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Author Topic: Avenger minigun  (Read 11364 times)

FrankenStone

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Avenger minigun
« on: March 03, 2015, 10:06:12 AM »

Buff that gun to what it was when I killed paragon with it , its pretty weak now in cc and since it doesn't has its range anymore idunno .
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Smalltime

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Re: Avenger minigun
« Reply #1 on: March 03, 2015, 12:11:12 PM »

It is a sustained DPS/suppression weapon, the damage is at a decent place.
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FrankenStone

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Re: Avenger minigun
« Reply #2 on: March 03, 2015, 12:44:37 PM »

It is a sustained DPS/suppression weapon, the damage is at a decent place.

its shit in cc and it doesnt has range so im just wondering what its for
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John Porno

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Re: Avenger minigun
« Reply #3 on: March 03, 2015, 01:05:46 PM »

You have to it a minimum number of people to break even
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paragon

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Re: Avenger minigun
« Reply #4 on: March 03, 2015, 01:09:32 PM »

Avenger is great on middle range against clustered target.
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FrankenStone

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Re: Avenger minigun
« Reply #5 on: March 03, 2015, 02:05:50 PM »

Avenger is great on middle range against clustered target.

havent seen any avenger for ages , real players dont stick to it becoz its useless many other weapons outdmg that shit in its range
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paragon

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Re: Avenger minigun
« Reply #6 on: March 03, 2015, 02:18:17 PM »

I was fighting against avenger 2/3 times during this weak.
Suppression + 4 target damage 20-40 per person.
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FrankenStone

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Re: Avenger minigun
« Reply #7 on: March 03, 2015, 02:19:11 PM »

I was fighting against avenger 2/3 times during this weak.
Suppression + 4 target damage 20-40 per person.

show screen or never happened
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paragon

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Re: Avenger minigun
« Reply #8 on: March 03, 2015, 02:37:31 PM »

Pls cry more
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FrankenStone

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Re: Avenger minigun
« Reply #9 on: March 03, 2015, 02:43:59 PM »

Pls cry more

fuck you

P.S. i really get the feeling that only 2 or 3 people decide what to buff or to nerf (plus some points from spearthread for example were very unrealistic , bleedmechanic change was shit too , to put bleed on ammo well is kinda bad tho changing critmechanics baaad) , i thought lobby was created for creative discussion yet i dont see any discussion , but its heavy needed becoz from my point of view gamemechanics broken in many ways ... people loose interest or left already ... well lets see if changelog brings anything ... plus i could point avneger weakness more out , its dps is shit when u look on it as a weapon which can easy be disarmed and with which u cant walk and so on and so on ... but well lets go irc cry about outdamage lazergat and there u go ... i still ahvent seen any garand nerf ... better give them shiny sg snips more perks for less aimed ap shots ...
« Last Edit: March 03, 2015, 02:53:41 PM by FrankenStone »
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twat

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Re: Avenger minigun
« Reply #10 on: March 03, 2015, 02:45:19 PM »

 ;D
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Niamak

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Re: Avenger minigun
« Reply #11 on: March 03, 2015, 02:54:13 PM »

P.S. i really get the feeling that only 2 or 3 people decide what to buff or to nerf , i thought lobby was created for creative discussion yet i dont see any discussion

I see at least 3 people giving their opinions... in this thread. I guess you really don't like not getting what you want... discussion I mean.  8)

pls http://fonline-aop.net/forum/index.php?topic=2488.msg20456#msg20456
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cirn0

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Re: Avenger minigun
« Reply #12 on: March 03, 2015, 02:58:45 PM »

Try to think of a situation where you would want an [WEAPON_TYPE].

Remember:
-Not all weapons should be viable in all situations.

I personally am only concerned with the design of weapons; making sure each weapon types has a unique feel to it, giving it a specific role / purpose.

This is the board where you can provide us with facts and proposed change. Proposed changes and arguments need to be specific and supported with mathematics and examples.

An exemplar post: http://fonline-aop.net/forum/index.php?topic=461.0

I've opened this board to encourage crowd-sourced weapon balance because I believe you guys care about the balance and the future of this game. The current state of balance isn't remotely where we want it to be, that is why I've asked for public opinion but I won't accept anything that is half-assed because that's what we have already.

You're not obligated to help, but if you wish to, I've made this available, this is what this board is for. It is a direct method to help development. In no way will I stab myself in the foot and turn down genuine help, you can rest assured my laziness triumphs any form of pride.

It is because I'm taking suggestions seriously that I expect quality.
« Last Edit: March 03, 2015, 03:07:21 PM by cirn0 »
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FrankenStone

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Re: Avenger minigun
« Reply #13 on: March 03, 2015, 03:10:00 PM »

Try to think of a situation where you would want an [WEAPON_TYPE].

Remember:
-Not all weapons should be viable in all situations.

I personally am only concerned with the design of weapons; making sure each weapon types has a unique feel to it, giving it a specific role / purpose.

This is the board where you can provide us with facts and proposed change. Proposed changes and arguments need to be specific and supported with mathematics and examples.

An exemplar post: http://fonline-aop.net/forum/index.php?topic=461.0

I've opened this board to encourage crowd-sourced weapon balance because I believe you guys care about the balance and the future of this game. The current state of balance isn't remotely where we want it to be, that is why I've asked for public opinion but I won't accept anything that is half-assed because that's what we have already.

You're not obligated to help, but if you wish to, I've made this available, this is what this board is for. It is a direct method to help development.

It is because I'm taking suggestions seriously that I expect quality.

well when i look on spearthread for example i cant find any proper mathematics behind it some things arent really sticking to reality ingame but meh . i said just turn it back to what it was becoz i think its underpowered related to other weapons and im not wrong butwhat to show i can show you numbers but what for , problem isnt only sticking to weapondesign like i said critmechanics terrible atm i mean dmg plus u get from aimed shots all the same . u dont have to be genius to see where its leading to , dps weapons nice but gameplay changed alot after some changes which isnt overall bad but many things need really some huge adjustment . u hear some suggestions from players u think they cool but i think many dont know the game really and i played alot in last times . its just sad 2 see where ist leading becoz of current mechanics ... i would rather see ZC system reworked before any weapons get touched and other mechanic stuff changed , more content etc. ...   really some stuff is only fucked up becoz of changed mechanics , some i like but some op obvious ... like i said its not only weapondesign problem ... djibouty is op on some stuff and takes crit chars completely out of game , your bleed res changes made people die now faster than ever before and if remember correctly u wanted to let people live longer , well its quite the opposite now :D and its not a critdmg problem ...
« Last Edit: March 03, 2015, 03:19:42 PM by FrankenStone »
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Niamak

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Re: Avenger minigun
« Reply #14 on: March 03, 2015, 03:30:46 PM »

u dont have to be genius to see where its leading to , dps weapons nice but gameplay changed alot after some changes which isnt overall bad

Gameplay didn't change, only playerbase changed. So now i don't know why do you want to use avenger minigun just to kill a single "Paragon" when most fights are now small scale 4vs4.

I mean, come on, you want people to take you seriously but you start your first post with a taunt "when I killed paragon with it" and you end it with " idunno".

It's pretty easy to guess why cirn0 wants a little more mathematics and examples behind it.
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cirn0

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Re: Avenger minigun
« Reply #15 on: March 03, 2015, 03:44:36 PM »

Quote
would rather see ZC system reworked before any weapons get touched and other mechanic stuff changed , more content etc.

This is the purpose of this board, because while we're doing all those other things I was hoping that break all the balance and stuff, anyone that is familiar with the game can give a specific change they think would improve the situation.

For us to change the weapon and armour values it is effortless.

The time consuming is testing the changes and all its implications.
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FrankenStone

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Re: Avenger minigun
« Reply #16 on: March 03, 2015, 03:44:44 PM »

u dont have to be genius to see where its leading to , dps weapons nice but gameplay changed alot after some changes which isnt overall bad

Gameplay didn't change, only playerbase changed. So now i don't know why do you want to use avenger minigun just to kill a single "Paragon" when most fights are now small scale 4vs4.

I mean, come on, you want people to take you seriously but you start your first post with a taunt "when I killed paragon with it" and you end it with " idunno".

It's pretty easy to guess why cirn0 wants a little more mathematics and examples behind it.

dude teh gameplay changed heavily afer all that changes maybe you are blind to changelogs and ingame stuff but i see what i see and it exactly feels even that way when i play aop , not to mention all the players with which i talked and said that they miss last years meta
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FrankenStone

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Re: Avenger minigun
« Reply #17 on: March 03, 2015, 08:09:07 PM »

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Niamak

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Re: Avenger minigun
« Reply #18 on: March 04, 2015, 05:00:15 AM »

dude teh gameplay changed heavily afer all that changes maybe you are blind to changelogs and ingame stuff but i see what i see and it exactly feels even that way when i play aop ,

So your argument is that i'm blind and not allowed to give my opinion. Is that how you imagine a proper discussion ?

Quote
not to mention all the players with which i talked and said that they miss last years meta

This kind of statement doesn't convince me at all, you don't give any names, any numbers, it's very vague... might as well say "Aliens"

And please just stop using lobby for trolling and taunting other players. It doesn't give you any credibility especially when you are the original poster...
« Last Edit: March 04, 2015, 05:08:00 AM by Niamak »
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FrankenStone

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Re: Avenger minigun
« Reply #19 on: March 04, 2015, 10:26:11 AM »

dude teh gameplay changed heavily afer all that changes maybe you are blind to changelogs and ingame stuff but i see what i see and it exactly feels even that way when i play aop ,

So your argument is that i'm blind and not allowed to give my opinion. Is that how you imagine a proper discussion ?

Quote
not to mention all the players with which i talked and said that they miss last years meta

This kind of statement doesn't convince me at all, you don't give any names, any numbers, it's very vague... might as well say "Aliens"

And please just stop using lobby for trolling and taunting other players. It doesn't give you any credibility especially when you are the original poster...

what trolling ? i only troll when i get trolled ... im a friendly helpful guy but dont piss me off ;)
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