Cool, cheers for the examples too niamak, that incinerator fire mode looks great.
Those charges look like an interesting addition, will/are they based off the traps skill? Perhaps they can deal damage to people near the door too, based off traps, or have a chance to explode instantly, blowing the door but injuring the person who placed it if they "fail".
I wonder what happens if someone opens the door after the breach charge is set? Does it explode?
Either way awesome stuff, stacking traps is good, but traps visible to squadmates is fantastic