- Added fanning mode to some revolvers: lower accuracy, better AP cost and firerate and attacks targets in wide cone. Not aimable, doesn't work with Mozambique Shooty.
- Increased quality and condition of items spawned in core.
- Lower quality items now last up to 2 times as longer, here's overview:
- Faction payouts doubled.
- Traders now accept items of any quality other than "Garbage", buying price increased.
Minor:
- added Fibers to faction trader;
- increased Solar Scorcher AP cost by 5;
- S&W Model 500 buffed perks;
- unarmed attacks damage nerfed;
- changed legendary weapon display when in hands while hover cursor over character;
- throwing skill doesnt add to ground fire damage from molotovs and incendiary grenades anymore;
- incendiary grenades slightly buffed;
- Bonus damage weapon perks now working on ground fire (weren't working before at all);
- added alert messages when trying to enter sneak while doesnt meet requirements;
- bandages and tourniquets moderately buffed;
- tournament arena changes;
- various low tier weapons changes.