FOnline: Ashes of Phoenix

General section => Changelogs => Topic started by: cirn0 on October 19, 2014, 03:57:07 AM

Title: 19.10.2014 Changelog
Post by: cirn0 on October 19, 2014, 03:57:07 AM
Bugfixes:
-Fixed projectiles going through walls
-Fixed a random assignment bug

Tweak:
-"Nerfed" the gatling laser
Damage: 5-25 => 15-20
Rounds:  10 => 5
AP Cost: 15  => 10
Reload Cost: 250 => 200
Rate of fire: 1.66 => 2.5 (bursts per second)

-A lot of graphics for items added by vvish (Run Updater!)
Title: Re: 19.10.2014 Changelog
Post by: paragon on October 19, 2014, 05:28:05 AM
Ak-47 Ext. Cap. seems to be not linked to any image.
Title: Re: 19.10.2014 Changelog
Post by: Captain Chilly on October 19, 2014, 06:09:58 AM
Ak-47 Ext. Cap. seems to be not linked to any image.

das what you get for using such a crappy gun
Title: Re: 19.10.2014 Changelog
Post by: paragon on October 19, 2014, 06:31:47 AM
I do not use it, I scavenge it from family then drop it on base and it gives "question mark" red image.

-Nerfed the gatling laser
I bought 4 of them yesterday. Can I get my money back?
Title: Re: 19.10.2014 Changelog
Post by: Perteks on October 19, 2014, 06:36:27 AM
You can go cry in corner nobody gonna give you back your pixels
Title: Re: 19.10.2014 Changelog
Post by: VVish on October 19, 2014, 06:53:19 AM
paragon, thanks for report.

If someone want to solve the issue before update:
Open /data/art/stuff_phx, find ak47extg.fofrm, and edit string containing "ak47extgg.png" to "ak47extg.png".
Title: Re: 19.10.2014 Changelog
Post by: paragon on October 19, 2014, 07:20:48 AM
Plasma cannon is presented as an image in the folder but in game image is still old.

Also... no colorize "&" update?
Title: Re: 19.10.2014 Changelog
Post by: VVish on October 19, 2014, 07:53:36 AM
I was unsure about adding it, yet left the image in update folder.
Scorpio smg was also reported and will be fixed.
Title: Re: 19.10.2014 Changelog
Post by: PorkchopExpress on October 19, 2014, 10:33:31 AM
Would be nice if you would in future write precise changes of items,instead of nerf and buff.What changes were applied to gatling?
Title: Re: 19.10.2014 Changelog
Post by: FrankenStone on October 19, 2014, 11:46:37 AM
yeah would be good to know the history of gatling nerf since i never experienced that they op ... they are not craftable , also they are not cheap , also ive noticed that they hadnt any item condition , atleast it wouldnt show up in inventory screen ... i say from my view , since im playin with energy build , nerf the nerf and make lasergatling t3 weapon , not buyable from 30k rep vendor ... peace

also where is my cookie for reporting that nasty wall shootin bug :P

Title: Re: 19.10.2014 Changelog
Post by: PorkchopExpress on October 19, 2014, 11:57:39 AM
They actually did change it to t3,don't know is it completely removed from 30k vendor or they simply adjusted spawn rate.Damage has been changed from 5-25 to  15-20 but it only shoots max 5 bullets now instead of 10 previously(from 150 avg. dmg to 87,5?).In my opinion they should've kept it at 7-8 bullets because now it's just avenger without the ability to shoot as long as you have ammo and with much less spread,meaning useless for big groups.It's more balanced then before and more reliable(that dmg range was hilarious),but as i said,considering it's t3 now,7 or 8 bullets would be the right spot in my opinion.
Title: Re: 19.10.2014 Changelog
Post by: FrankenStone on October 19, 2014, 12:38:35 PM
yeah , if it is T3 then its the worst of all haha better sience that shit and go craft avenger ... im just wondering why it was nerved ? i havent seen any whining thread about that , i thought modules would get nerf instead but nvm ...
Title: Re: 19.10.2014 Changelog
Post by: paragon on October 19, 2014, 12:49:26 PM
Gatling was very strong after last buff, it's true. Dunno how useless it's now...
Title: Re: 19.10.2014 Changelog
Post by: PorkchopExpress on October 19, 2014, 12:51:16 PM
yeah , if it is T3 then its the worst of all haha better sience that shit and go craft avenger ... im just wondering why it was nerved ? i havent seen any whining thread about that , i thought modules would get nerf instead but nvm ...

Well,mostly because sometimes it would score crazy scores with low ap cost(it was to random with that 5-25 range,sometimes you would hit guy for 50 and sometimes for 150,while ap cost was 15-20 for one attack).Sure they lowered ap cost even more now and its more stable&reliable dmg wise but it lacks spread(but if you increase that you have to little bullets to be effective).Basically,gatling is single target spammer but knowing how ZC works there won't be plenty of situations to use it properly since you cannot run with it.They should've left same ap cost and 33% less bullets(so basically 7 or 8 bullets max) while moving it to t3 and changing its dmg to current one : 15-20.This way you would get a reliable single target minigun which is actually nice for tier 3 level.You wouldn't get those crazy hits anymore but could demolish somebody if not careful.
Title: Re: 19.10.2014 Changelog
Post by: Smalltime on October 19, 2014, 02:51:35 PM
Gatling was very strong after last buff, it's true. Dunno how useless it's now...
You can kill a man in MAmk2 with over 300HP within one AP bar.
There is absolutely no reason for anyone to complain about it, the gun was just made to be reliable.

The gatling laser isn't meant to be compared to the avenger. Avenger is an AoE weapon, the gatling does way more single target damage and is still extremely powerful.
Did any of you even test the damage potential before complaining?
Title: Re: 19.10.2014 Changelog
Post by: paragon on October 19, 2014, 03:41:10 PM
Did you read my message at all? (: I haven't complained about anything, I said I don't know how useless is it. It could be not useless at all.
Title: Re: 19.10.2014 Changelog
Post by: Smalltime on October 19, 2014, 03:49:03 PM
Did you read my message at all? (: I haven't complained about anything, I said I don't know how useless is it. It could be not useless at all.
Yeah, it's actually really powerful. I honestly picked a post at random to quote, it was intended for everyone who was talking about how it "should" be changed. My bad.
The thing is great. You can kill a man in an armor meant to counter it, with AP to spare.
It's totally worth the money, and the forced walk balances it.
It has a very different role than the avenger.
Title: Re: 19.10.2014 Changelog
Post by: FrankenStone on October 19, 2014, 03:54:52 PM
what u talkin about ? i guess that it isnt buyable at vendor anymore with T3 status but i dont know  , anyway u said that u can kill a man with more than 300 hp within 1 ap bar , yeah if he just stand and dont run and dont shoot you . u can test many things but in real gameplay when u have moving enemie etc. its different , thats why i say that this weapon is useless now because there are cheaper options .

also u cant run with lasergtaling so its shit on 1 vs 1 ...

there are so much stuff i could list on ...
Title: Re: 19.10.2014 Changelog
Post by: Myakot on October 19, 2014, 09:54:12 PM
Quote
also u cant run with lasergtaling so its shit on 1 vs 1 ...

Yeah, that's the parameter we should judge builds and weapons!!!
If it's shit 1v1 (in a game where mass-pvp is a prime way of playing) then fck that weapon.

Better go and hold doorways with remingtons then! Coz you know, they are okay for 1v1, unlike those shitty gatlings.
Title: Re: 19.10.2014 Changelog
Post by: S.T.A.L.K.E.R on October 20, 2014, 12:48:14 AM
R.I.P Gatling laser

Time to science them.
Title: Re: 19.10.2014 Changelog
Post by: Savager on October 20, 2014, 10:49:59 AM
So why are ignoring the other points?
AP Cost: 15  => 10
Reload Cost: 250 => 200
Rate of fire: 1.66 => 2.5

2 shots costed 30 ap, now with 30 ap you shoot 3 times = BUFF
Reload from 250 ap to 200 ap = BUFF
Rate of fire 1,66 to 2,5 = No idea, if it means that shoot faster its a buff, if it means it shoot slower then its a nerf.

Good changes, i guess we should test it in game before complaining so much. Such crybabies.
Title: Re: 19.10.2014 Changelog
Post by: Ratnik on October 20, 2014, 11:48:23 AM
I have 8 AP cost on Gatling burst-mode. Still don`t know how about PvP, but in PvE it is awesome. I Feel myself like a God and only if enemy approaches at next hexs from me - gatling goes rest. It is time for dynamite spear with crazy 200 and more damage on aimed "thrust" at eyes.
Title: Re: 19.10.2014 Changelog
Post by: Deathproof on October 20, 2014, 12:58:37 PM
(Uh misunderstood something, edited)