The City feels so alive!
Family gangsters running drugs and bumping into the hound patrols. Not knowing if that player is friend or foe, or not even knowing if its a player at all!
The mad dash for resources upon spawning is thrilling. So is escaping from ruthless bands of killers, and then coming back for your revenge once you have a weapon.
The rate of NPC spawns didn't seems to be a problem. The fact they came in smaller groups and have a smaller agro range gave the loner a chance to survive. Either by fighting or running away, it still held enough challenge to not be considered too easy. (Apart from hospital, that place is crazy)
Never had a problem with the random spawn, there have been no insta deaths...Yet.
Names clip, mainly when a player enters/exits/enters your vision.
Squads are still enabled afaik.
Map looks weird as fugg
Also can access a couple of different inventory screens. It doesn't look like the usual UI, so I'm assuming I shouldn't be able to get at it yet.
Overall, FunFunFun!