Author Topic: Disassembling  (Read 2973 times)

dillinger

  • Experienced Survivor
  • ***
  • Offline Offline
  • Posts: 282
    • View Profile
Disassembling
« on: September 20, 2014, 04:30:44 AM »

Add chance to drop good resources when Science=200%+Dismantler(2)
Logged

Myakot

  • Global Moderator
  • Wasteland Figure
  • *********
  • Offline Offline
  • Posts: 1368
  • Eng\Rus Mod
    • View Profile
Re: Disassembling
« Reply #1 on: September 20, 2014, 05:08:36 AM »

Add chance to drop good resources when Science=200%+Dismantler(2)
By "good resources"  you mean to drop items that are needed to craft that item you're going to disassemble? Or something else?
(Because I'm sure as hell against any1 getting back a WHOLE fire gecko skin from de-crafting a fire-leather-jacket. It's just non-logical.)
Logged
I think it's time we blow this scene, get everybody and the stuff together...
Okay, 3, 2, 1, let's jam!

Perteks

  • Alpha Explorer
  • Wastelander
  • **
  • Offline Offline
  • Posts: 206
    • View Profile
Re: Disassembling
« Reply #2 on: September 21, 2014, 09:19:34 AM »

He mean energy transformer, scopes, energy capacitors, springs etc etc
Logged

MARXMAN

  • Wiki Editor
  • Experienced Survivor
  • ***
  • Offline Offline
  • Posts: 461
  • Trickshotting Legendaries since before it was cool
    • View Profile
Re: Disassembling
« Reply #3 on: September 21, 2014, 02:57:02 PM »

I completely agree....Its absolute crap that dismantling RPKs and things dont even have a chance of returning that drum mag.
Logged
 



SMF 2.0.2 | SMF © 2011, Simple Machines
Simple Audio Video Embedder - Theme by Crip