Fixes:
-Fixed Food being classified as drugs A & B
-Fixed Client Side character sheet errors
-Fixed Medcinae Doctor
-Fixed Hex shooting with deploy weapons AP cost
-Fixed Bug with ground fire doing no damage to people walking into it
-Fixed Skill points of secondary skills using the Throwing skill as the cap if it is the highest
-Fixed Kamikaze trait
Changes:
-Leadership Critical Chance (20 -> 10)
-Leadership Psychopath (10 -> 20)
-Bonus bleed removed from BAR and SAW (There is still bleed on the ammo)
-Removed a HTG from BAR and replace with Suppression
-Removed Better One Hex from SAW replaced with More Dakka
-Increased M21 firerate from 1,000 to 900
-Removed Bleed 30-06 ammo
-Changes to both Garands
-Lowered M1C firerate from 600 to 900
-Changes to punch gun
-Bandage and defibrillated timeouts are reset when respawned
-Information of weapons' fire rate is showed in full description in the inventory
-Defibrillators can be used from utility and hand slots only
-Crit effects for torso reduced, less knockback, less armor bypass.
-Changed Bleed Resist now ticks every second for Bleed / (1 + log( 1 + cr.Stat[ST_BLEED_RESISTANCE])) damage;
Additions:
-Added new skins for Tesla Armor and Combat Leather Coat [ Huge thanks to Alex Shura, lots of new armor skins coming ]
RUN UPDATER
If your game is crashing, check your DataFiles.cfg, it will be rewritten by the updater.