Author Topic: Melee cell drainers detoriation  (Read 3475 times)

nailbrain

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Melee cell drainers detoriation
« on: April 14, 2015, 04:30:07 AM »

melee weps dat have biger drain per hit than 1 detoriate ultra fast
MKF for example breaks at rate of 1percent per normal swing and ~3 percent per 2 heavy swing and this is on Perfect condition
same aplies for the other drainers
why only ripper has to be usable ?
and ffs put normal knockback and knockdown traits on PowerFist
 
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RazorRamon

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Re: Melee cell drainers detoriation
« Reply #1 on: April 14, 2015, 09:58:00 AM »

Seems to be the case with most non-burst weapons that use more than 1 ammo per shot

Especially bad with plasma cannon, cant even fire 25 shots on perfect before it breaks down
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S.T.A.L.K.E.R

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Re: Melee cell drainers detoriation
« Reply #2 on: April 18, 2015, 10:15:23 PM »

Yes this needs to change.

Super Cattle Prod breaks too god damn fast, it's not even funny. I suggest reducing Fragile trait to 10%, 25% too much.
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