- fixed Decreased DR weapons showing 100% crit bypass in log.
- Run for Your Life trait max effect increased from 30% to 40%.
- Hit and Run trait max effect increased from 20% to 25%.
- Armor Class now has 2 effects:
1) Hitchance reduction: Hitchance reduction is calculated as a multiplier to hitchance: (100 - AC/5)/100.
2) Chance of converting aimed shots into unaimed. Chance is AC/2 %.
- AC now has 100% efficiency when running, 66% when walking and 33% when standing.
- Changed AC of armors:
Metal/Tesla: +0
CA: +5
SCA: +10
FLA: +30
Leather mk 1-2, CLC: +35
LJ, CLJ: +40
- AC of target is reduced by your Perception + 2*Sharpshooter for tohit calculations.
- Armor Class value added to armor description.
- Dodger perk now gives +30 AC instead +25.
- Base AC formula changed to 5 + 2 * Agility.
Concussion Grenade:
- increased AP cost from 30 to 35.
Needler:
- reduced base cost from 1200 to 1000.