OP, ever thought maybe this type of game doesn't appeal you? CS for example is two teams fighting with the same weapons over the same maps while one team tries to plant the bomb or save the hostages, yet it's so addicting and so many play it because of the teamwork it involves and the skill you have to gain to be good. Same goes here. I could call any game boring after playing it for 2 months. Just take a break. You can't expect a game to be fun forever. The things you've described appeal to a lot of people because they do. You work your ass to be able to do pvp (Kill real players and loot them) the world is alive and full of loot which is great and the devs keep updating which is again great. The server population is very high as well.
All the other servers are full of PK with no sense of teamwork and besides that unless you have stacked on a lot of weapons or had friends give them to you, you'll quit sooner of later because you die constantly even at low levels because of idiots camping you outside the city, and then enjoy getting loot., the loot is scarce as hell and exploration is pointless, there's no point to explore at all. I'm glad I have found this server because honestly playing on Fonline2 or whatever it is called left me with a sour taste. Constant damn PK in the main cities, too many trolls, no loot, getting pked during "questing", you manage to get a gun then you get pked by some guy with minigun all of a sudden, the list goes on. You cannot progress there if you're new unless you wanna spend a lot of time mostly not having fun.
It is not the case here, which is why it's so awesome and a great feat. It feels like Single Player Enchanced ++ with the addition of real players to work with or kill. Many factions, each has its story, appeal and bases, everything is handcrafted and so on. YOu should be thankful this experience exists for free.
((also whoever said there should be less loot, NO. Exploring would become boring and fuck that, loot is part of the fun, not all loot is useful and it's not like you can loot miniguns near the city and so on, it all blends nicely with the crafting))
Lockpick\steal was removed because devs wanted to remove the "need" of creating multiple characters. If those two shall be brought back, everyone will have to lvl an independant lockpick character, which is obnoxious to even think of.
Exactly. That wouldn't even fit and it'd be mostly a griefing tool. Having your same faction try to steal your stuff when you afk a bit wouldn't be fun and it'd end up with people getting trigger happy on the same faction and turning on eachother, having to hold the caps in the weapon slot or place your items constantly in the chest for the fear of teammate thieves wouldn't be good. Some might say you could steal from the enemy, sure you could. When you see an enemy player one either dies or runs away, it's not like people could try to pickpocket those players, there's an easier way to get it by killing them anyway.