Seems like a major troll if so.


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Stem Sunders

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Re: some questions
« Reply #42 on: September 05, 2014, 04:37:28 AM »

Only 4 HQs in server.

What if curtain factions want to play with their own name and not play with others such as.

Pistoleros
Bang Bang Smash
Tim Tom & Ted Lawyer agency
Soldiers of thunderstorm (not sure if they will play)
Crazy88
The Rogues
Section8
Grim Reapers
NCR (from fo2, not sure which name they want to call themselves in this server)

Etc. There is many more. But my question is for example

If Pistoleros/Amboys & Bang Bang Smash both pick Vtec as main HQ faction They cant fight eachother ? Seems like a major troll if so.

Why do factions from previous iterations of FOnline care? there will be other factions to fight regardless of what your alliance was before.

I'm looking forward to seeing old enemies get along for the benefit of their new faction.

But I suppose you could kill your old enemies even if they are in your faction, wouldn't advise it though. We can also have platoon names so for example

Pistoleros Platoon 1

Amboy Dukes Platoon 1.....It could work
« Last Edit: September 05, 2014, 04:41:38 AM by Stem Sunders »
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Myakot

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Re: some questions
« Reply #43 on: September 05, 2014, 05:08:35 AM »

"But I suppose you could kill your old enemies even if they are in your faction, wouldn't advise it though."

That is the only thing I consider a problem with factions system :(.
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JokeMaster

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Re: some questions
« Reply #44 on: September 05, 2014, 05:15:54 AM »

But so far as i understood each faction divides into platoons, so the tree would be so.

-Main faction ( NPC allegiance)
-Platoon ( old style player faction)
-Squad ( In platoon group)
-Fire Team (squad sub group)

SO it will probably be every platoon for him self but for major events they get all caled together.
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Myakot

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Re: some questions
« Reply #45 on: September 05, 2014, 05:23:22 AM »

@JokeMaster
Ex: I have a long-term quarry with someone, and I know his nickname (obv.), when I see that he's in the same faction as me I will obviously be frustrated.
If I understood the rep. system correctly (or at least I presume it's that way), I will get character-destroying penalties everytime I will PK someone from my faction. So what am I to do?
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I think it's time we blow this scene, get everybody and the stuff together...
Okay, 3, 2, 1, let's jam!

JokeMaster

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Re: some questions
« Reply #46 on: September 05, 2014, 05:48:11 AM »

The logical way, try to avoid him / ignore him or simply forgive him.  :-X
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"You've gotten a lot farther than you should have maggot, but then you haven't met ME either. Your ride's over, mutie. Time to die."

I speak polish, english, russian and german in that order.

soon.

Myakot

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Re: some questions
« Reply #47 on: September 05, 2014, 06:06:58 AM »

The logical way, try to avoid him / ignore him or simply forgive him.  :-X
The logical way for HIM will be to spot me to enemies, or just kill me indirectly.
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I think it's time we blow this scene, get everybody and the stuff together...
Okay, 3, 2, 1, let's jam!

security

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Re: some questions
« Reply #48 on: September 05, 2014, 06:09:34 AM »

- will be zone control available immediately since start ?
- how is bleeding resistance calculated when taking bleeding damage ?
- how much is skill bleed over effect between FA and doctor without Medicinae Doctor perk ?
- how Silent Hill Death works ?
- whats quest for Silent Running perk ?
- what gives Traps skill ?
- how much is disorient effect decreasing hit chance and sight range ?
- can we see crit table ? its not on wiki
- what can we do in mines ?
- how does work Finisher weapon perk ? i mean that lk and in roll, how its calculated ?

Up ::)
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security

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Re: some questions
« Reply #49 on: September 05, 2014, 06:13:42 AM »

You can find out where the server is located?
Just wondering, and can not wait ... because of the ping :(
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Edik

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Re: some questions
« Reply #50 on: September 05, 2014, 06:25:52 AM »

You can find out where the server is located?
Just wondering, and can not wait ... because of the ping :(
Paris, France
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Frost

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Re: some questions
« Reply #51 on: September 05, 2014, 06:29:15 AM »

Only 4 HQs in server.

What if curtain factions want to play with their own name and not play with others such as.

Pistoleros
Bang Bang Smash
Tim Tom & Ted Lawyer agency
Soldiers of thunderstorm (not sure if they will play)
Crazy88
The Rogues
Section8
Grim Reapers
NCR (from fo2, not sure which name they want to call themselves in this server)

Etc. There is many more. But my question is for example

If Pistoleros/Amboys & Bang Bang Smash both pick Vtec as main HQ faction They cant fight eachother ? Seems like a major troll if so.
why no brotherhood of steel???? or enclave
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JokeMaster

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Re: some questions
« Reply #52 on: September 05, 2014, 06:36:36 AM »

They weren't active in tha area, the both organizations operated in Chicago but not Arizona.
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"You've gotten a lot farther than you should have maggot, but then you haven't met ME either. Your ride's over, mutie. Time to die."

I speak polish, english, russian and german in that order.

soon.

Frost

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Re: some questions
« Reply #53 on: September 05, 2014, 06:51:10 AM »

i look forward to make big gun char any help???
like special ponits
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Stem Sunders

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Re: some questions
« Reply #54 on: September 05, 2014, 08:57:38 AM »

i look forward to make big gun char any help???
like special ponits

Start yourself a thread with that question as the title, or have a look on the wiki.
There is probably a topic open that can help you also.
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Rynn

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Re: some questions
« Reply #55 on: September 05, 2014, 11:24:21 AM »

You can find out where the server is located?
Just wondering, and can not wait ... because of the ping :(
Paris, France

Paris, France

 ;D
« Last Edit: September 05, 2014, 11:26:19 AM by Rynn »
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PorkchopExpress

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Re: some questions
« Reply #56 on: September 05, 2014, 04:04:38 PM »

Does anyone know how much 1 inteligence point gives skill pts per lvl?for example how much skill pts per level would you gain with 10 int or 9 etc.
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Seki

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Re: some questions
« Reply #57 on: September 05, 2014, 05:50:47 PM »

Does anyone know how much 1 inteligence point gives skill pts per lvl?for example how much skill pts per level would you gain with 10 int or 9 etc.
same as on other fonline servers
5 + 2*IN
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PorkchopExpress

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Re: some questions
« Reply #58 on: September 06, 2014, 02:34:18 PM »

Ok ,got another one,regarding the perks are they all one time only or are there some which you can take more times like action boy in other fonline games?
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paragon

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Re: some questions
« Reply #59 on: September 07, 2014, 07:09:41 PM »

Ok ,got another one,regarding the perks are they all one time only or are there some which you can take more times like action boy in other fonline games?

Only once every perk.

1. Does namecolorizing.txt work for you?
2. Is there command to update the name colorizing without leaving game?

3. How to throw grenades from the utility slot?
4. What else can you put in the utility slot?

5. How much is skill bleed over effect between FA and doctor without Medicinae Doctor perk ?
6. Is there any perks at those skills? / There should be skilled related items for them?

7. What does those numbers at the defibrillator mean?
Must be used by another player. Revives a dead player to -90 to -50
Must be used by another player. Revives a dead player to -50 to 0 HP. 
« Last Edit: September 08, 2014, 07:34:13 AM by paragon »
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