Fixes:
-Fixed burn and bleed kills giving bounty on self
-Fixed suppression weapon perk
-Added Mustard Gas grenade to grenade list
-Fixed a hex shooting issue when using util slot with deployable weapons in hand
-Repair from the ground fix
-Reduced the margins a bit on the HoF so that longer legendary weapon names fit
-Fixed Mining Dialog Exploit
-Potential fix to some legendary HoF issues
Changes:
-Nerfed Mentats.
-Nerfed Leadership some more.
-Psycho now gives 30% DR to Bleed ( up from 20% ).
-Reworked Afterburner Gum, now reduces max AP by 30 and gives 10 AP Regen+.
-You now get scavenger fame for looting bookshelves and other containers that doesn't close.
-20 XP to loot containers and sceneries (but only if nobody looted them since they respawned stuff last)
-Leadership change: Charisma of leader no longer affect the boost strength (charisma 10 is assumed).
-Spears thrown by NPCs get deleted when they hit the ground.
-Players throwing spears have a 10% chance of losing the spear when it hits the ground.
-Buffed bleed resistance. The character sheet now shows the bleed "half life", which is the time it takes for your character to absorb half of the current bleed. The longer the bleed half life, the longer it takes for you to convert bleed damage into normal damage, meaning you will survive longer.
-Incendiary ground effects now longer (up from 5 to 8 seconds).
-Adjusted male Combat Leather Coat graphic to be darker.
-Returned Combat Leather Jacket to default leather jacket skin.
-Bleed removed from Garand.
-20% bleed added to 30-06 ammo.
Additions:
-Added cover triggers to Library Park
-Added explicit messages when you get a syringe from used stimpack or you heal someone for 0 HP.
-Items can be binded by item type (PID), if you hold SHIFT when you press the number to bind.
-New commands:
--"~colors" - refresh colorizing
--"~hideinvdesc" or "~hid" - turn off SPECIAL, eff weapon range and max weight in inventory screen
-New Aliases:
--"~reloadhotkeys" == "~rhk"
--"~dropsquad" == "~ds"
-You now get to choose a weapon perk each time your weapon becomes legendary. Works retroactively.
-Legendary weapons no longer deteriorate.
-You can see in inventory how far away a weapon is from being legendary.
-You can see with awareness if a player is holding a legendary weapon (though not it's specific name).
-AoP: Broodwar. Leaders of a squad can press 'space' (hotkey rebindable in hotkeys.ini as 'rtsmode') to enter "RTS-mode". While in this mode, all regular commands are disabled, and instead you can drag to select your squad mates, similar to how you would select units in a real time strategy game. You can then issue orders to the selected players that will show up as icons on their screen. There are 3 icons: attack, move and defend. You issue attack orders by pressing 'a' and then clicking on a hex. For move orders you simply right click on a hex. For "defend" orders, you press 'd' and click on a hex. You can also press "s" (for stop) to give each selected player the order to move to the hex they are already on. Similarly you can press "h" (for hold position) to tell them to "defend" the position they are on.
To leave rts-mode, simply press 'space' again (or whatever key you used to bind the rtsmode command).