99% S1man
Plasma Rifle:
- reduced AP cost from 24 to 23.
RPK74M:
- increased damage from 21-27 to 23-29.
AK74M:
- increased full auto range from 30 to 40;
- decreased AP cost from 20 to 17;
- increased reload AP cost from 30 to 45;
- increased OneHex from 80 to 90;
- changed 3rd and 5th perks from Bonus rate of fire to Bonus ranged damage;
- changed 4th perk from Better One Hex to Faster Reload;
- removed Accuracy Malus 5 from full auto mode.
Stoner 63:
- increased damage from 24-29 to 25-30;
- increased reload AP cost from 30 to 45.
SG-552:
- decreased reload AP cost from 45 to 40.
Stoner LMG:
- increased damage from 24-29 to 25-30.
M249:
- increased ammo capacity from 125 to 150;
- decreased reload AP cost from 175 to 155.
Minigun:
- increased damage from 4-8 to 5-9.
Incinerator:
- decreased burst mode AP cost from 60 to 55;
- imroved single mode firerate from 1200ms to 1000ms.
PP19:
- increased damage from 16-21 to 18-21.
9mm 7N21:
- changed normal damage from 60% to 65%.
9mm JHP:
- changed normal damage from 100% to 110%.
Burst knockback chance:
Knockbacks from bursts is now defined by amount of bullets hit, formula is:
(rounds_shot ^ 0.35 * base_knockback_chance) * subshot_hits/subshot_shot
That result in lower knockback chance for battle rifles bursts:
G3A3: 20% -> 7% per bullet, 14% max;
SCAR: 20% -> 7% per bullet, 21% max;
...and higher knockback chance for shotgun bursts, especially red ammo from 60% to 75-80% dependant on shotgun.
Red shells:
- changed DT mod from 0 to -80;
- changed DR mod from 0 to 10;
- added 3xMore Spread trait;
- added 1xBetter One Hex trait;
- added 1xKnockback trait.
All shotguns:
- reduced spread by 3 on all modes (use red shells for high spread).
AP Drain:
- now stacks on target for up to 3 seconds for 10/AP second.
M240:
- decreased full auto AP cost from 32 to 30.
PKS
- added Durable trait.
All grenades
- decreased range by 10.
45-70 govt. ammo:
- changed DR mod from -20 to -15.
Wei Lao leadership module:
- now gives 1% of damage converted to bleed instead 1 flat damage.
SVD & SVU:
- increased bleed strength on weapons from 20% to 40%.
Fixed bug with DSR firerate (was 400ms instead 1000ms).
Fixed bug with UKM burst firerate (was 400ms instead of 1200ms).
Fixed Rain of Bullets description.
Fixed 7.62x51 NATO description.
Added S&W Model 500 revolver description.
Decreased oil required for repair from 4 to 2.
You can now mount scopes on FN FAL.
Battle Rifle can no longer mount 6x scopes.
Crafting cost now rounding up properly. Cheaper to craft in bulk for most instances.