Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - nailbrain

Pages: 1 ... 13 14 [15]
281
Bug reports / Re: [ITEM] spears
« on: September 18, 2014, 10:44:11 AM »
spears are broken u just cant hit moving target even if it says 95 percent, on not moving targets it is ok
trusting is also bugged it is hard to hit moving target when u get near an tries to stab if the creature is moving stab  animation cancels alot and this problem is excusive for spears other melee weapon works fine
electro and plasma spears also dont work can be only trown like normals cant be loaded cant trust
piston spear trust dont work alwasy misses aves 1 range and absurdly low dmg

only viable spear for now is the serrated one but again cant hit moving targets

282
General Discussions / Re: gifted
« on: September 13, 2014, 09:26:34 PM »
watch your tongue boy !!!
did searched did not find anything
now for the link you posted it was useful thank you

283
General Discussions / gifted
« on: September 13, 2014, 09:10:16 PM »
what happens at level 24 when no tagged skills are available 

284
Wasteland Art / Re: My humble contribution of weapon pics
« on: September 13, 2014, 05:12:40 PM »
yeahhh cool ty

285
Suggestions / Random encounters
« on: September 13, 2014, 05:09:28 PM »
There are so many interesting looking random encounter  maps and almost no reason to explore .I did explored the map just to see them, it is a shame dat we have no reason to wander around because i know how much work was put into building them.
There is one particular location inside one of the two volcano like pits to the east .It is open colorful meadow like location full with lush grass.After all this years Fallouting grey stuff and all the same encounters now am very pleased.Explore the map dudes and post locations you found interesting so we can make good gallery for AOP

286
Suggestions / Re: Hamster suggestion.
« on: September 13, 2014, 12:26:58 PM »
for fuck sake having backpack allows you to be more eficient and carry more faster and less tieresom why the fak u must be slowed ???
if it is possible, to be fair make backpack increase carry weight bassed on percentage from base CW like in Reloaded
stronger dudes benefits more but in the end anyone benefits
seems more fair
so lets make Combat Boots item dat gives u 20 percent more MS but makes your feet  smell and cuz ov dat you must make safe roll every 15 sec or get disorientated or drop unconscious

287
Wasteland Art / Re: My humble contribution of weapon pics
« on: September 13, 2014, 12:13:26 PM »
can you make Falloutish render of Mateba revolver

288
Wasteland Art / Re: My humble contribution of weapon pics
« on: September 13, 2014, 12:07:06 PM »
looks more like smg and te curved mag makes it look like choped ak
i wanted to make 223 to look like the enforcer from UT

289
Suggestions / Re: Hamster suggestion.
« on: September 13, 2014, 12:03:36 PM »
lemme see so walking in jumpsuit and carying tons of stuff barehanded= fast movement
having backpack (backpack dudes  WTF ???) make the above exersise uncomfortale and tiersome and u lose movement speed ???? really ???
u have backpack u carry more simple as dat if u wish negative side make it like a container so u must manualy store stuff inside AKA black hole pocket syndrome make the backpack weight say 1 kg but inside holds say 50 kg uses utility slot
end of story

290
Wasteland Art / Re: My humble contribution of weapon pics
« on: September 13, 2014, 11:37:51 AM »
power armor dude

291
Wasteland Art / Re: My humble contribution of weapon pics
« on: September 13, 2014, 11:36:07 AM »
sadly am sculptor hobbyst  i make metal figurines non dimensional stuff is very awkward for me

292
Wasteland Art / My humble contribution of weapon pics
« on: September 13, 2014, 11:27:58 AM »
not as sophiscated as the others posted but i used paint and willingness
originaly posted them in reloaded but ppl there didnt like em

293
Bug reports / Re: [Item]Endless throwing knives
« on: September 12, 2014, 07:58:02 PM »
endless knives dat cant hit moving critter at all
if criter move almost no chance to hit it

294
Bug reports / Re: *F*U* glitch
« on: September 11, 2014, 07:40:56 PM »
am about to deleteself and the client
hope in several months this server will be playable
maybe will try again then
and yes i did deleted myself and got punished for 2 times what more can i say

295
Bug reports / *F*U* glitch
« on: September 11, 2014, 07:13:10 PM »
lost my fkn faction my fkn room for SECOND FKN TIME
last time one of you rainbows said "sorry cant do shit bout it" and left me naked in the nowhere  didnt even gave me 100 caps to buy new room
now watcha gonna do another blatant cant do shit
o and is very funny to be shot at from your faction
so FU

296
Resolved bugs / Re: No perks at Wakidzashi
« on: September 11, 2014, 10:53:30 AM »
bad news u want perks u need sneak raised

297
Resolved bugs / Items bugs
« on: September 08, 2014, 12:37:45 PM »
spiked knuckles dmg is messed badly u can have more minimum than max dmg
DKS desription in wiki says 20 ap cost per single shot it is 70 i lost lot of time and ru's and got badly surprised so pls fix this

298
Bug reports / Re: No longer member of faction
« on: September 06, 2014, 03:35:13 PM »
you quick fix was most nice but i lost my room and quests i done are erased and after the fix other weird shit happened now i cant perform thrust atack with combat knife  i loose ap as intended but enemies recieve no dmg and no trust animation is performed

299
Bug reports / No longer member of faction
« on: September 06, 2014, 02:50:09 PM »
i died and game frozen for minute and respawned me in city factionless
no my former people shoot me on sight
btw in chart am still listed as brahminboy and still have good relation with them and bad with v tecs but lost namecoloring and cant enter the base
now when i die respawns me in the location i have died

Pages: 1 ... 13 14 [15]


SMF 2.0.2 | SMF © 2011, Simple Machines
Simple Audio Video Embedder - Theme by Crip