Author Topic: Weapons ammo.  (Read 3983 times)

Hawk

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Weapons ammo.
« on: February 01, 2017, 09:43:35 AM »

Today all players using armor piercing ammo for small guns ( AR, SMG, Pistols; Shotguns ), but there are also hollow point bullets, for non armored enemies, but it's not dealing such big damage even against leather armors. I suggest that you balance it a little, like increasing damage against low armored targets for all hollow point bullets. It's going to make it more fun, by bringing more diversity into the game!
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Hawk

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Re: Weapons ammo.
« Reply #1 on: February 01, 2017, 05:18:47 PM »

Also I noticed, that red shotgun ammo increases one hex value when put into the shotgun. For example Pancor with red ammo, gives 95 one hex value, instead of 85, same in all other shotguns, is it a feature?
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FuckYou

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Re: Weapons ammo.
« Reply #2 on: February 01, 2017, 05:22:11 PM »

Also I noticed, that red shotgun ammo increases one hex value when put into the shotgun. For example Pancor with red ammo, gives 95 one hex value, instead of 85, same in all other shotguns, is it a feature?
yup, read ol patch notes
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S1mancoder

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Re: Weapons ammo.
« Reply #3 on: February 01, 2017, 06:03:53 PM »

In game Hollow point deals more total dmg+bleed on leathers and sometimes on support combat armor/tesla, aswell as rekting sneakers while they have sneak penalty. Did you try them in aforementioned uses?
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Hawk

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Re: Weapons ammo.
« Reply #4 on: February 02, 2017, 01:11:12 PM »

Yes, in total dmg with bleed it deals a lot more dmg... Okay, I see the point, it's more for big PvP than for 1 vs 1 or small fights...
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S1mancoder

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Re: Weapons ammo.
« Reply #5 on: February 02, 2017, 02:43:13 PM »

Due to players generally preferring heavy armor hollow points have limited use, and it is rarely practical to rely on them unless enemy has considerable amount of sneaks or uses alot of FLA/SCA and almost no metal armors, since they counter hollow points completely in most of cases.
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John Porno

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Re: Weapons ammo.
« Reply #6 on: February 02, 2017, 08:20:02 PM »

In the tier 8-9 tournaments I ran 2 assault rifles, one AP and one JHP and it really is nice exploding leathers with them.
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"if i was a dev i would just stop server, and nobody hurt"

FuckYou

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Re: Weapons ammo.
« Reply #7 on: February 04, 2017, 03:50:41 PM »

Due to players generally preferring heavy armor hollow points have limited use, and it is rarely practical to rely on them unless enemy has considerable amount of sneaks or uses alot of FLA/SCA and almost no metal armors, since they counter hollow points completely in most of cases.
sneak dies in 2 series of aek with red ammo, for me blue ammo has no use
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