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« on: April 20, 2014, 10:35:30 AM »
The list of 17 holy thingies
1- Bloody mess: any bleed you inflict is increased by 15% / any bleed you receive its increased by 30% (is ok nothing special i think the bleeding shoud get boosted dont know didient try it in game)
2- Masochist: You enjoy pain and suffering, each time you receive direct damage 20% of goes to your AP
3- Berzaker: when your hp are below 40% you enter in a berserker rage, you get +2ST, +2AP regeneration bonus, and you ignore any crippling effect, but your PE and CH are lowered to 1 / as you cant feel pain, you usually get worse injuries, any doctor check made on you has 50% more difficult, and you receive 20% more bandage when healed.
4- Exoskeleton: A strange mutation provides you with a exoskeleton, you get +2DT and +5%DR / unfortunally this armor often complicate your wounds, You have -15% critical resistance (and slower runing if posible)
5- Paranoia: you are constantly checking around but cannot focus on whats on your front, your sight range its reduced by 30%, but you can see at max distance in every direction (hex shaped FoV)
6- Small frame: your small size makes you harder to hit, you get 20 AC bonus that is active even if you aren’t moving / same drawback
7- Bruiser: +25 HP and +10% critical ST but beacuse you are big dude it is hard to miss you, you get - 20AC (but i like how it is now)
8- Fast shoot: 10% less action points for shooting but you cant use aimed shoots
9- Jinxed: Evrytime sombody misses you he gets criticall mis whit at least -2 on his defensiv crit roll on the other side you are realy clumshy you get -3 strengh for weapon handling trowing and -10% for all your critical defences
10- Sticky Blood: Your blood is like a glue it just wont flow out your body so you get 15% to bleed resist and to die you have to go -40hp but it comes whit cost you suffer from kinetick weapons you get -20DR and -5DT when facing Explosivs and Mele damage
11- Baked: Your mother put you acidancly in owen(insted some gecko cake) so it evaporeted all water in you, alowing you to play alot whit electrical thingis whit no fear from geting shocked you get +50 to siance and +50DR and 10DT vs electricion but low water means you get no healing rate and you get -30 to poisen and radioation resist
12- The wey of Shadow aka Ninja: You grown up in feudal Japan and you were train in deady art of ninja you get +50 to sneek and -5 sec to sneek penalty time but you are unconwectional whit modern weapons so you get -80 to Small guns, Big Guns,Energy Weapons
13- Four Eyes: same bonus/ -30% to critical PE
14- Barbarian: unlock melee weapons perks require 50 less skill points and throwing require 25 less / unlock fire guns perks require 25 more skill points and item perks require 50 more
15- Heavy handed: +30mele dmg but you get - 15% critical chance
16- Peoples Man: Your unselfish concern for other may be detrimental to yourself, but it benefits the group, You get 2 +ch for determining leadership boosts for other, but -3ch for applaying them to yourself and you can beacome Squad Leader whit 150 leadership
17- The Chosen One: Your ego is too big but your winer is small nobody loves you and you dont give a f you get - 2 to all stats but you get +50dmg to all weapons This Traits uses 2 points