Author Topic: [MECH] deploy weapon bug + Hex shooting bug  (Read 3680 times)

C.H.A.R.L.I.E

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[MECH] deploy weapon bug + Hex shooting bug
« on: October 06, 2014, 11:08:39 AM »

I decided to post this here.

1: Make character stop movement when using hex shooting. When clicking directly on your target, your character will stop movement and shoot. I would like to see this for hex shooting too. I dont mean when you bring up the cone, but when you actually fire.

2: Deploy weapon bug. Extremely frustrating; If you deploy weapon before running animation stops, you will lose AP and the deployment will "fail", meaning he does the animation, then reverts back. What should happen is that deployment stops movement. Atm you have to manually stop, wait a bit (cause of lag / fps) then deploy. What is even worse is when i get knocked down or out, the recover animation will also bug the deployment if you click "deploy" too soon! I hate this  >:(
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cirn0

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Re: [MECH] deploy weapon bug + Hex shooting bug
« Reply #1 on: October 06, 2014, 11:10:37 AM »

Sure
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YOU CAN'T CUT BACK ON FEATURES! YOU'LL REGRET THIS!
 



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