I was wanting to test the damages of various Assault Rifles vs an opponent in Combat Armor (thank you Lidae for the test dummy!) in an attempt to find the effectiveness of each weapon. I also wanted to see how the progression of the Assault tree. These are my results from 10 different Assault weapons from tier 1 and 2, from ten single shot attacks (Critical Hits were not counted)
Raw Data:
AK-47 (first assault weapon in game)
Tier 1
Max Range: 35
Max Effective Range: 27
Ammo 7.63x39mm Soviet
AP Cost: 22
23 19
22 23
19 21
21 21
18 18
Mean: 20.5
Standard Deviation: 1.8
DMG/AP: 0.93AK-47 Ext CapTier 1
Max Range: 60
Max Effective Range: 47
Ammo 7.62x39mm Soviet
AP Cost: 22
22 20
21 20
23 22
23 18
22 22
Mean: 21.3
Standard Deviation: 1.49
DMG/AP: 0.968AK-74Tier 2
Max Range: 75
Max Effective Range: 58
Ammo: 5.45x39mm NATO
AP Cost: 22
19 22
18 20
20 19
21 17
22 21
Mean: 19.9
Standard Deviation: 1.58
DMG/AP: 0.90DMG/Cap: 66.33AK-74MTier 2
Max Range: 45
Max Effective Range: 35
Ammo: 5.45x39mm NATO
AP Cost: 22
17 19
22 22
23 21
21 19
18 17
Mean: 19.9
Standard Deviation: 1.98
DMG/AP: 0.90DMG/Cap: 66.33FN FALTier 2
Max Range: 50
Max Effective Range: 38
Ammo: 7.62x51mm NATO
AP Cost: 27
25 22
25 23
25 24
24 24
22 23
Mean: 23.7
Standard Deviation: 1.24
DMG/AP: 0.85DMG/Cap: 43.09FN FAL LARTier 2
Max Range: 55
Max Effective Range: 42
Ammo: 7.62x51mm NATO
AP Cost: 27
25 24
25 27
24 28
29 26
29 25
Mean: 26.2
Standard Deviation: 1.83
DMG/AP: 0.97DMG/Cap: 47.64Enfield SA80Tier 2
Max Range: 50
Max Effective Range: 38
Ammo: 5.56mm
AP Cost: 18
17 17
21 17
17 21
16 18
16 15
Mean: 17.5
Standard Deviation: 1.91
DMG/AP .97DMG/Cap: 43.75Steyr AugTier 2
Max Range: 45
Max Effective Range: 35
Ammo: 5.56mm
AP Cost: 22
15 23
17 23
21 21
17 17
17 17
Mean: 18.8
Standard Deviation: 2.75
DMG/AP: .85DMG/Cap: 47M16A3Tier 2
Max Range: 45
Max Effective Range: 35
Ammo: 5.56mm
AP Cost: 18
17 20
15 16
17 22
23 16
21 22
Mean: 18.9
Standard Deviation: 2.84
DMG/AP 1.05DMG/Cap: 47.25M14Tier 2:
Max Range: 50
Max Effective Range 38
Ammo: 7.62x51mm NATO
AP Cost: 22
26 24
26 23
26 25
26 26
25 26
Mean: 25.3
Standard Deviation: 0.69
DMG/AP: 1.15DMG/Cap: 46I compiled the damage date into an easier to read graph which shows the damage and standard deviations against one another.
I Included a DMG per Cap amount because I was interested in which of the weapons (AK_47 excluded because they get 50 per 5 metal part/alloy) was most economical. I think the results are pretty interesting. I didn't post this because I wanted to share my feelings about progression, i posted it so you guys could see the raw data and for your own opinions. Let me know what you think about the status of assault weapons! (I will be adding weapons in the future when more blueprints become available)
Edit:Ideally the number of shots would have been around 30 to more accurately portray the damage of each weapon. This would have taken significantly longer, and costed more as I was buying the ammo. In my opinion the data is still relevant.